Player Matchup

Scylla
Scylla
ArmeyOfOne
Scylla
Level 152
God Stats
4W - 5L
1,554 SR
Queue Stats
164W - 170L
1,543 Elo+
Party 2
Kuzenbo
Kuzenbo
BruhItsCosta
Kuzenbo
Level 44
God Stats
6W - 3L
1,817 SR
Queue Stats
60W - 49L
1,614 Elo+
Party 2
Chaac
Chaac
alessitazc
Chaac
Level 160
God Stats
1W - 5L
1,239 SR
Queue Stats
46W - 113L
1,370 Elo+
Solo
Team Averages
Level 119
1,537 SR
1,509 Elo+

VS

Team Averages
Level 95
1,601 SR
1,495 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
Liquiiid
Guan Yu
Level 64
God Stats
6W - 4L
1,692 SR
Queue Stats
77W - 91L
1,507 Elo+
Party 1
Bacchus
Bacchus
TheVendableFez
Bacchus
Level 66
God Stats
26W - 12L
1,611 SR
Queue Stats
99W - 119L
1,477 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
ArmeyOfOne
Scylla
13
0 / 5 / 1
8,317
594
10,404
9,678
4,268
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Kuzenbo
BruhItsCosta
Kuzenbo
14
1 / 1 / 0
9,309
665
9,899
18,375
26,248
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chaac
12
0 / 2 / 1
8,021
573
5,827
15,279
8,201
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
14
1 / 1 / 5
9,430
674
13,449
7,976
3,791
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Guan Yu
Liquiiid
Guan Yu
15
5 / 0 / 3
10,080
720
13,512
14,169
11,739
14
2 / 0 / 6
10,410
744
10,536
14,743
20,200
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
22
1
Kills
8
8
Deaths
1
2
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
 
Kukulkan
1
1
5
3.5
L
Scylla
ArmeyOfOne
Scylla
0
5
1
0.1
L
Kuzenbo
BruhItsCosta
Kuzenbo
1
1
0
1
W
Guan Yu
Liquiiid
Guan Yu
5
0
3
6.5
W
2
0
6
5
L
Chaac
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,130
Damage
37,497
43,332
Taken
36,888
38,717
Mitigated
35,730
12,672
Healing
13,487
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
 
Kukulkan
13,449
839
0
0
7,976
3,791
1,250
4,975
3,001
60,991
0
L
Scylla
ArmeyOfOne
Scylla
10,404
994
0
613
9,678
4,268
0
6,619
3,059
43,195
0
L
Kuzenbo
BruhItsCosta
Kuzenbo
9,899
4,032
0
4,220
18,375
26,248
0
8,427
9,948
24,504
0
W
Guan Yu
Liquiiid
Guan Yu
13,512
2,198
5,117
3,966
14,169
11,739
0
8,217
5,952
0
29,623
W
10,536
1,387
0
4,404
14,743
20,200
0
7,470
7,273
25,779
0
L
Chaac
5,827
452
726
7,113
15,279
8,201
0
9,280
5,999
0
24,960

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,647
Gold Earned
29,920
148
Minions Killed
191
4
Camps Cleared
8
723,809
Distance Traveled
822,386
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
9,430
674
106
8
4
265,337
3
L
Scylla
8,317
594
82
6
3
236,089
0
L
Kuzenbo
9,309
665
39
3
1
263,759
3
W
Guan Yu
10,080
720
57
4
3
288,344
2
W
Bacchus
10,410
744
28
2
1
268,705
2
L
Chaac
8,021
573
27
2
0
223,961
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role