Player Matchup

Hades
Hades
Knightflare
Hades
Level 157
God Stats
2W - 1L
1,533 SR
Queue Stats
100W - 95L
1,592 Elo+
Solo
Xing Tian
Xing Tian
santosh26
Xing Tian
Level 149
God Stats
3W - 3L
1,700 SR
Queue Stats
313W - 305L
1,507 Elo+
Solo
Ullr
Ullr
Геракл20
Ullr
Level 109
God Stats
1W - 1L
1,649 SR
Queue Stats
19W - 25L
1,440 Elo+
Solo
Team Averages
Level 138
1,627 SR
1,513 Elo+

VS

Team Averages
Level 144
1,462 SR
1,563 Elo+
Thanatos
Thanatos
Zusha
Thanatos
Level 123
God Stats
2W - 3L
1,403 SR
Queue Stats
98W - 90L
1,612 Elo+
Solo
Sun Wukong
Sun Wukong
prudish
Sun Wukong
Level 160
God Stats
1W - 1L
1,484 SR
Queue Stats
101W - 94L
1,539 Elo+
Solo
Merlin
Merlin
Акилес
Merlin
Level 148
God Stats
1W - 2L
1,500 SR
Queue Stats
17W - 24L
1,539 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 4 / 5
12,270
767
16,677
19,409
10,409
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Xing Tian
santosh26
Xing Tian
17
2 / 1 / 13
12,582
786
9,305
14,533
20,493
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

17
8 / 4 / 4
12,215
763
15,851
17,292
7,965
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Zusha
Thanatos
15
5 / 6 / 2
10,851
678
15,232
17,963
8,397
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Sun Wukong
prudish
Sun Wukong
14
2 / 7 / 3
10,686
668
13,972
22,419
25,501
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mace

Mace

+10
Physical Power

Merlin
17
2 / 3 / 5
10,871
679
11,512
9,950
4,779
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
19
16
Kills
9
9
Deaths
16
22
Assists
10
Player
Kills
Deaths
Assists
KDA
W
6
4
5
2.13
L
Thanatos
Zusha
Thanatos
5
6
2
1
L
Sun Wukong
prudish
Sun Wukong
2
7
3
0.5
W
Xing Tian
santosh26
Xing Tian
2
1
13
8.5
L
Merlin
2
3
5
1.5
W
8
4
4
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,833
Damage
40,716
51,234
Taken
50,332
38,867
Mitigated
38,677
10,801
Healing
14,009
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,677
1,748
1,041
7,177
19,409
10,409
480
4,690
14,511
46,052
0
L
Thanatos
Zusha
Thanatos
15,232
3,530
0
9,637
17,963
8,397
0
10,827
7,136
0
28,778
L
Sun Wukong
prudish
Sun Wukong
13,972
3,105
0
1,356
22,419
25,501
465
8,378
14,041
0
36,254
W
Xing Tian
santosh26
Xing Tian
9,305
721
0
1,406
14,533
20,493
300
4,702
9,831
27,504
0
L
Merlin
11,512
761
0
3,016
9,950
4,779
536
6,997
2,953
48,762
0
W
15,851
8,408
0
1,177
17,292
7,965
1,901
2,733
14,559
0
51,350

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,067
Gold Earned
32,408
170
Minions Killed
167
9
Camps Cleared
5
909,718
Distance Traveled
824,553
8
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
12,270
767
77
5
4
290,900
1
L
Thanatos
10,851
678
32
2
2
278,933
4
L
Sun Wukong
10,686
668
42
3
0
277,614
5
W
Xing Tian
12,582
786
24
2
4
328,326
5
L
Merlin
10,871
679
93
6
3
268,006
4
W
Ullr
12,215
763
69
4
1
290,492
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role