Player Matchup

Cernunnos
Cernunnos
Alastorcross
Cernunnos
Level 56
God Stats
3W - 4L
1,479 SR
Queue Stats
59W - 108L
1,318 Elo+
Party 3
Fenrir
Fenrir
HansenSurem
Fenrir
Level 43
God Stats
10W - 18L
1,364 SR
Queue Stats
17W - 33L
1,295 Elo+
Party 2
Raijin
Raijin
Judgejudy5
Raijin
Level 61
God Stats
4W - 7L
1,446 SR
Queue Stats
69W - 112L
1,337 Elo+
Party 3
Ymir
Ymir
Kidloopy94
Ymir
Level 18
God Stats
2W - 11L
1,166 SR
Queue Stats
2W - 13L
1,131 Elo+
Party 2
Neith
Neith
omnicide1349
Neith
Level 38
God Stats
5W - 10L
1,347 SR
Queue Stats
9W - 22L
1,262 Elo+
Party 2
Team Averages
Level 43
1,361 SR
1,269 Elo+

VS

Team Averages
Level 107
1,656 SR
1,612 Elo+
Susano
Susano
EPreciado
Susano
Level 68
God Stats
1W - 0L
1,360 SR
Queue Stats
87W - 71L
1,567 Elo+
Party 1
Ares
Ares
HazyLoki
Ares
Level 157
God Stats
5W - 4L
1,525 SR
Queue Stats
8W - 8L
1,504 Elo+
Party 1
Charybdis
Charybdis
VaIidate
Charybdis
Level 157
God Stats
1W - 1L
1,575 SR
Queue Stats
49W - 37L
1,629 Elo+
Party 1
Scylla
Scylla
inf3rno119
Scylla
Level 123
God Stats
1W - 0L
1,939 SR
Queue Stats
3W - 2L
1,733 Elo+
Party 1
Ah Puch
Ah Puch
thefirstfirelord
Ah Puch
Level 29
God Stats
5W - 3L
1,883 SR
Queue Stats
43W - 38L
1,627 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Alastorcross
Cernunnos
13
0 / 10 / 0
8,303
923
6,967
21,929
8,716
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
14
0 / 6 / 1
8,390
932
5,164
15,883
6,088
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Raijin
Judgejudy5
Raijin
14
1 / 13 / 0
9,085
1,009
6,958
20,204
7,006
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
1 / 11 / 0
8,646
961
5,531
35,296
23,116
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

14
0 / 3 / 1
8,736
971
8,223
16,548
6,051
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Team 1 Tickets

0

VS

Team 2 Tickets

354

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
EPreciado
Susano
18
14 / 0 / 18
11,572
1,286
16,726
7,245
3,484
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ares
16
4 / 1 / 27
10,660
1,184
6,066
11,086
12,704
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Charybdis
VaIidate
Charybdis
17
12 / 0 / 23
11,865
1,318
36,451
10,791
4,899
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
inf3rno119
Scylla
17
10 / 1 / 28
11,411
1,268
28,637
6,383
2,351
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

17
3 / 0 / 26
9,875
1,097
16,352
5,126
2,245
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
165
2
Kills
43
43
Deaths
2
2
Assists
122
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
Alastorcross
Cernunnos
0
10
0
0
W
Susano
EPreciado
Susano
14
0
18
23
L
Fenrir
0
6
1
0.08
W
Ares
4
1
27
17.5
L
Raijin
Judgejudy5
Raijin
1
13
0
0.08
L
1
11
0
0.09
W
Charybdis
VaIidate
Charybdis
12
0
23
23.5
W
Scylla
inf3rno119
Scylla
10
1
28
24
L
0
3
1
0.17
W
3
0
26
16

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,843
Damage
104,232
109,860
Taken
40,631
50,977
Mitigated
25,683
6,069
Healing
9,610
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
Alastorcross
Cernunnos
6,967
2,998
186
1,641
21,929
8,716
0
9,062
12,867
0
23,208
W
Susano
EPreciado
Susano
16,726
3,772
0
263
7,245
3,484
0
1,010
6,235
0
36,931
L
Fenrir
5,164
758
0
487
15,883
6,088
0
9,009
6,874
0
7,360
W
Ares
6,066
265
1,828
2,359
11,086
12,704
0
3,928
7,019
10,414
0
L
Raijin
Judgejudy5
Raijin
6,958
1,468
0
471
20,204
7,006
0
10,666
9,538
26,870
0
L
5,531
1,497
715
1,131
35,296
23,116
0
13,189
22,107
9,983
0
W
Charybdis
VaIidate
Charybdis
36,451
22,023
0
4,433
10,791
4,899
0
3,976
6,815
0
56,325
W
Scylla
inf3rno119
Scylla
28,637
4,027
0
250
6,383
2,351
0
2,499
3,884
38,882
0
L
8,223
4,169
0
1,438
16,548
6,051
0
9,129
7,419
0
25,972
W
16,352
1,006
0
477
5,126
2,245
0
1,076
4,050
30,992
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,160
Gold Earned
55,383
156
Minions Killed
176
3
Camps Cleared
9
680,853
Distance Traveled
861,041
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
8,303
923
62
7
1
127,126
0
W
Susano
11,572
1,286
44
5
5
197,178
1
L
Fenrir
8,390
932
7
1
1
156,946
0
W
Ares
10,660
1,184
11
1
2
159,103
0
L
Raijin
9,085
1,009
43
5
1
113,531
0
L
Ymir
8,646
961
8
1
0
130,219
0
W
Charybdis
11,865
1,318
60
7
1
164,143
0
W
Scylla
11,411
1,268
21
2
0
166,538
1
L
Neith
8,736
971
36
4
0
153,031
0
W
Ah Puch
9,875
1,097
40
4
1
174,079
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role