Player Matchup

Cthulhu
Cthulhu
GreenLiteKev
Cthulhu
Level 105
God Stats
0W - 4L
1,273 SR
Queue Stats
47W - 49L
1,566 Elo+
Party 1
Nike
Nike
Grim_Reaper9519
Nike
Level 144
God Stats
0W - 2L
1,564 SR
Queue Stats
86W - 85L
1,425 Elo+
Solo
Chang'e
Chang'e
PaTTyFree
Chang'e
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 19L
1,500 Elo+
Solo
Nu Wa
Nu Wa
jawar692
Nu Wa
Level 41
God Stats
5W - 4L
1,269 SR
Queue Stats
313W - 326L
1,460 Elo+
Solo
Zeus
Zeus
limmeget69
Zeus
Level 82
God Stats
0W - 2L
1,264 SR
Queue Stats
29W - 27L
1,541 Elo+
Party 1
Team Averages
Level 103
1,374 SR
1,498 Elo+

VS

Team Averages
Level 120
1,552 SR
1,410 Elo+
Persephone
Persephone
Deadman384
Persephone
Level 149
God Stats
6W - 4L
1,587 SR
Queue Stats
250W - 279L
1,419 Elo+
Solo
Guan Yu
Guan Yu
Mow_MowMow
Guan Yu
Level 145
God Stats
4W - 3L
1,481 SR
Queue Stats
392W - 408L
1,458 Elo+
Solo
Anhur
Anhur
blueeyedrocker2
Anhur
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,260 Elo+
Solo
Ah Puch
Ah Puch
lusafer420
Ah Puch
Level 160
God Stats
3W - 2L
1,695 SR
Queue Stats
145W - 149L
1,459 Elo+
Solo
Fenrir
Fenrir
splande
Fenrir
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
96W - 106L
1,455 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
GreenLiteKev
Cthulhu
20
5 / 5 / 13
15,827
659
27,026
31,335
52,390
Tainted Breastplate

Tainted Breastplate

+35
Physical Power
+55
Magical Power
+70
Physical Protection
+25
Magical Protection

PASSIVE - Enemy gods that you hit have their healing taken reduced by 50% for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

20
3 / 6 / 16
13,838
577
27,286
31,777
51,182
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chang'e
PaTTyFree
Chang'e
20
2 / 5 / 14
13,729
572
7,905
26,215
20,924
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Nu Wa
jawar692
Nu Wa
20
8 / 7 / 12
15,204
634
44,497
26,107
14,444
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

20
7 / 7 / 9
14,593
608
24,982
23,139
11,188
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Deadman384
Persephone
20
5 / 2 / 12
15,546
648
22,176
20,964
9,743
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Guan Yu
Mow_MowMow
Guan Yu
20
6 / 4 / 18
15,467
644
28,026
37,386
60,396
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

20
2 / 8 / 17
13,653
569
11,543
27,136
12,779
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ah Puch
lusafer420
Ah Puch
20
7 / 5 / 19
17,588
733
40,361
39,858
35,339
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fenrir
splande
Fenrir
20
10 / 7 / 15
16,049
669
21,585
32,079
22,099
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
111
25
Kills
30
30
Deaths
26
64
Assists
81
Player
Kills
Deaths
Assists
KDA
W
Persephone
Deadman384
Persephone
5
2
12
5.5
L
Cthulhu
GreenLiteKev
Cthulhu
5
5
13
2.3
L
3
6
16
1.83
W
Guan Yu
Mow_MowMow
Guan Yu
6
4
18
3.75
L
Chang'e
PaTTyFree
Chang'e
2
5
14
1.8
W
2
8
17
1.31
L
Nu Wa
jawar692
Nu Wa
8
7
12
2
L
7
7
9
1.64
W
Ah Puch
lusafer420
Ah Puch
7
5
19
3.3
W
Fenrir
splande
Fenrir
10
7
15
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

131,696
Damage
123,691
138,573
Taken
157,423
150,128
Mitigated
140,356
49,358
Healing
87,452
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Persephone
Deadman384
Persephone
22,176
1,105
3,610
5,233
20,964
9,743
1,929
15,052
5,910
67,152
0
L
Cthulhu
GreenLiteKev
Cthulhu
27,026
399
4,786
6,159
31,335
52,390
574
13,784
17,489
66,444
0
L
27,286
1,573
2,711
2,750
31,777
51,182
278
12,896
18,881
0
44,464
W
Guan Yu
Mow_MowMow
Guan Yu
28,026
740
20,169
16,008
37,386
60,396
25
20,043
17,343
0
59,112
L
Chang'e
PaTTyFree
Chang'e
7,905
531
14,244
7,229
26,215
20,924
565
15,368
10,847
21,816
0
W
11,543
6,322
2,919
4,347
27,136
12,779
4,483
19,121
8,015
0
29,243
L
Nu Wa
jawar692
Nu Wa
44,497
11,594
4,705
3,018
26,107
14,444
1,632
11,814
14,293
75,822
0
L
24,982
3,189
1,640
2,116
23,139
11,188
1,112
9,020
14,119
48,156
0
W
Ah Puch
lusafer420
Ah Puch
40,361
944
3,306
19,300
39,858
35,339
1,126
24,701
15,157
98,297
0
W
Fenrir
splande
Fenrir
21,585
4,524
5,000
7,560
32,079
22,099
2,756
25,491
6,588
625
36,293

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,191
Gold Earned
78,303
236
Minions Killed
285
0
Camps Cleared
0
2,026,901
Distance Traveled
2,251,270
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Persephone
15,546
648
99
4
0
463,488
2
L
Cthulhu
15,827
659
69
3
0
464,031
0
L
Nike
13,838
577
22
1
0
426,968
0
W
Guan Yu
15,467
644
25
1
0
531,675
0
L
Chang'e
13,729
572
22
1
0
433,902
1
W
Anhur
13,653
569
29
1
0
370,954
0
L
Nu Wa
15,204
634
64
3
0
341,687
0
L
Zeus
14,593
608
59
2
0
360,313
1
W
Ah Puch
17,588
733
98
4
0
391,868
0
W
Fenrir
16,049
669
34
1
0
493,285
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role