Player Matchup

Sylvanus
Sylvanus
ChiefOfTyinKnots
Sylvanus
Level 159
God Stats
25W - 32L
1,488 SR
Queue Stats
63W - 78L
1,418 Elo+
Party 1
Thor
Thor
HardKoreSamurai
Thor
Level 27
God Stats
2W - 1L
1,687 SR
Queue Stats
48W - 56L
1,457 Elo+
Party 1
Ishtar
Ishtar
Jbidness
Ishtar
Level 27
God Stats
6W - 4L
1,779 SR
Queue Stats
55W - 61L
1,468 Elo+
Party 1
Baron Samedi
Baron Samedi
SaucieHoss
Baron Samedi
Level 31
God Stats
2W - 6L
1,417 SR
Queue Stats
91W - 118L
1,423 Elo+
Party 1
Arachne
Arachne
Sioh1988
Arachne
Level 25
God Stats
14W - 22L
1,407 SR
Queue Stats
38W - 57L
1,392 Elo+
Party 1
Team Averages
Level 54
1,555 SR
1,432 Elo+

VS

Team Averages
Level 93
1,571 SR
1,632 Elo+
Ne Zha
Ne Zha
DuragDemon
Ne Zha
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 17L
1,720 Elo+
Party 2
Tyr
Tyr
HazardousOOF
Tyr
Level 107
God Stats
4W - 6L
1,603 SR
Queue Stats
305W - 257L
1,665 Elo+
Party 2
Atlas
Atlas
Ilkhanate
Atlas
Level 108
God Stats
95W - 85L
1,525 SR
Queue Stats
528W - 568L
1,456 Elo+
Party 3
Chang'e
Chang'e
Ventí
Chang'e
Level 152
God Stats
25W - 12L
1,677 SR
Queue Stats
517W - 450L
1,652 Elo+
Party 2
Cupid
Cupid
WanPanMan27727
Cupid
Level 68
God Stats
1W - 1L
1,551 SR
Queue Stats
7W - 5L
1,668 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 1 / 0
5,006
501
1,711
7,481
4,209
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

8
1 / 2 / 0
5,240
524
1,333
6,166
1,807
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ishtar
Jbidness
Ishtar
8
0 / 5 / 0
4,696
470
2,875
7,951
2,412
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Baron Samedi
SaucieHoss
Baron Samedi
8
1 / 3 / 0
4,740
474
1,530
4,724
2,199
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

Arachne
Sioh1988
Arachne
7
1 / 5 / 0
4,601
460
3,066
8,689
3,578
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
DuragDemon
Ne Zha
11
6 / 1 / 5
6,763
676
5,578
8,502
3,212
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
4 / 0 / 1
6,588
659
3,100
4,458
3,614
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Atlas
Ilkhanate
Atlas
9
2 / 1 / 4
5,586
559
2,534
8,370
4,109
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chang'e
Ventí
Chang'e
10
3 / 1 / 3
6,033
603
6,352
4,797
1,595
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

9
1 / 0 / 5
5,265
527
4,431
4,400
1,287
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
34
3
Kills
16
16
Deaths
3
0
Assists
18
Player
Kills
Deaths
Assists
KDA
L
0
1
0
0
W
Ne Zha
DuragDemon
Ne Zha
6
1
5
8.5
L
1
2
0
0.5
W
4
0
1
4.5
W
Atlas
Ilkhanate
Atlas
2
1
4
4
L
Ishtar
Jbidness
Ishtar
0
5
0
0
L
Baron Samedi
SaucieHoss
Baron Samedi
1
3
0
0.33
L
Arachne
Sioh1988
Arachne
1
5
0
0.2
W
Chang'e
Ventí
Chang'e
3
1
3
4.5
W
1
0
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,515
Damage
21,995
35,011
Taken
30,527
14,205
Mitigated
13,817
7,381
Healing
15,158
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,711
512
520
2,185
7,481
4,209
0
2,378
5,103
14,708
2,080
W
Ne Zha
DuragDemon
Ne Zha
5,578
1,834
0
4,663
8,502
3,212
0
240
8,218
0
41,902
L
1,333
429
0
964
6,166
1,807
0
0
6,166
0
16,838
W
3,100
895
0
2,107
4,458
3,614
42
0
4,458
0
36,972
W
Atlas
Ilkhanate
Atlas
2,534
1,148
353
2,896
8,370
4,109
0
822
7,540
15,596
0
L
Ishtar
Jbidness
Ishtar
2,875
2,023
0
1,089
7,951
2,412
0
1,597
6,354
0
31,496
L
Baron Samedi
SaucieHoss
Baron Samedi
1,530
436
0
638
4,724
2,199
0
2,811
1,913
24,939
0
L
Arachne
Sioh1988
Arachne
3,066
1,981
0
1,985
8,689
3,578
0
2,100
6,589
0
21,358
W
Chang'e
Ventí
Chang'e
6,352
1,196
423
2,782
4,797
1,595
43
1,107
3,540
44,126
0
W
4,431
2,818
62
1,872
4,400
1,287
432
737
3,663
0
31,893

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,283
Gold Earned
30,235
197
Minions Killed
335
0
Camps Cleared
0
865,188
Distance Traveled
1,035,383
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
5,006
501
23
2
0
199,369
1
W
Ne Zha
6,763
676
88
9
0
229,390
2
L
Thor
5,240
524
33
3
0
140,737
1
W
Tyr
6,588
659
78
8
0
230,628
3
W
Atlas
5,586
559
20
2
0
196,270
0
L
Ishtar
4,696
470
62
6
0
166,401
0
L
Baron Samedi
4,740
474
43
4
0
154,423
1
L
Arachne
4,601
460
36
4
0
204,258
2
W
Chang'e
6,033
603
97
10
0
206,547
3
W
Cupid
5,265
527
52
5
0
172,548
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role