Player Matchup

Khepri
Khepri
AHerculesPluck
Khepri
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
69W - 58L
1,567 Elo+
Party 1
Chang'e
Chang'e
ConduxityRage
Chang'e
Level 29
God Stats
4W - 0L
1,648 SR
Queue Stats
126W - 128L
1,529 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
Icelerityl
Morgan Le Fay
Level 64
God Stats
2W - 1L
1,500 SR
Queue Stats
182W - 159L
1,524 Elo+
Party 3
Hera
Hera
Mrchinox
Hera
Level 70
God Stats
2W - 1L
1,500 SR
Queue Stats
21W - 24L
1,519 Elo+
Party 1
Ullr
Ullr
Sneakinya
Ullr
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 8L
1,175 Elo+
Party 1
Team Averages
Level 68
1,530 SR
1,463 Elo+

VS

Team Averages
Level 72
1,457 SR
1,532 Elo+
He Bo
He Bo
Behrski
He Bo
Level 157
God Stats
0W - 2L
1,284 SR
Queue Stats
40W - 45L
1,550 Elo+
Party 2
Awilix
Awilix
Gneph
Awilix
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 63L
1,570 Elo+
Party 2
Sylvanus
Sylvanus
Hobbitkahk
Sylvanus
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 56L
1,461 Elo+
Solo
Sol
Sol
PermaL
Sol
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 25L
1,531 Elo+
Party 2
Agni
Agni
kaivq
Agni
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 15L
1,548 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 2 / 21
10,390
866
8,798
15,793
18,303
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chang'e
17
6 / 3 / 19
10,371
864
18,629
17,453
8,154
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Morgan Le Fay
Icelerityl
Morgan Le Fay
16
8 / 3 / 12
10,603
884
14,884
14,056
8,095
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hera
18
6 / 2 / 17
10,420
868
19,733
6,975
3,827
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ullr
17
8 / 4 / 13
10,148
846
10,211
13,128
7,941
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
Behrski
He Bo
16
4 / 7 / 5
9,288
774
9,454
14,114
6,507
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Awilix
Gneph
Awilix
16
4 / 6 / 7
9,569
797
10,883
18,167
9,100
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Sylvanus
Hobbitkahk
Sylvanus
14
1 / 5 / 9
8,769
731
8,524
20,653
15,371
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Sol
PermaL
Sol
14
2 / 5 / 3
8,155
680
8,394
12,983
5,776
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Agni
kaivq
Agni
13
2 / 7 / 7
8,421
702
10,097
14,021
6,841
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

112
Kill Participation
44
30
Kills
13
14
Deaths
30
82
Assists
31
Player
Kills
Deaths
Assists
KDA
W
2
2
21
6.25
L
He Bo
Behrski
He Bo
4
7
5
0.93
W
Chang'e
6
3
19
5.17
L
Awilix
Gneph
Awilix
4
6
7
1.25
L
Sylvanus
Hobbitkahk
Sylvanus
1
5
9
1.1
W
Morgan Le Fay
Icelerityl
Morgan Le Fay
8
3
12
4.67
W
Hera
6
2
17
7.25
L
Sol
PermaL
Sol
2
5
3
0.7
W
Ullr
8
4
13
3.63
L
Agni
kaivq
Agni
2
7
7
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,255
Damage
47,352
67,405
Taken
79,938
46,320
Mitigated
43,595
34,115
Healing
27,418
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,798
799
1,372
3,001
15,793
18,303
390
6,520
9,273
14,002
0
L
He Bo
Behrski
He Bo
9,454
435
465
2,139
14,114
6,507
448
9,453
4,661
18,552
0
W
Chang'e
18,629
929
9,882
10,437
17,453
8,154
1,119
8,652
8,801
39,640
0
L
Awilix
Gneph
Awilix
10,883
2,179
1,265
4,334
18,167
9,100
0
14,501
3,666
0
23,337
L
Sylvanus
Hobbitkahk
Sylvanus
8,524
2,346
4,706
7,276
20,653
15,371
0
17,121
3,532
13,599
0
W
Morgan Le Fay
Icelerityl
Morgan Le Fay
14,884
3,033
1,594
5,194
14,056
8,095
1,913
8,209
5,847
22,234
0
W
Hera
19,733
4,543
1,595
694
6,975
3,827
2,138
3,886
3,089
39,963
0
L
Sol
PermaL
Sol
8,394
3,138
949
2,556
12,983
5,776
580
8,753
4,230
20,793
0
W
Ullr
10,211
2,479
0
346
13,128
7,941
1,159
9,202
3,926
0
16,950
L
Agni
kaivq
Agni
10,097
1,364
1,180
2,548
14,021
6,841
424
12,216
1,805
19,890
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,932
Gold Earned
44,202
126
Minions Killed
95
0
Camps Cleared
0
1,168,613
Distance Traveled
987,039
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
10,390
866
9
1
0
254,833
0
L
He Bo
9,288
774
23
2
0
189,771
0
W
Chang'e
10,371
864
51
4
0
239,452
0
L
Awilix
9,569
797
15
1
0
209,696
0
L
Sylvanus
8,769
731
12
1
0
188,958
0
W
Morgan Le Fay
10,603
884
17
1
0
243,326
0
W
Hera
10,420
868
38
3
0
214,958
0
L
Sol
8,155
680
25
2
0
206,684
0
W
Ullr
10,148
846
11
1
0
216,044
0
L
Agni
8,421
702
20
2
0
191,930
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role