Player Matchup

Fafnir
Fafnir
 
Fafnir
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Vamana
Vamana
 
Vamana
Level 95
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Anubis
Anubis
Coming0nUU
Anubis
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
175W - 27L
1,742 Elo+
Party 3
Heimdallr
Heimdallr
OrientalTurtle
Heimdallr
Level 57
God Stats
42W - 15L
1,788 SR
Queue Stats
244W - 87L
1,702 Elo+
Party 3
Fenrir
Fenrir
mephistall
Fenrir
Level 160
God Stats
369W - 379L
1,492 SR
Queue Stats
567W - 608L
1,404 Elo+
Solo
Team Averages
Level 98
1,556 SR
1,570 Elo+

VS

Team Averages
Level 65
1,513 SR
1,438 Elo+
Set
Set
FreshMoney69
Set
Level 112
God Stats
18W - 26L
1,565 SR
Queue Stats
180W - 140L
1,548 Elo+
Party 1
Jormungandr
Jormungandr
HORROR GH0ST
Jormungandr
Level 41
God Stats
13W - 19L
1,474 SR
Queue Stats
227W - 242L
1,403 Elo+
Party 2
Yu Huang
Yu Huang
Otak-Uchiha
Yu Huang
Level 67
God Stats
7W - 10L
1,424 SR
Queue Stats
295W - 277L
1,448 Elo+
Party 1
Izanami
Izanami
TheKingKato
Izanami
Level 29
God Stats
31W - 32L
1,514 SR
Queue Stats
68W - 75L
1,383 Elo+
Party 1
Skadi
Skadi
Thrownzboy6
Skadi
Level 76
God Stats
172W - 156L
1,591 SR
Queue Stats
298W - 322L
1,410 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
16
2 / 0 / 16
11,612
1,161
10,402
18,067
28,840
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Vamana
 
Vamana
16
6 / 1 / 9
11,415
1,142
14,050
18,934
22,606
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Anubis
Coming0nUU
Anubis
17
6 / 1 / 14
11,101
1,110
21,087
9,999
7,060
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Heimdallr
OrientalTurtle
Heimdallr
17
4 / 1 / 11
10,494
1,049
13,233
7,402
4,271
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Fenrir
mephistall
Fenrir
17
3 / 0 / 12
10,267
1,027
6,909
10,540
8,783
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Team 1 Tickets

267

VS

Team 2 Tickets

198

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 9 / 1
9,577
958
12,629
20,382
15,194
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jormungandr
HORROR GH0ST
Jormungandr
15
1 / 0 / 1
9,929
993
11,142
10,281
10,875
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Yu Huang
Otak-Uchiha
Yu Huang
15
0 / 3 / 0
9,050
905
13,992
8,382
3,689
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
TheKingKato
Izanami
15
0 / 5 / 2
9,218
922
11,210
18,766
7,532
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
1 / 4 / 2
9,994
999
10,945
12,093
4,922
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
9
21
Kills
3
3
Deaths
21
62
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Fafnir
 
Fafnir
2
0
16
10
W
Vamana
 
Vamana
6
1
9
10.5
W
Anubis
Coming0nUU
Anubis
6
1
14
13
L
1
9
1
0.17
L
Jormungandr
HORROR GH0ST
Jormungandr
1
0
1
1.5
W
Heimdallr
OrientalTurtle
Heimdallr
4
1
11
9.5
L
Yu Huang
Otak-Uchiha
Yu Huang
0
3
0
0
L
Izanami
TheKingKato
Izanami
0
5
2
0.2
L
1
4
2
0.5
W
Fenrir
mephistall
Fenrir
3
0
12
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,681
Damage
59,918
64,942
Taken
69,904
71,560
Mitigated
42,212
20,060
Healing
4,314
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
 
Fafnir
10,402
2,925
0
4,394
18,067
28,840
0
7,777
10,027
14,540
0
W
Vamana
 
Vamana
14,050
7,137
1,934
5,926
18,934
22,606
0
6,497
12,030
0
25,937
W
Anubis
Coming0nUU
Anubis
21,087
620
0
4,709
9,999
7,060
0
3,869
5,960
39,293
0
L
12,629
4,319
0
1,954
20,382
15,194
0
7,620
12,762
0
18,802
L
Jormungandr
HORROR GH0ST
Jormungandr
11,142
5,560
0
0
10,281
10,875
0
3,444
6,837
36,699
0
W
Heimdallr
OrientalTurtle
Heimdallr
13,233
7,970
0
1,394
7,402
4,271
0
3,600
3,802
0
44,958
L
Yu Huang
Otak-Uchiha
Yu Huang
13,992
807
141
205
8,382
3,689
0
4,845
3,537
34,120
0
L
Izanami
TheKingKato
Izanami
11,210
8,248
0
2,014
18,766
7,532
0
9,549
9,217
0
25,760
L
10,945
6,232
0
0
12,093
4,922
0
6,031
6,062
0
32,700
W
Fenrir
mephistall
Fenrir
6,909
1,460
846
857
10,540
8,783
0
3,391
6,934
0
11,168

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,889
Gold Earned
47,768
175
Minions Killed
206
4
Camps Cleared
8
960,415
Distance Traveled
1,006,834
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
11,612
1,161
5
1
0
185,421
0
W
Vamana
11,415
1,142
23
2
2
189,900
1
W
Anubis
11,101
1,110
44
4
1
187,932
1
L
Set
9,577
958
12
1
3
280,131
0
L
Jormungandr
9,929
993
59
6
0
182,285
0
W
Heimdallr
10,494
1,049
86
9
1
172,441
0
L
Yu Huang
9,050
905
57
6
2
197,400
0
L
Izanami
9,218
922
29
3
0
169,148
1
L
Skadi
9,994
999
49
5
3
177,870
0
W
Fenrir
10,267
1,027
17
2
0
224,721
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role