Player Matchup

Cthulhu
Cthulhu
AlmightyxTOG
Cthulhu
Level 37
God Stats
1W - 4L
1,500 SR
Queue Stats
48W - 75L
1,373 Elo+
Solo
Ares
Ares
Copenhaten
Ares
Level 69
God Stats
20W - 12L
1,567 SR
Queue Stats
80W - 94L
1,421 Elo+
Party 3
Rama
Rama
Z0M3IEy
Rama
Level 125
God Stats
5W - 6L
1,504 SR
Queue Stats
189W - 240L
1,384 Elo+
Solo
Loki
Loki
tbach65
Loki
Level 69
God Stats
2W - 4L
1,434 SR
Queue Stats
48W - 53L
1,446 Elo+
Solo
Nu Wa
Nu Wa
xxBOSCOxx1
Nu Wa
Level 67
God Stats
12W - 16L
1,333 SR
Queue Stats
57W - 64L
1,383 Elo+
Party 3
Team Averages
Level 73
1,468 SR
1,401 Elo+

VS

Team Averages
Level 76
1,602 SR
1,370 Elo+
Khepri
Khepri
LPD1405DUXS
Khepri
Level 123
God Stats
51W - 29L
1,650 SR
Queue Stats
171W - 167L
1,535 Elo+
Party 2
Skadi
Skadi
Zexxtsi
Skadi
Level 125
God Stats
3W - 0L
1,285 SR
Queue Stats
83W - 77L
1,431 Elo+
Party 2
Jormungandr
Jormungandr
Zibax
Jormungandr
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 10L
1,143 Elo+
Party 1
Lancelot
Lancelot
martINgame2020
Lancelot
Level 59
God Stats
2W - 0L
1,718 SR
Queue Stats
16W - 18L
1,392 Elo+
Party 1
Kukulkan
Kukulkan
mrfluffy0712
Kukulkan
Level 54
God Stats
9W - 4L
1,857 SR
Queue Stats
69W - 95L
1,349 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
AlmightyxTOG
Cthulhu
5
0 / 2 / 0
3,610
516
538
4,249
1,567
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

4
0 / 1 / 0
3,666
524
403
6,411
2,933
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rama
Z0M3IEy
Rama
5
0 / 2 / 0
3,415
488
956
3,784
811
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Loki
tbach65
Loki
3
0 / 0 / 0
3,166
452
24
1,150
239
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Nu Wa
7
1 / 1 / 0
3,941
563
1,918
2,312
935
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
7
1 / 0 / 3
4,878
697
2,362
2,559
1,255
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Skadi
Zexxtsi
Skadi
8
4 / 0 / 1
5,182
740
5,367
1,768
578
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jormungandr
Zibax
Jormungandr
7
0 / 1 / 0
4,576
654
0
3,894
1,428
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

Lancelot
6
0 / 0 / 0
3,955
565
840
3,732
1,265
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Kukulkan
mrfluffy0712
Kukulkan
8
1 / 0 / 0
4,916
702
1,700
1,666
569
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
10
1
Kills
6
6
Deaths
1
0
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
AlmightyxTOG
Cthulhu
0
2
0
0
L
0
1
0
0
W
Khepri
1
0
3
2.5
L
Rama
Z0M3IEy
Rama
0
2
0
0
W
Skadi
Zexxtsi
Skadi
4
0
1
4.5
W
Jormungandr
Zibax
Jormungandr
0
1
0
0
W
Lancelot
0
0
0
0
W
Kukulkan
mrfluffy0712
Kukulkan
1
0
0
1
L
Loki
tbach65
Loki
0
0
0
0
L
Nu Wa
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,839
Damage
10,269
17,906
Taken
13,619
6,485
Mitigated
5,095
5,477
Healing
2,567
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
AlmightyxTOG
Cthulhu
538
67
0
817
4,249
1,567
0
830
3,419
7,042
0
L
403
63
38
2,427
6,411
2,933
0
749
5,662
6,373
0
W
Khepri
2,362
343
0
1,317
2,559
1,255
329
557
2,002
10,455
3,225
L
Rama
Z0M3IEy
Rama
956
881
0
1,076
3,784
811
125
902
2,882
0
15,647
W
Skadi
Zexxtsi
Skadi
5,367
2,148
0
0
1,768
578
1,015
185
1,543
0
31,465
W
Jormungandr
Zibax
Jormungandr
0
0
0
500
3,894
1,428
1,435
82
3,805
21,888
0
W
Lancelot
840
191
0
750
3,732
1,265
0
864
2,774
0
17,418
W
Kukulkan
mrfluffy0712
Kukulkan
1,700
212
0
0
1,666
569
1,018
866
636
28,449
0
L
Loki
tbach65
Loki
24
0
0
476
1,150
239
0
90
1,060
0
5,626
L
Nu Wa
1,918
441
33
610
2,312
935
123
1,236
1,076
19,605
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,798
Gold Earned
23,507
109
Minions Killed
228
0
Camps Cleared
0
538,759
Distance Traveled
634,057
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
3,610
516
10
1
0
124,286
0
L
Ares
3,666
524
8
1
0
118,377
0
W
Khepri
4,878
697
30
4
0
136,868
0
L
Rama
3,415
488
33
5
0
100,471
2
W
Skadi
5,182
740
53
8
0
125,068
1
W
Jormungandr
4,576
654
40
6
0
110,905
0
W
Lancelot
3,955
565
40
6
0
140,859
1
W
Kukulkan
4,916
702
65
9
0
120,357
2
L
Loki
3,166
452
17
2
0
73,046
2
L
Nu Wa
3,941
563
41
6
0
122,579
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role