Player Matchup

Set
Set
 
Set
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ymir
Ymir
Dragon23321
Ymir
Level 83
God Stats
1W - 3L
1,492 SR
Queue Stats
188W - 211L
1,383 Elo+
Party 3
Scylla
Scylla
LowkeyFreaky
Scylla
Level 55
God Stats
13W - 18L
1,308 SR
Queue Stats
401W - 416L
1,419 Elo+
Party 3
Hercules
Hercules
MysticApply
Hercules
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,147 Elo+
Party 2
Izanami
Izanami
Saggington
Izanami
Level 39
God Stats
53W - 95L
1,415 SR
Queue Stats
240W - 281L
1,373 Elo+
Party 3
Team Averages
Level 49
1,443 SR
1,364 Elo+

VS

Team Averages
Level 51
1,536 SR
1,463 Elo+
Xing Tian
Xing Tian
 
Xing Tian
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hou Yi
Hou Yi
CapnRed
Hou Yi
Level 86
God Stats
24W - 21L
1,482 SR
Queue Stats
185W - 203L
1,469 Elo+
Party 1
Merlin
Merlin
SxFxlcon
Merlin
Level 107
God Stats
44W - 47L
1,464 SR
Queue Stats
446W - 499L
1,405 Elo+
Solo
Cliodhna
Cliodhna
TheUndeadSpawn
Cliodhna
Level 16
God Stats
2W - 3L
1,500 SR
Queue Stats
77W - 85L
1,455 Elo+
Party 1
Gilgamesh
Gilgamesh
ToxiceWho19
Gilgamesh
Level 28
God Stats
7W - 2L
1,736 SR
Queue Stats
66W - 68L
1,488 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
11
0 / 2 / 0
6,718
448
1,906
11,218
5,073
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

10
0 / 3 / 0
6,436
429
4,305
12,827
9,562
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Scylla
13
2 / 3 / 0
7,595
506
3,981
8,303
2,820
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hercules
MysticApply
Hercules
13
2 / 2 / 0
7,712
514
8,146
13,878
12,631
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Izanami
Saggington
Izanami
11
0 / 5 / 0
6,950
463
4,484
12,717
4,090
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
11
2 / 0 / 2
7,773
518
3,671
8,584
7,249
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Hou Yi
CapnRed
Hou Yi
15
7 / 0 / 3
9,286
619
13,444
9,385
3,844
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Merlin
SxFxlcon
Merlin
13
0 / 2 / 2
8,232
549
4,642
5,654
2,113
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cliodhna
14
3 / 0 / 4
8,634
576
6,888
11,852
4,709
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Gilgamesh
ToxiceWho19
Gilgamesh
13
3 / 2 / 3
8,187
546
9,041
12,696
12,328
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
29
4
Kills
15
15
Deaths
4
0
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Set
 
Set
0
2
0
0
W
Xing Tian
 
Xing Tian
2
0
2
3
W
Hou Yi
CapnRed
Hou Yi
7
0
3
8.5
L
0
3
0
0
L
Scylla
2
3
0
0.67
L
Hercules
MysticApply
Hercules
2
2
0
1
L
Izanami
Saggington
Izanami
0
5
0
0
W
Merlin
SxFxlcon
Merlin
0
2
2
0.5
W
Cliodhna
3
0
4
5
W
Gilgamesh
ToxiceWho19
Gilgamesh
3
2
3
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,822
Damage
37,686
58,943
Taken
48,171
34,176
Mitigated
30,243
10,147
Healing
9,677
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Set
 
Set
1,906
809
0
486
11,218
5,073
0
127
11,091
0
52,865
W
Xing Tian
 
Xing Tian
3,671
402
526
1,821
8,584
7,249
268
2,314
6,270
23,107
2,738
W
Hou Yi
CapnRed
Hou Yi
13,444
7,246
0
2,451
9,385
3,844
426
1,723
7,662
0
84,382
L
4,305
1,324
0
1,684
12,827
9,562
0
3,285
9,542
25,464
1,951
L
Scylla
3,981
622
0
1,302
8,303
2,820
0
3,136
5,167
58,361
0
L
Hercules
MysticApply
Hercules
8,146
2,289
0
3,753
13,878
12,631
109
427
13,451
0
50,427
L
Izanami
Saggington
Izanami
4,484
2,441
0
2,922
12,717
4,090
0
1,010
11,707
0
54,563
W
Merlin
SxFxlcon
Merlin
4,642
591
0
655
5,654
2,113
0
3,420
2,234
63,757
0
W
Cliodhna
6,888
806
0
3,582
11,852
4,709
0
714
11,138
0
72,103
W
Gilgamesh
ToxiceWho19
Gilgamesh
9,041
2,577
0
642
12,696
12,328
0
71
12,625
0
41,711

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,411
Gold Earned
42,112
415
Minions Killed
452
0
Camps Cleared
0
1,446,856
Distance Traveled
1,575,080
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
6,718
448
98
7
0
335,914
0
W
Xing Tian
7,773
518
36
2
0
310,483
2
W
Hou Yi
9,286
619
130
9
0
296,011
5
L
Ymir
6,436
429
36
2
0
281,492
3
L
Scylla
7,595
506
112
7
0
279,221
0
L
Hercules
7,712
514
80
5
0
286,006
2
L
Izanami
6,950
463
89
6
0
264,223
2
W
Merlin
8,232
549
126
8
0
282,650
2
W
Cliodhna
8,634
576
101
7
0
368,836
3
W
Gilgamesh
8,187
546
59
4
0
317,100
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role