Player Matchup

Mulan
Mulan
AFeralWolf
Mulan
Level 48
God Stats
1W - 4L
1,388 SR
Queue Stats
5W - 10L
1,365 Elo+
Party 1
Nu Wa
Nu Wa
FullSend_Ben
Nu Wa
Level 28
God Stats
43W - 49L
1,478 SR
Queue Stats
52W - 70L
1,420 Elo+
Party 2
Fafnir
Fafnir
Skwerl224
Fafnir
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 33L
1,593 Elo+
Party 1
Rama
Rama
Yurskin_Yo
Rama
Level 89
God Stats
13W - 5L
1,535 SR
Queue Stats
155W - 153L
1,417 Elo+
Solo
Susano
Susano
viPathsOfPain
Susano
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 84L
1,375 Elo+
Party 2
Team Averages
Level 69
1,480 SR
1,434 Elo+

VS

Team Averages
Level 74
1,623 SR
1,560 Elo+
Vamana
Vamana
 
Vamana
Level 95
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ao Kuang
Ao Kuang
 
Ao Kuang
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ganesha
Ganesha
Coming0nUU
Ganesha
Level 16
God Stats
15W - 1L
1,783 SR
Queue Stats
175W - 27L
1,736 Elo+
Party 3
Mercury
Mercury
DOOMINGTOOL
Mercury
Level 41
God Stats
32W - 46L
1,391 SR
Queue Stats
169W - 194L
1,365 Elo+
Solo
Baron Samedi
Baron Samedi
OrientalTurtle
Baron Samedi
Level 57
God Stats
7W - 2L
1,943 SR
Queue Stats
244W - 87L
1,697 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
15
0 / 4 / 2
9,109
911
9,000
21,206
14,631
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

15
0 / 4 / 2
9,266
927
15,283
14,196
6,154
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Fafnir
Skwerl224
Fafnir
15
2 / 3 / 0
10,581
1,058
6,586
19,198
21,267
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

15
0 / 7 / 2
9,377
938
17,519
20,344
8,391
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
0 / 9 / 1
8,967
897
9,866
19,077
7,465
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Team 1 Tickets

109

VS

Team 2 Tickets

318

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
18
8 / 0 / 13
12,813
1,281
16,975
18,261
22,790
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ao Kuang
 
Ao Kuang
17
16 / 1 / 6
12,798
1,280
39,240
22,014
12,651
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Ganesha
Coming0nUU
Ganesha
18
0 / 0 / 24
12,247
1,225
12,682
21,082
27,628
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Mercury
DOOMINGTOOL
Mercury
16
1 / 1 / 4
9,725
973
4,604
4,858
2,351
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Baron Samedi
OrientalTurtle
Baron Samedi
17
2 / 0 / 15
10,486
1,049
15,054
4,992
2,854
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
89
2
Kills
27
27
Deaths
2
7
Assists
62
Player
Kills
Deaths
Assists
KDA
W
Vamana
 
Vamana
8
0
13
14.5
W
Ao Kuang
 
Ao Kuang
16
1
6
19
L
Mulan
0
4
2
0.25
W
Ganesha
Coming0nUU
Ganesha
0
0
24
12
W
Mercury
DOOMINGTOOL
Mercury
1
1
4
3
L
0
4
2
0.25
W
Baron Samedi
OrientalTurtle
Baron Samedi
2
0
15
9.5
L
Fafnir
Skwerl224
Fafnir
2
3
0
0.67
L
0
7
2
0.14
L
0
9
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,254
Damage
88,555
94,021
Taken
71,207
57,908
Mitigated
68,274
5,270
Healing
37,241
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
 
Vamana
16,975
7,724
2,415
8,447
18,261
22,790
0
5,509
12,752
71
36,529
W
Ao Kuang
 
Ao Kuang
39,240
18,694
0
14,039
22,014
12,651
0
7,222
14,792
54,549
4,849
L
Mulan
9,000
1,744
0
764
21,206
14,631
0
16,116
5,090
0
17,478
W
Ganesha
Coming0nUU
Ganesha
12,682
651
1,649
5,550
21,082
27,628
0
4,850
16,232
23,996
0
W
Mercury
DOOMINGTOOL
Mercury
4,604
1,829
0
179
4,858
2,351
0
2,072
2,786
0
25,127
L
15,283
4,401
0
0
14,196
6,154
0
9,184
5,012
27,807
0
W
Baron Samedi
OrientalTurtle
Baron Samedi
15,054
2,428
3,266
1,696
4,992
2,854
0
2,216
2,776
44,714
0
L
Fafnir
Skwerl224
Fafnir
6,586
2,192
0
1,523
19,198
21,267
0
12,732
6,466
24,322
0
L
17,519
12,376
0
2,845
20,344
8,391
0
13,580
6,764
0
36,858
L
9,866
2,189
0
138
19,077
7,465
0
12,777
6,300
0
20,238

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,300
Gold Earned
58,069
134
Minions Killed
213
3
Camps Cleared
13
853,319
Distance Traveled
1,037,660
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
12,813
1,281
59
6
1
221,146
0
W
Ao Kuang
12,798
1,280
42
4
7
195,738
0
L
Mulan
9,109
911
20
2
2
187,125
0
W
Ganesha
12,247
1,225
0
0
0
217,931
1
W
Mercury
9,725
973
51
5
3
211,010
0
L
Nu Wa
9,266
927
15
2
0
170,290
0
W
Baron Samedi
10,486
1,049
61
6
2
191,835
0
L
Fafnir
10,581
1,058
29
3
0
170,380
0
L
Rama
9,377
938
48
5
1
152,085
0
L
Susano
8,967
897
22
2
0
173,439
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role