Player Matchup

Atlas
Atlas
Charmingo
Atlas
Level 160
God Stats
28W - 25L
1,533 SR
Queue Stats
775W - 770L
1,417 Elo+
Solo
Zhong Kui
Zhong Kui
The 8th Degree
Zhong Kui
Level 145
God Stats
6W - 8L
1,544 SR
Queue Stats
262W - 273L
1,453 Elo+
Solo
Bellona
Bellona
abeego1
Bellona
Level 125
God Stats
11W - 14L
1,546 SR
Queue Stats
329W - 364L
1,424 Elo+
Solo
Ullr
Ullr
io_derrs
Ullr
Level 76
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 50L
1,465 Elo+
Party 1
Ao Kuang
Ao Kuang
xRSlickerz
Ao Kuang
Level 83
God Stats
2W - 4L
1,295 SR
Queue Stats
122W - 143L
1,424 Elo+
Party 1
Team Averages
Level 118
1,484 SR
1,436 Elo+

VS

Team Averages
Level 103
1,557 SR
1,439 Elo+
Kali
Kali
Boldpresence333
Kali
Level 93
God Stats
10W - 8L
1,609 SR
Queue Stats
182W - 216L
1,448 Elo+
Solo
Nemesis
Nemesis
DTT001
Nemesis
Level 141
God Stats
12W - 9L
1,668 SR
Queue Stats
182W - 212L
1,426 Elo+
Solo
Sylvanus
Sylvanus
II IVIETAL II
Sylvanus
Level 82
God Stats
2W - 1L
1,500 SR
Queue Stats
130W - 124L
1,411 Elo+
Party 2
Nu Wa
Nu Wa
MarkLost
Nu Wa
Level 108
God Stats
29W - 37L
1,516 SR
Queue Stats
132W - 147L
1,487 Elo+
Party 2
Neith
Neith
V1ctr0n
Neith
Level 89
God Stats
6W - 5L
1,490 SR
Queue Stats
122W - 150L
1,422 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
Charmingo
Atlas
5
1 / 0 / 0
3,675
735
2,095
4,506
2,771
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Zhong Kui
The 8th Degree
Zhong Kui
5
0 / 0 / 1
3,317
663
2,638
3,211
1,605
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bellona
abeego1
Bellona
2
0 / 0 / 0
2,712
542
329
645
367
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ullr
6
0 / 0 / 0
3,242
648
351
2,991
981
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ao Kuang
xRSlickerz
Ao Kuang
5
0 / 0 / 0
3,106
621
258
2,384
605
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 0 / 0
3,186
637
24
3,211
976
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Nemesis
DTT001
Nemesis
5
0 / 0 / 0
3,319
664
930
2,168
525
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Sylvanus
II IVIETAL II
Sylvanus
5
0 / 1 / 0
3,274
655
991
4,382
1,985
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Nu Wa
MarkLost
Nu Wa
6
0 / 0 / 0
3,505
701
1,301
489
121
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
V1ctr0n
Neith
5
0 / 0 / 0
3,122
624
2,946
2,387
843
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
0
1
Kills
0
0
Deaths
1
1
Assists
0
Player
Kills
Deaths
Assists
KDA
W
0
0
0
0
L
Atlas
Charmingo
Atlas
1
0
0
1
W
Nemesis
DTT001
Nemesis
0
0
0
0
W
Sylvanus
II IVIETAL II
Sylvanus
0
1
0
0
W
Nu Wa
MarkLost
Nu Wa
0
0
0
0
L
Zhong Kui
The 8th Degree
Zhong Kui
0
0
1
0.5
W
Neith
V1ctr0n
Neith
0
0
0
0
L
Bellona
abeego1
Bellona
0
0
0
0
L
Ullr
0
0
0
0
L
Ao Kuang
xRSlickerz
Ao Kuang
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,671
Damage
6,192
13,737
Taken
12,637
6,329
Mitigated
4,450
6,081
Healing
4,313
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
24
24
0
630
3,211
976
0
112
3,099
0
12,707
L
Atlas
Charmingo
Atlas
2,095
1,134
237
2,168
4,506
2,771
0
643
3,823
11,133
0
W
Nemesis
DTT001
Nemesis
930
198
96
1,000
2,168
525
0
146
2,022
0
11,745
W
Sylvanus
II IVIETAL II
Sylvanus
991
754
421
1,822
4,382
1,985
0
2,790
1,592
9,338
0
W
Nu Wa
MarkLost
Nu Wa
1,301
200
0
0
489
121
59
0
489
15,758
0
L
Zhong Kui
The 8th Degree
Zhong Kui
2,638
868
0
2,244
3,211
1,605
0
497
2,674
18,473
0
W
Neith
V1ctr0n
Neith
2,946
1,025
0
344
2,387
843
0
1,943
444
0
14,297
L
Bellona
abeego1
Bellona
329
72
0
187
645
367
0
89
516
0
3,192
L
Ullr
351
60
0
750
2,991
981
0
694
2,175
0
19,134
L
Ao Kuang
xRSlickerz
Ao Kuang
258
103
0
495
2,384
605
0
87
2,257
9,872
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,052
Gold Earned
16,406
105
Minions Killed
126
0
Camps Cleared
0
367,552
Distance Traveled
425,664
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
3,186
637
33
7
0
96,700
0
L
Atlas
3,675
735
15
3
0
79,797
1
W
Nemesis
3,319
664
17
3
0
85,365
0
W
Sylvanus
3,274
655
17
3
0
71,295
2
W
Nu Wa
3,505
701
32
6
0
97,336
1
L
Zhong Kui
3,317
663
33
7
0
76,038
1
W
Neith
3,122
624
27
5
0
74,968
0
L
Bellona
2,712
542
7
1
0
28,300
0
L
Ullr
3,242
648
30
6
0
86,106
0
L
Ao Kuang
3,106
621
20
4
0
97,311
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role