Player Matchup

Guan Yu
Guan Yu
JoeTheDecimator
Guan Yu
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 59L
1,429 Elo+
Solo
Fafnir
Fafnir
SupaMcNasty0606
Fafnir
Level 157
God Stats
1W - 3L
1,304 SR
Queue Stats
169W - 180L
1,401 Elo+
Solo
Chiron
Chiron
ThaJingler
Chiron
Level 107
God Stats
4W - 6L
1,530 SR
Queue Stats
275W - 294L
1,473 Elo+
Solo
Kali
Kali
ZeroDeath4071
Kali
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
45W - 46L
1,384 Elo+
Solo
Pele
Pele
abusivelawyer
Pele
Level 104
God Stats
0W - 2L
1,500 SR
Queue Stats
7W - 8L
1,485 Elo+
Solo
Team Averages
Level 105
1,467 SR
1,434 Elo+

VS

Team Averages
Level 119
1,610 SR
1,411 Elo+
Mercury
Mercury
 
Mercury
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
Amped-117
Nemesis
Level 116
God Stats
2W - 0L
1,728 SR
Queue Stats
212W - 265L
1,400 Elo+
Party 1
Hera
Hera
KingSatan1221
Hera
Level 143
God Stats
1W - 2L
1,861 SR
Queue Stats
28W - 34L
1,373 Elo+
Party 2
Erlang Shen
Erlang Shen
TacoPacco
Erlang Shen
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
154W - 199L
1,411 Elo+
Party 1
Ra
Ra
uhhgeoduck1
Ra
Level 128
God Stats
1W - 0L
1,462 SR
Queue Stats
28W - 34L
1,373 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 1 / 2
4,699
940
1,072
5,484
4,012
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
1 / 0 / 1
5,256
1,051
1,892
5,757
5,625
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Talisman

Talisman

+75
Health
+15
Magical Protection

Chiron
ThaJingler
Chiron
11
1 / 0 / 1
5,282
1,056
5,606
3,293
1,361
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

8
0 / 2 / 1
4,809
962
1,522
5,072
2,122
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

6
0 / 0 / 0
4,240
848
0
244
104
Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
7
0 / 1 / 3
4,669
934
1,726
2,600
852
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Nemesis
Amped-117
Nemesis
8
1 / 0 / 2
4,938
988
1,450
2,307
1,613
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

11
0 / 0 / 3
5,547
1,109
5,904
1,981
842
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Erlang Shen
TacoPacco
Erlang Shen
10
1 / 0 / 2
5,471
1,094
2,959
2,787
2,382
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

10
1 / 1 / 2
5,496
1,099
5,652
3,418
1,298
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
15
2
Kills
3
3
Deaths
2
5
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Mercury
 
Mercury
0
1
3
1.5
W
Nemesis
Amped-117
Nemesis
1
0
2
2
L
0
1
2
1
W
0
0
3
1.5
L
1
0
1
1.5
W
Erlang Shen
TacoPacco
Erlang Shen
1
0
2
2
L
Chiron
ThaJingler
Chiron
1
0
1
1.5
L
0
2
1
0.25
L
0
0
0
0
W
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,092
Damage
17,691
19,850
Taken
13,093
13,224
Mitigated
6,987
11,650
Healing
6,315
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
 
Mercury
1,726
685
312
602
2,600
852
0
272
2,328
0
2,847
W
Nemesis
Amped-117
Nemesis
1,450
290
556
389
2,307
1,613
0
441
1,866
0
1,596
L
1,072
87
2,673
2,880
5,484
4,012
0
3,471
2,013
0
1,594
W
5,904
1,014
163
67
1,981
842
37
311
1,670
16,281
0
L
1,892
325
260
1,652
5,757
5,625
0
3,651
2,106
8,855
0
W
Erlang Shen
TacoPacco
Erlang Shen
2,959
520
1,848
1,094
2,787
2,382
0
483
2,304
0
3,601
L
Chiron
ThaJingler
Chiron
5,606
1,440
1,280
1,129
3,293
1,361
0
1,906
1,387
0
14,771
L
1,522
332
917
855
5,072
2,122
0
2,528
2,544
0
5,166
L
0
0
0
4
244
104
0
0
244
0
270
W
5,652
291
837
447
3,418
1,298
172
385
3,033
15,932
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,286
Gold Earned
26,121
35
Minions Killed
57
0
Camps Cleared
0
373,055
Distance Traveled
542,814
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
4,669
934
0
0
0
87,030
0
W
Nemesis
4,938
988
0
0
0
107,974
1
L
Guan Yu
4,699
940
0
0
0
89,867
0
W
Hera
5,547
1,109
33
7
0
116,938
0
L
Fafnir
5,256
1,051
18
4
0
89,693
0
W
Erlang Shen
5,471
1,094
1
0
0
118,979
0
L
Chiron
5,282
1,056
15
3
0
70,224
0
L
Kali
4,809
962
2
0
0
96,625
0
L
Pele
4,240
848
0
0
0
26,646
1
W
Ra
5,496
1,099
23
5
0
111,893
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role