Player Matchup

Achilles
Achilles
ArsenaL o
Achilles
Level 128
God Stats
5W - 4L
1,390 SR
Queue Stats
603W - 611L
1,531 Elo+
Solo
Heimdallr
Heimdallr
Nat 20 Blade
Heimdallr
Level 137
God Stats
1W - 0L
1,818 SR
Queue Stats
3W - 2L
1,463 Elo+
Solo
Terra
Terra
OMFGxNadazidiel
Terra
Level 123
God Stats
2W - 1L
1,500 SR
Queue Stats
102W - 74L
1,578 Elo+
Party 1
Scylla
Scylla
hmitch2069
Scylla
Level 136
God Stats
3W - 0L
1,734 SR
Queue Stats
131W - 122L
1,484 Elo+
Party 1
Neith
Neith
lazyslumskull
Neith
Level 48
God Stats
3W - 0L
1,747 SR
Queue Stats
77W - 76L
1,430 Elo+
Party 1
Team Averages
Level 114
1,638 SR
1,497 Elo+

VS

Team Averages
Level 129
1,667 SR
1,501 Elo+
Thoth
Thoth
LehGM
Thoth
Level 101
God Stats
2W - 2L
1,569 SR
Queue Stats
300W - 297L
1,528 Elo+
Party 2
Chang'e
Chang'e
Luke Forde 92
Chang'e
Level 159
God Stats
2W - 1L
1,780 SR
Queue Stats
146W - 159L
1,469 Elo+
Solo
Geb
Geb
PinkPanther710
Geb
Level 138
God Stats
4W - 8L
1,606 SR
Queue Stats
277W - 270L
1,527 Elo+
Party 2
Xing Tian
Xing Tian
WhyAreWeHere777
Xing Tian
Level 86
God Stats
1W - 1L
1,628 SR
Queue Stats
97W - 78L
1,495 Elo+
Solo
Serqet
Serqet
diregega7
Serqet
Level 159
God Stats
3W - 2L
1,750 SR
Queue Stats
902W - 907L
1,487 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
ArsenaL o
Achilles
17
5 / 2 / 10
10,541
811
6,803
15,233
14,131
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heimdallr
Nat 20 Blade
Heimdallr
15
1 / 4 / 15
9,367
721
9,772
13,027
5,553
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
3 / 2 / 14
10,117
778
4,583
15,831
15,657
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Scylla
hmitch2069
Scylla
18
5 / 2 / 11
10,591
815
9,975
9,750
3,785
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

17
7 / 2 / 9
10,710
824
11,305
9,412
4,222
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
LehGM
Thoth
20
5 / 4 / 2
10,997
846
21,292
10,669
5,313
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chang'e
9
0 / 1 / 0
6,793
523
2,546
4,848
1,840
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mystical Earring

Mystical Earring

+15
Mp 5

15
0 / 6 / 3
7,907
608
6,423
17,350
18,172
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Xing Tian
WhyAreWeHere777
Xing Tian
5
0 / 1 / 0
6,302
485
173
2,632
1,085
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Serqet
diregega7
Serqet
16
3 / 9 / 4
8,932
687
11,682
15,071
14,988
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
17
21
Kills
8
12
Deaths
21
59
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Achilles
ArsenaL o
Achilles
5
2
10
5
L
Thoth
LehGM
Thoth
5
4
2
1.5
L
Chang'e
0
1
0
0
W
Heimdallr
Nat 20 Blade
Heimdallr
1
4
15
2.13
W
3
2
14
5
L
0
6
3
0.25
L
Xing Tian
WhyAreWeHere777
Xing Tian
0
1
0
0
L
Serqet
diregega7
Serqet
3
9
4
0.56
W
Scylla
hmitch2069
Scylla
5
2
11
5.25
W
7
2
9
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,438
Damage
42,116
63,253
Taken
50,570
43,348
Mitigated
41,398
33,485
Healing
6,043
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
ArsenaL o
Achilles
6,803
949
1,655
2,331
15,233
14,131
592
4,878
9,877
0
17,155
L
Thoth
LehGM
Thoth
21,292
856
0
400
10,669
5,313
0
1,613
9,056
48,875
0
L
Chang'e
2,546
156
717
2,017
4,848
1,840
0
2,148
2,700
5,400
0
W
Heimdallr
Nat 20 Blade
Heimdallr
9,772
5,701
1,398
1,717
13,027
5,553
1,194
8,253
4,534
0
22,183
W
4,583
842
13,926
7,266
15,831
15,657
962
8,527
7,118
9,092
0
L
6,423
432
15
921
17,350
18,172
0
4,371
12,979
14,819
0
L
Xing Tian
WhyAreWeHere777
Xing Tian
173
0
216
482
2,632
1,085
0
1,315
1,317
173
0
L
Serqet
diregega7
Serqet
11,682
784
529
746
15,071
14,988
0
5,111
9,960
35
17,187
W
Scylla
hmitch2069
Scylla
9,975
895
2,308
1,326
9,750
3,785
2,170
5,468
4,050
33,576
0
W
11,305
4,131
134
1,424
9,412
4,222
2,864
3,343
5,697
0
23,613

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,326
Gold Earned
40,931
122
Minions Killed
97
0
Camps Cleared
0
1,144,937
Distance Traveled
733,822
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
10,541
811
24
2
0
227,477
3
L
Thoth
10,997
846
68
5
0
227,411
2
L
Chang'e
6,793
523
8
1
0
96,070
0
W
Heimdallr
9,367
721
22
2
0
213,415
0
W
Terra
10,117
778
6
0
0
236,788
3
L
Geb
7,907
608
11
1
0
210,043
2
L
Xing Tian
6,302
485
0
0
0
18,981
1
L
Serqet
8,932
687
10
1
0
181,317
2
W
Scylla
10,591
815
53
4
0
250,183
1
W
Neith
10,710
824
17
1
0
217,074
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role