Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Bronze IV
 
Ah Muzen Cab
Bronze IV
Level 40
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Team Averages
Bronze IV
Bronze IV
Average Tier
Level 40
1,500 SR
1,500 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 108
1,284 SR
764 MMR
Anubis
Anubis
Bronze I
Ratvan94
Anubis
Bronze I
Level 108
God Stats
6W - 12L
1,284 SR
Queue Stats
46W - 113L
764 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
12
0 / 4 / 0
7,544
754
3,656
10,084
3,562
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Bans
AtlasBakasuraChronosKaliHades

VS

Bans
Hou YiAnhurUllrLokiBellona
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Ratvan94
Anubis
15
3 / 0 / 1
9,254
925
5,700
6,923
6,143
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
4
0
Kills
3
4
Deaths
0
0
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
 
Ah Muzen Cab
0
4
0
0
W
Anubis
Ratvan94
Anubis
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,656
Damage
5,700
10,084
Taken
6,923
3,562
Mitigated
6,143
2,221
Healing
3,147
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
 
Ah Muzen Cab
3,656
1,822
0
2,221
10,084
3,562
0
6,065
4,019
0
39,479
W
Anubis
Ratvan94
Anubis
5,700
163
0
3,147
6,923
6,143
1,770
21
6,902
48,922
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

7,544
Gold Earned
9,254
72
Minions Killed
114
0
Camps Cleared
0
169,986
Distance Traveled
158,199
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
7,544
754
72
7
0
169,986
2
W
Anubis
9,254
925
114
11
0
158,199
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role