Player Matchup

Hel
Hel
Sovlyn
Hel
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Bacchus
Bacchus
Teachykeen
Bacchus
Level 69
God Stats
0W - 2L
1,276 SR
Queue Stats
1W - 6L
1,260 Elo+
Party 2
Lancelot
Lancelot
xXKageAsashinXx
Lancelot
Level 36
God Stats
16W - 13L
1,529 SR
Queue Stats
31W - 24L
1,359 Elo+
Solo
Team Averages
Level 42
1,435 SR
1,373 Elo+

VS

Team Averages
Level 83
1,483 SR
1,495 Elo+
Ravana
Ravana
LazySlothGuard
Ravana
Level 42
God Stats
5W - 3L
1,264 SR
Queue Stats
75W - 63L
1,709 Elo+
Solo
Ymir
Ymir
Pookymester
Ymir
Level 62
God Stats
8W - 5L
1,491 SR
Queue Stats
30W - 23L
1,397 Elo+
Party 1
Hades
Hades
Treece34
Hades
Level 144
God Stats
2W - 1L
1,695 SR
Queue Stats
49W - 47L
1,380 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
Sovlyn
Hel
13
1 / 11 / 6
9,081
649
6,391
16,659
7,580
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bacchus
Teachykeen
Bacchus
12
1 / 8 / 5
9,128
652
6,211
23,487
30,214
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Lancelot
15
5 / 5 / 2
10,363
740
11,513
20,712
14,674
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
14 / 1 / 9
11,951
854
22,074
12,310
12,627
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

15
5 / 3 / 15
11,582
827
11,228
18,061
24,384
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Hades
Treece34
Hades
15
5 / 4 / 17
10,743
767
18,712
16,224
11,497
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
65
7
Kills
24
24
Deaths
8
13
Assists
41
Player
Kills
Deaths
Assists
KDA
W
14
1
9
18.5
W
5
3
15
4.17
L
Hel
Sovlyn
Hel
1
11
6
0.36
L
Bacchus
Teachykeen
Bacchus
1
8
5
0.44
W
Hades
Treece34
Hades
5
4
17
3.38
L
Lancelot
5
5
2
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,115
Damage
52,014
60,858
Taken
46,595
52,468
Mitigated
48,508
12,794
Healing
17,087
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
22,074
7,107
0
5,374
12,310
12,627
349
1,791
10,519
0
51,363
W
11,228
3,620
455
2,400
18,061
24,384
232
5,794
12,267
27,088
0
L
Hel
Sovlyn
Hel
6,391
1,248
2,511
2,703
16,659
7,580
0
7,980
8,679
24,104
0
L
Bacchus
Teachykeen
Bacchus
6,211
1,355
727
4,337
23,487
30,214
0
12,779
10,708
20,769
0
W
Hades
Treece34
Hades
18,712
3,969
2,301
6,557
16,224
11,497
1,461
5,510
10,714
48,803
0
L
Lancelot
11,513
2,101
0
2,516
20,712
14,674
0
9,773
10,939
0
30,504

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,572
Gold Earned
34,276
86
Minions Killed
141
1
Camps Cleared
10
632,384
Distance Traveled
708,998
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
11,951
854
49
4
7
265,433
3
W
Ymir
11,582
827
25
2
1
223,548
4
L
Hel
9,081
649
31
2
1
178,973
2
L
Bacchus
9,128
652
22
2
0
213,657
4
W
Hades
10,743
767
67
5
2
220,017
0
L
Lancelot
10,363
740
33
2
0
239,754
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role