Player Matchup

Eset
Eset
Atom89
Eset
Level 160
God Stats
2W - 2L
1,558 SR
Queue Stats
188W - 124L
1,574 Elo+
Party 4
Jing Wei
Jing Wei
CallM3Wolfi3
Jing Wei
Level 29
God Stats
34W - 21L
1,607 SR
Queue Stats
100W - 78L
1,560 Elo+
Party 4
Thor
Thor
LisonShlander
Thor
Level 153
God Stats
1W - 0L
1,500 SR
Queue Stats
125W - 100L
1,556 Elo+
Party 4
Mulan
Mulan
Mrfalcon69
Mulan
Level 29
God Stats
58W - 18L
1,830 SR
Queue Stats
214W - 121L
1,664 Elo+
Party 3
Guan Yu
Guan Yu
Riceballs0
Guan Yu
Level 52
God Stats
13W - 9L
1,667 SR
Queue Stats
239W - 140L
1,645 Elo+
Party 3
Team Averages
Level 85
1,632 SR
1,600 Elo+

VS

Team Averages
Level 76
1,604 SR
1,529 Elo+
Freya
Freya
Askew1234
Freya
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
He Bo
He Bo
GerarDog
He Bo
Level 158
God Stats
0W - 1L
1,699 SR
Queue Stats
3W - 8L
1,519 Elo+
Party 2
Ganesha
Ganesha
Magalemusic
Ganesha
Level 133
God Stats
0W - 1L
1,522 SR
Queue Stats
106W - 100L
1,563 Elo+
Party 2
Thor
Thor
MasamuneSD
Thor
Level 18
God Stats
2W - 3L
1,800 SR
Queue Stats
3W - 7L
1,562 Elo+
Party 2
Hachiman
Hachiman
oringaming
Hachiman
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
Atom89
Eset
19
19 / 0 / 18
14,267
1,427
31,417
6,265
2,298
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jing Wei
CallM3Wolfi3
Jing Wei
17
2 / 4 / 13
10,183
1,018
6,926
11,683
3,511
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

17
5 / 2 / 15
11,362
1,136
11,332
12,777
5,078
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mulan
19
7 / 0 / 28
12,401
1,240
20,441
13,971
11,278
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Guan Yu
Riceballs0
Guan Yu
18
5 / 0 / 29
11,720
1,172
12,017
14,934
13,978
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Team 1 Tickets

289

VS

Team 2 Tickets

40

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
Askew1234
Freya
15
1 / 7 / 3
9,560
956
6,229
18,048
5,401
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

He Bo
GerarDog
He Bo
15
2 / 6 / 3
9,725
973
19,177
14,332
5,056
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Ganesha
Magalemusic
Ganesha
16
1 / 7 / 5
9,854
985
14,149
18,059
8,162
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

15
1 / 8 / 3
9,191
919
7,326
19,168
6,035
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Hachiman
oringaming
Hachiman
15
1 / 10 / 3
9,450
945
6,169
18,598
5,932
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

141
Kill Participation
23
38
Kills
6
6
Deaths
38
103
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Freya
Askew1234
Freya
1
7
3
0.36
W
Eset
Atom89
Eset
19
0
18
28
W
Jing Wei
CallM3Wolfi3
Jing Wei
2
4
13
2.13
L
He Bo
GerarDog
He Bo
2
6
3
0.58
W
5
2
15
6.25
L
Ganesha
Magalemusic
Ganesha
1
7
5
0.5
L
1
8
3
0.31
W
Mulan
7
0
28
21
W
Guan Yu
Riceballs0
Guan Yu
5
0
29
19.5
L
Hachiman
oringaming
Hachiman
1
10
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,133
Damage
53,050
59,630
Taken
88,205
36,143
Mitigated
30,586
15,651
Healing
1,774
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Freya
Askew1234
Freya
6,229
3,077
0
1,042
18,048
5,401
0
7,613
10,435
21,002
0
W
Eset
Atom89
Eset
31,417
2,143
1,475
1,810
6,265
2,298
0
3,967
2,102
65,491
0
W
Jing Wei
CallM3Wolfi3
Jing Wei
6,926
5,959
0
410
11,683
3,511
0
8,619
2,917
0
13,085
L
He Bo
GerarDog
He Bo
19,177
264
0
230
14,332
5,056
0
2,515
11,817
36,369
0
W
11,332
1,366
0
674
12,777
5,078
0
6,829
5,728
0
29,835
L
Ganesha
Magalemusic
Ganesha
14,149
536
0
0
18,059
8,162
0
7,211
10,848
32,824
0
L
7,326
1,187
0
0
19,168
6,035
0
7,590
11,578
0
10,540
W
Mulan
20,441
1,728
0
2,874
13,971
11,278
0
9,630
4,156
1,098
30,439
W
Guan Yu
Riceballs0
Guan Yu
12,017
1,071
3,774
4,634
14,934
13,978
0
9,579
4,792
0
21,356
L
Hachiman
oringaming
Hachiman
6,169
4,755
0
502
18,598
5,932
0
7,586
11,012
0
22,246

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,933
Gold Earned
47,780
191
Minions Killed
165
6
Camps Cleared
3
1,064,031
Distance Traveled
896,360
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
9,560
956
48
5
0
171,606
0
W
Eset
14,267
1,427
100
10
2
223,421
0
W
Jing Wei
10,183
1,018
17
2
0
179,245
0
L
He Bo
9,725
973
59
6
1
199,151
0
W
Thor
11,362
1,136
50
5
1
208,183
0
L
Ganesha
9,854
985
1
0
0
189,997
0
L
Thor
9,191
919
13
1
0
184,290
0
W
Mulan
12,401
1,240
15
2
3
217,988
0
W
Guan Yu
11,720
1,172
9
1
0
235,194
1
L
Hachiman
9,450
945
44
4
2
151,316
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role