Player Matchup

Osiris
Osiris
JAV7672
Osiris
Level 127
God Stats
4W - 3L
1,572 SR
Queue Stats
65W - 95L
1,457 Elo+
Solo
Discordia
Discordia
R3TRO FUTURE
Discordia
Level 29
God Stats
7W - 15L
1,294 SR
Queue Stats
33W - 70L
1,218 Elo+
Party 2
Jing Wei
Jing Wei
SublimeCloud258
Jing Wei
Level 29
God Stats
3W - 3L
1,231 SR
Queue Stats
43W - 63L
1,348 Elo+
Party 2
Atlas
Atlas
gx3j
Atlas
Level 42
God Stats
19W - 13L
1,577 SR
Queue Stats
50W - 68L
1,407 Elo+
Party 2
Nemesis
Nemesis
xGoddessOfDeath
Nemesis
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Team Averages
Level 48
1,435 SR
1,386 Elo+

VS

Team Averages
Level 30
1,568 SR
1,550 Elo+
Amaterasu
Amaterasu
NightChain63
Amaterasu
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 9L
1,629 Elo+
Party 1
Terra
Terra
Recklessfate
Terra
Level 5
God Stats
2W - 2L
1,500 SR
Queue Stats
15W - 8L
1,542 Elo+
Party 1
Cthulhu
Cthulhu
becauseimblack
Cthulhu
Level 48
God Stats
4W - 3L
1,483 SR
Queue Stats
49W - 57L
1,397 Elo+
Solo
Susano
Susano
ekmspec
Susano
Level 57
God Stats
4W - 2L
1,810 SR
Queue Stats
34W - 17L
1,634 Elo+
Party 1
Izanami
Izanami
laokidd
Izanami
Level 25
God Stats
5W - 1L
1,546 SR
Queue Stats
50W - 35L
1,547 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
JAV7672
Osiris
12
1 / 4 / 2
7,093
1,013
5,597
13,063
10,175
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Discordia
R3TRO FUTURE
Discordia
12
0 / 3 / 2
6,899
986
7,074
6,873
2,132
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Jing Wei
12
0 / 2 / 1
6,643
949
3,180
6,409
2,483
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Atlas
gx3j
Atlas
12
2 / 5 / 0
7,788
1,113
7,966
21,113
14,914
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

12
0 / 10 / 1
6,709
958
7,597
16,954
6,350
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Team 1 Tickets

184

VS

Team 2 Tickets

382

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
NightChain63
Amaterasu
14
3 / 0 / 16
8,763
1,252
8,378
7,108
5,989
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
2 / 1 / 17
8,704
1,243
6,948
10,756
8,362
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
1 / 0 / 10
7,808
1,115
5,875
4,955
3,947
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Susano
ekmspec
Susano
14
6 / 2 / 15
8,543
1,220
16,506
8,120
3,825
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Izanami
laokidd
Izanami
14
12 / 0 / 10
10,525
1,504
22,878
4,806
2,065
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
92
3
Kills
24
24
Deaths
3
6
Assists
68
Player
Kills
Deaths
Assists
KDA
L
Osiris
JAV7672
Osiris
1
4
2
0.5
W
Amaterasu
NightChain63
Amaterasu
3
0
16
11
L
Discordia
R3TRO FUTURE
Discordia
0
3
2
0.33
W
2
1
17
10.5
L
Jing Wei
0
2
1
0.25
W
1
0
10
6
W
Susano
ekmspec
Susano
6
2
15
6.75
L
Atlas
gx3j
Atlas
2
5
0
0.4
W
Izanami
laokidd
Izanami
12
0
10
17
L
0
10
1
0.05

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,414
Damage
60,585
64,412
Taken
35,745
36,054
Mitigated
24,188
4,991
Healing
14,159
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
JAV7672
Osiris
5,597
2,572
0
1,339
13,063
10,175
0
2,164
10,899
0
16,377
W
Amaterasu
NightChain63
Amaterasu
8,378
3,815
2,274
2,861
7,108
5,989
0
3,517
3,591
0
16,786
L
Discordia
R3TRO FUTURE
Discordia
7,074
325
0
0
6,873
2,132
0
1,473
5,400
22,699
0
W
6,948
2,029
2,758
3,464
10,756
8,362
0
4,231
6,525
9,878
0
L
Jing Wei
3,180
2,786
0
83
6,409
2,483
0
2,011
4,398
0
9,174
W
5,875
600
627
0
4,955
3,947
0
1,691
3,264
26,156
0
W
Susano
ekmspec
Susano
16,506
3,802
0
0
8,120
3,825
0
3,366
4,754
0
20,806
L
Atlas
gx3j
Atlas
7,966
4,004
1,198
1,364
21,113
14,914
0
3,176
17,937
13,695
0
W
Izanami
laokidd
Izanami
22,878
17,882
0
2,175
4,806
2,065
0
2,235
2,571
0
44,711
L
7,597
2,303
0
1,007
16,954
6,350
0
3,999
12,955
0
13,681

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,132
Gold Earned
44,343
95
Minions Killed
152
3
Camps Cleared
9
608,803
Distance Traveled
689,740
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
7,093
1,013
29
4
1
93,858
1
W
Amaterasu
8,763
1,252
19
3
4
143,854
0
L
Discordia
6,899
986
31
4
0
115,398
0
W
Terra
8,704
1,243
5
1
0
129,563
0
L
Jing Wei
6,643
949
11
2
2
144,729
1
W
Cthulhu
7,808
1,115
59
8
1
137,517
0
W
Susano
8,543
1,220
8
1
0
149,379
1
L
Atlas
7,788
1,113
11
2
0
136,207
0
W
Izanami
10,525
1,504
61
9
4
129,427
0
L
Nemesis
6,709
958
13
2
0
118,611
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role