Player Matchup

Hachiman
Hachiman
Mayapache
Hachiman
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 6L
1,401 Elo+
Solo
Merlin
Merlin
Mermommie
Merlin
Level 28
God Stats
2W - 0L
1,500 SR
Queue Stats
42W - 22L
1,657 Elo+
Party 3
Sylvanus
Sylvanus
NotSkittlez
Sylvanus
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 5L
1,753 Elo+
Party 3
Rama
Rama
T5ka
Rama
Level 22
God Stats
1W - 1L
1,284 SR
Queue Stats
42W - 43L
1,420 Elo+
Solo
Ah Puch
Ah Puch
TG Bloodd
Ah Puch
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 16L
1,330 Elo+
Solo
Team Averages
Level 23
1,457 SR
1,512 Elo+

VS

Team Averages
Level 36
1,502 SR
1,523 Elo+
Terra
Terra
Aeneo
Terra
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Anhur
Anhur
ConduxityRage
Anhur
Level 29
God Stats
0W - 3L
1,500 SR
Queue Stats
126W - 128L
1,562 Elo+
Party 2
Kukulkan
Kukulkan
Icelerityl
Kukulkan
Level 64
God Stats
2W - 2L
1,509 SR
Queue Stats
182W - 159L
1,553 Elo+
Party 2
Hades
Hades
KashperKhz
Hades
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Zeus
Zeus
LifeskillerBdo
Zeus
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Mayapache
Hachiman
17
4 / 3 / 14
10,554
704
14,384
17,624
8,130
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Merlin
Mermommie
Merlin
20
17 / 2 / 10
14,363
958
24,898
16,376
8,243
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sylvanus
NotSkittlez
Sylvanus
18
2 / 3 / 20
10,829
722
8,308
22,200
14,090
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rama
T5ka
Rama
20
7 / 3 / 19
12,050
803
20,565
14,990
7,231
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ah Puch
TG Bloodd
Ah Puch
15
4 / 6 / 10
10,479
699
15,973
13,257
6,177
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
Aeneo
Terra
15
0 / 7 / 10
8,651
577
4,785
22,186
27,548
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

17
6 / 5 / 7
10,170
678
18,724
19,492
9,098
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Kukulkan
Icelerityl
Kukulkan
20
8 / 4 / 7
11,364
758
26,172
15,964
8,371
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Hades
14
1 / 11 / 9
8,946
596
7,615
19,944
21,990
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
2 / 7 / 10
9,592
639
15,265
13,695
6,466
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

107
Kill Participation
60
34
Kills
17
17
Deaths
34
73
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Terra
Aeneo
Terra
0
7
10
0.71
L
6
5
7
1.9
L
Kukulkan
Icelerityl
Kukulkan
8
4
7
2.88
L
Hades
1
11
9
0.5
L
2
7
10
1
W
Hachiman
Mayapache
Hachiman
4
3
14
3.67
W
Merlin
Mermommie
Merlin
17
2
10
11
W
Sylvanus
NotSkittlez
Sylvanus
2
3
20
4
W
Rama
T5ka
Rama
7
3
19
5.5
W
Ah Puch
TG Bloodd
Ah Puch
4
6
10
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,128
Damage
72,561
84,447
Taken
91,281
43,871
Mitigated
73,473
45,585
Healing
28,304
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Terra
Aeneo
Terra
4,785
987
5,335
4,147
22,186
27,548
0
9,146
13,040
9,501
0
L
18,724
9,103
1,809
7,452
19,492
9,098
0
8,858
10,634
0
29,694
L
Kukulkan
Icelerityl
Kukulkan
26,172
1,954
2,042
4,556
15,964
8,371
0
10,747
5,217
51,919
0
L
Hades
7,615
1,190
699
1,904
19,944
21,990
0
11,979
7,965
14,697
0
L
15,265
1,926
0
360
13,695
6,466
0
8,449
5,246
26,756
0
W
Hachiman
Mayapache
Hachiman
14,384
11,516
1,155
5,051
17,624
8,130
2,003
13,471
4,153
0
25,191
W
Merlin
Mermommie
Merlin
24,898
3,133
1,807
3,505
16,376
8,243
1,423
8,577
7,799
53,285
0
W
Sylvanus
NotSkittlez
Sylvanus
8,308
2,712
18,957
12,211
22,200
14,090
1,146
13,759
8,441
12,194
0
W
Rama
T5ka
Rama
20,565
11,617
0
2,635
14,990
7,231
3,353
8,882
6,108
0
38,887
W
Ah Puch
TG Bloodd
Ah Puch
15,973
610
0
264
13,257
6,177
391
9,148
4,109
29,324
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,275
Gold Earned
48,723
174
Minions Killed
174
0
Camps Cleared
0
1,201,257
Distance Traveled
1,169,878
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
8,651
577
11
1
0
263,153
0
L
Anhur
10,170
678
43
3
0
243,362
1
L
Kukulkan
11,364
758
59
4
0
258,198
0
L
Hades
8,946
596
23
2
0
183,731
2
L
Zeus
9,592
639
38
3
0
221,434
0
W
Hachiman
10,554
704
21
1
0
264,108
0
W
Merlin
14,363
958
60
4
0
271,863
0
W
Sylvanus
10,829
722
12
1
0
231,836
4
W
Rama
12,050
803
51
3
0
239,555
1
W
Ah Puch
10,479
699
30
2
0
193,895
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role