Player Matchup

Nike
Nike
LeeMercy
Nike
Level 39
God Stats
1W - 0L
1,731 SR
Queue Stats
3W - 1L
1,500 Elo+
Party 1
Guan Yu
Guan Yu
SFA7xKSA
Guan Yu
Level 123
God Stats
1W - 1L
1,321 SR
Queue Stats
241W - 257L
1,561 Elo+
Solo
Artemis
Artemis
倾绝月痕
Artemis
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 4L
1,790 Elo+
Party 1
Eset
Eset
我大意了丶没有闪啊
Eset
Level 148
God Stats
1W - 2L
1,500 SR
Queue Stats
149W - 132L
1,514 Elo+
Party 1
Medusa
Medusa
最好是胡桃
Medusa
Level 151
God Stats
1W - 1L
2,140 SR
Queue Stats
29W - 16L
1,673 Elo+
Party 1
Team Averages
Level 124
1,638 SR
1,608 Elo+

VS

Team Averages
Level 102
1,531 SR
1,493 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kali
Kali
FrostyFairy
Kali
Level 129
God Stats
1W - 7L
1,434 SR
Queue Stats
250W - 217L
1,567 Elo+
Party 2
Odin
Odin
RobertHedonist
Odin
Level 126
God Stats
1W - 2L
1,735 SR
Queue Stats
93W - 78L
1,562 Elo+
Solo
Thoth
Thoth
iNChris
Thoth
Level 80
God Stats
4W - 8L
1,486 SR
Queue Stats
393W - 382L
1,528 Elo+
Party 2
Yu Huang
Yu Huang
riccardo_fnbr
Yu Huang
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 28L
1,306 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
18
4 / 1 / 22
11,583
827
15,762
15,737
14,159
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mace

Mace

+10
Physical Power

Guan Yu
SFA7xKSA
Guan Yu
16
2 / 4 / 22
10,163
726
9,610
19,460
23,926
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Artemis
倾绝月痕
Artemis
20
10 / 3 / 12
11,961
854
19,951
12,563
6,504
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

16
3 / 3 / 14
9,907
708
14,597
12,690
5,713
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

19
9 / 3 / 16
11,356
811
26,551
15,079
6,621
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
17
4 / 3 / 7
10,316
737
8,818
20,745
28,441
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

16
2 / 8 / 6
9,561
683
7,710
17,019
18,253
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

17
2 / 4 / 9
9,519
680
7,621
25,725
24,612
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thoth
iNChris
Thoth
18
4 / 5 / 5
10,288
735
16,448
13,882
6,575
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Yu Huang
riccardo_fnbr
Yu Huang
13
1 / 8 / 6
8,348
596
7,030
13,948
6,324
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Match Insights

Player Kills, Deaths, and Assists

114
Kill Participation
46
28
Kills
13
14
Deaths
28
86
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
 
Sylvanus
4
3
7
2.5
L
2
8
6
0.63
W
Nike
4
1
22
15
L
2
4
9
1.63
W
Guan Yu
SFA7xKSA
Guan Yu
2
4
22
3.25
L
Thoth
iNChris
Thoth
4
5
5
1.3
L
Yu Huang
riccardo_fnbr
Yu Huang
1
8
6
0.5
W
Artemis
倾绝月痕
Artemis
10
3
12
5.33
W
3
3
14
3.33
W
9
3
16
5.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,471
Damage
47,627
75,529
Taken
91,319
56,923
Mitigated
84,205
35,114
Healing
35,830
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
 
Sylvanus
8,818
1,660
9,264
7,960
20,745
28,441
363
2,833
17,912
12,592
0
L
7,710
1,426
1,514
2,101
17,019
18,253
0
3,006
14,013
0
13,490
W
Nike
15,762
1,927
3,152
4,055
15,737
14,159
1,097
5,437
10,300
0
32,159
L
7,621
1,540
1,509
9,410
25,725
24,612
406
5,920
19,805
0
16,530
W
Guan Yu
SFA7xKSA
Guan Yu
9,610
2,096
7,942
6,881
19,460
23,926
0
5,734
13,726
0
15,129
L
Thoth
iNChris
Thoth
16,448
337
2,393
1,363
13,882
6,575
530
1,214
12,668
48,442
0
L
Yu Huang
riccardo_fnbr
Yu Huang
7,030
272
122
194
13,948
6,324
141
1,624
12,324
12,222
0
W
Artemis
倾绝月痕
Artemis
19,951
7,739
0
2,054
12,563
6,504
4,563
5,194
7,369
0
38,362
W
14,597
1,131
3,300
2,420
12,690
5,713
140
6,395
6,295
24,306
0
W
26,551
11,044
2,912
2,398
15,079
6,621
1,780
9,536
5,543
0
50,835

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,970
Gold Earned
48,032
169
Minions Killed
113
0
Camps Cleared
0
1,368,197
Distance Traveled
1,175,479
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
10,316
737
8
1
0
230,280
3
L
Kali
9,561
683
9
1
0
213,023
0
W
Nike
11,583
827
24
2
0
322,042
7
L
Odin
9,519
680
30
2
0
252,637
2
W
Guan Yu
10,163
726
9
1
0
293,968
0
L
Thoth
10,288
735
54
4
0
247,246
3
L
Yu Huang
8,348
596
12
1
0
232,293
0
W
Artemis
11,961
854
62
4
0
223,172
0
W
Eset
9,907
708
23
2
0
247,560
0
W
Medusa
11,356
811
51
4
0
281,455
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role