Player Matchup

Freya
Freya
 
Freya
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Geb
Geb
Aurelius44
Geb
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
69W - 76L
1,484 Elo+
Party 2
Baron Samedi
Baron Samedi
BishopSturm
Baron Samedi
Level 89
God Stats
3W - 1L
1,828 SR
Queue Stats
179W - 184L
1,389 Elo+
Party 2
Sun Wukong
Sun Wukong
HuskyNinja47
Sun Wukong
Level 100
God Stats
2W - 4L
1,278 SR
Queue Stats
93W - 86L
1,446 Elo+
Party 2
Eset
Eset
pattytopotato
Eset
Level 69
God Stats
10W - 6L
1,621 SR
Queue Stats
211W - 211L
1,433 Elo+
Party 2
Team Averages
Level 94
1,546 SR
1,450 Elo+

VS

Team Averages
Level 72
1,494 SR
1,487 Elo+
Morgan Le Fay
Morgan Le Fay
ADPRGAMER
Morgan Le Fay
Level 63
God Stats
2W - 1L
1,802 SR
Queue Stats
94W - 95L
1,447 Elo+
Party 1
Lancelot
Lancelot
DanielCrunsh
Lancelot
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 13L
1,543 Elo+
Party 1
Fenrir
Fenrir
JuancrashGamer
Fenrir
Level 32
God Stats
0W - 3L
1,276 SR
Queue Stats
19W - 16L
1,534 Elo+
Party 1
Baron Samedi
Baron Samedi
MaliceMizerlmL
Baron Samedi
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 49L
1,430 Elo+
Solo
Heimdallr
Heimdallr
TopXecreT
Heimdallr
Level 125
God Stats
2W - 4L
1,392 SR
Queue Stats
246W - 248L
1,482 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
19
6 / 3 / 14
11,687
687
21,219
22,755
13,031
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

17
0 / 4 / 19
11,445
673
12,160
25,387
37,631
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Baron Samedi
BishopSturm
Baron Samedi
20
6 / 2 / 16
12,790
752
25,457
14,622
9,861
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
HuskyNinja47
Sun Wukong
20
11 / 2 / 13
13,252
780
20,872
22,214
20,192
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

17
3 / 4 / 11
10,787
635
9,489
14,982
7,878
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
ADPRGAMER
Morgan Le Fay
19
3 / 3 / 9
10,313
607
23,431
16,552
8,440
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lancelot
DanielCrunsh
Lancelot
18
5 / 3 / 7
10,520
619
10,198
16,436
8,765
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

16
3 / 7 / 9
9,788
576
11,523
19,227
12,336
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Baron Samedi
MaliceMizerlmL
Baron Samedi
19
4 / 6 / 10
11,524
678
19,659
19,991
11,084
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heimdallr
TopXecreT
Heimdallr
16
0 / 7 / 10
9,203
541
9,896
20,445
9,619
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
60
26
Kills
15
15
Deaths
26
73
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Freya
 
Freya
6
3
14
4.33
L
Morgan Le Fay
ADPRGAMER
Morgan Le Fay
3
3
9
2.5
W
0
4
19
2.38
W
Baron Samedi
BishopSturm
Baron Samedi
6
2
16
7
L
Lancelot
DanielCrunsh
Lancelot
5
3
7
2.83
W
Sun Wukong
HuskyNinja47
Sun Wukong
11
2
13
8.75
L
3
7
9
1.07
L
Baron Samedi
MaliceMizerlmL
Baron Samedi
4
6
10
1.5
L
Heimdallr
TopXecreT
Heimdallr
0
7
10
0.71
W
3
4
11
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,197
Damage
74,707
99,960
Taken
92,651
88,593
Mitigated
50,244
40,411
Healing
37,005
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Freya
 
Freya
21,219
5,758
1,655
8,465
22,755
13,031
3,579
8,871
13,884
41,985
0
L
Morgan Le Fay
ADPRGAMER
Morgan Le Fay
23,431
3,322
3,123
4,613
16,552
8,440
0
10,837
5,531
41,815
0
W
12,160
871
367
4,342
25,387
37,631
210
9,388
15,999
15,510
0
W
Baron Samedi
BishopSturm
Baron Samedi
25,457
689
5,110
4,419
14,622
9,861
1,513
8,070
6,552
59,875
0
L
Lancelot
DanielCrunsh
Lancelot
10,198
1,397
2,770
3,732
16,436
8,765
0
13,442
2,675
0
14,415
W
Sun Wukong
HuskyNinja47
Sun Wukong
20,872
2,507
3,820
7,344
22,214
20,192
683
10,988
11,226
0
39,976
L
11,523
1,350
818
2,352
19,227
12,336
0
14,033
4,910
0
15,855
L
Baron Samedi
MaliceMizerlmL
Baron Samedi
19,659
1,407
7,558
6,628
19,991
11,084
0
14,146
5,444
46,958
0
L
Heimdallr
TopXecreT
Heimdallr
9,896
1,371
1,013
4,398
20,445
9,619
0
14,345
5,766
0
24,371
W
9,489
1,188
1,969
2,920
14,982
7,878
1,514
5,773
9,209
19,389
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,961
Gold Earned
51,348
184
Minions Killed
147
0
Camps Cleared
0
1,671,843
Distance Traveled
1,382,021
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
11,687
687
31
2
0
382,311
1
L
Morgan Le Fay
10,313
607
54
3
0
292,054
0
W
Geb
11,445
673
2
0
0
332,599
1
W
Baron Samedi
12,790
752
96
6
0
305,768
1
L
Lancelot
10,520
619
8
0
0
337,509
2
W
Sun Wukong
13,252
780
46
3
0
330,539
1
L
Fenrir
9,788
576
12
1
0
257,694
4
L
Baron Samedi
11,524
678
50
3
0
237,682
2
L
Heimdallr
9,203
541
23
1
0
257,082
0
W
Eset
10,787
635
9
1
0
320,626
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role