Player Matchup

Ullr
Ullr
DarkHawk404
Ullr
Level 145
God Stats
2W - 3L
1,685 SR
Queue Stats
123W - 87L
1,608 Elo+
Party 1
Eset
Eset
PandaMatt4371
Eset
Level 118
God Stats
2W - 7L
1,481 SR
Queue Stats
174W - 157L
1,510 Elo+
Party 1
Sol
Sol
Shamananahandra
Sol
Level 47
God Stats
8W - 6L
1,536 SR
Queue Stats
80W - 80L
1,443 Elo+
Party 1
Set
Set
Silky0Sullivan
Set
Level 147
God Stats
2W - 3L
1,671 SR
Queue Stats
80W - 67L
1,601 Elo+
Party 1
Sun Wukong
Sun Wukong
SyrNug
Sun Wukong
Level 127
God Stats
5W - 5L
1,593 SR
Queue Stats
53W - 60L
1,437 Elo+
Party 1
Team Averages
Level 117
1,593 SR
1,520 Elo+

VS

Team Averages
Level 72
1,470 SR
1,394 Elo+
Baron Samedi
Baron Samedi
ItsLlokko
Baron Samedi
Level 88
God Stats
4W - 5L
1,504 SR
Queue Stats
87W - 102L
1,338 Elo+
Party 3
Sobek
Sobek
PunyShmeeegle
Sobek
Level 124
God Stats
3W - 1L
1,898 SR
Queue Stats
162W - 179L
1,468 Elo+
Party 2
Hercules
Hercules
Scorpion_2479
Hercules
Level 69
God Stats
0W - 3L
1,193 SR
Queue Stats
80W - 99L
1,414 Elo+
Party 3
Skadi
Skadi
Sei_Ttg
Skadi
Level 49
God Stats
0W - 2L
1,256 SR
Queue Stats
84W - 104L
1,452 Elo+
Party 2
Nemesis
Nemesis
TrvpChylt
Nemesis
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 35L
1,300 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
6 / 0 / 3
6,887
689
7,369
4,999
1,981
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
0 / 0 / 2
5,891
589
1,835
4,796
1,960
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Earring

Mystical Earring

+15
Mp 5

10
3 / 0 / 0
5,533
553
4,827
3,775
1,409
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

11
6 / 0 / 5
6,823
682
6,446
7,562
3,068
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Sun Wukong
SyrNug
Sun Wukong
11
1 / 0 / 3
6,427
643
5,444
4,857
2,516
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
ItsLlokko
Baron Samedi
8
0 / 6 / 0
4,446
445
2,244
8,252
3,722
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

7
0 / 2 / 0
4,721
472
2,191
7,831
4,828
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hercules
Scorpion_2479
Hercules
7
0 / 3 / 0
4,198
420
2,257
9,426
4,359
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Skadi
Sei_Ttg
Skadi
7
0 / 1 / 0
4,351
435
3,071
4,501
1,473
Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Nemesis
TrvpChylt
Nemesis
7
0 / 4 / 0
4,309
431
1,256
8,152
2,544
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
0
16
Kills
0
0
Deaths
16
13
Assists
0
Player
Kills
Deaths
Assists
KDA
W
6
0
3
7.5
L
Baron Samedi
ItsLlokko
Baron Samedi
0
6
0
0
W
0
0
2
1
L
0
2
0
0
L
Hercules
Scorpion_2479
Hercules
0
3
0
0
L
Skadi
Sei_Ttg
Skadi
0
1
0
0
W
3
0
0
3
W
6
0
5
8.5
W
Sun Wukong
SyrNug
Sun Wukong
1
0
3
2.5
L
Nemesis
TrvpChylt
Nemesis
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,921
Damage
11,019
25,989
Taken
38,162
10,934
Mitigated
16,926
9,943
Healing
7,452
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,369
3,321
0
1,706
4,999
1,981
861
1,753
3,246
0
46,987
L
Baron Samedi
ItsLlokko
Baron Samedi
2,244
431
108
1,229
8,252
3,722
66
0
8,252
22,918
0
W
1,835
364
257
2,205
4,796
1,960
0
775
4,021
16,418
4,470
L
2,191
60
0
3,354
7,831
4,828
0
3,770
4,061
13,838
0
L
Hercules
Scorpion_2479
Hercules
2,257
817
26
2,006
9,426
4,359
0
0
9,426
0
18,816
L
Skadi
Sei_Ttg
Skadi
3,071
1,267
0
500
4,501
1,473
0
1,769
2,732
0
27,980
W
4,827
2,299
0
1,844
3,775
1,409
1,350
1,163
2,612
34,603
5,739
W
6,446
3,886
0
1,636
7,562
3,068
0
744
6,818
0
41,874
W
Sun Wukong
SyrNug
Sun Wukong
5,444
1,742
0
2,295
4,857
2,516
282
0
4,857
0
44,263
L
Nemesis
TrvpChylt
Nemesis
1,256
545
0
229
8,152
2,544
0
66
8,086
0
21,311

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,561
Gold Earned
22,025
320
Minions Killed
185
0
Camps Cleared
0
989,733
Distance Traveled
924,455
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
6,887
689
77
8
0
204,409
4
L
Baron Samedi
4,446
445
45
5
0
166,985
1
W
Eset
5,891
589
21
2
0
194,462
1
L
Sobek
4,721
472
22
2
0
198,065
2
L
Hercules
4,198
420
30
3
0
186,314
1
L
Skadi
4,351
435
48
5
0
169,901
1
W
Sol
5,533
553
75
8
0
181,319
0
W
Set
6,823
682
74
7
0
213,333
3
W
Sun Wukong
6,427
643
73
7
0
196,210
1
L
Nemesis
4,309
431
40
4
0
203,190
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role