Player Matchup

Thanatos
Thanatos
AleexQ
Thanatos
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Neith
Neith
OrionX13
Neith
Level 83
God Stats
67W - 84L
1,554 SR
Queue Stats
86W - 120L
1,372 Elo+
Solo
Scylla
Scylla
Ygrfrim
Scylla
Level 38
God Stats
55W - 16L
1,850 SR
Queue Stats
155W - 58L
1,727 Elo+
Party 2
Team Averages
Level 49
1,635 SR
1,533 Elo+

VS

Team Averages
Level 160
1,676 SR
1,802 Elo+
Hercules
Hercules
 
Hercules
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Olorun
Olorun
RataNott
Olorun
Level 160
God Stats
7W - 1L
1,661 SR
Queue Stats
385W - 113L
1,946 Elo+
Party 1
Apollo
Apollo
Venerma
Apollo
Level 160
God Stats
35W - 10L
1,865 SR
Queue Stats
339W - 98L
1,959 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
AleexQ
Thanatos
8
0 / 13 / 2
5,698
633
3,822
12,831
5,701
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Neith
OrionX13
Neith
9
1 / 4 / 1
6,240
693
6,206
11,204
4,302
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Scylla
Ygrfrim
Scylla
10
0 / 2 / 2
5,973
664
6,280
7,354
2,265
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
11
5 / 1 / 10
7,716
857
12,321
11,067
4,976
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Olorun
RataNott
Olorun
13
7 / 0 / 9
8,406
934
7,041
7,671
3,850
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Apollo
Venerma
Apollo
12
6 / 1 / 7
8,102
900
9,104
9,433
4,754
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
44
1
Kills
18
19
Deaths
2
5
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
5
1
10
10
L
Thanatos
AleexQ
Thanatos
0
13
2
0.08
L
Neith
OrionX13
Neith
1
4
1
0.38
W
Olorun
RataNott
Olorun
7
0
9
11.5
W
Apollo
Venerma
Apollo
6
1
7
9.5
L
Scylla
Ygrfrim
Scylla
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,308
Damage
28,466
31,389
Taken
28,171
12,268
Mitigated
13,580
2,138
Healing
12,312
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
12,321
2,823
0
4,340
11,067
4,976
100
1,847
8,980
0
23,411
L
Thanatos
AleexQ
Thanatos
3,822
968
0
1,014
12,831
5,701
0
2,851
9,980
0
6,924
L
Neith
OrionX13
Neith
6,206
2,259
0
374
11,204
4,302
0
2,651
8,553
0
17,862
W
Olorun
RataNott
Olorun
7,041
3,346
1,169
4,657
7,671
3,850
1,373
2,018
5,653
25,029
2,010
W
Apollo
Venerma
Apollo
9,104
4,535
0
2,146
9,433
4,754
1,039
2,703
6,730
0
33,402
L
Scylla
Ygrfrim
Scylla
6,280
919
0
750
7,354
2,265
0
1,066
6,288
25,089
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,911
Gold Earned
24,224
69
Minions Killed
119
1
Camps Cleared
8
471,670
Distance Traveled
509,540
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
7,716
857
17
2
3
177,707
1
L
Thanatos
5,698
633
8
1
0
139,245
3
L
Neith
6,240
693
35
4
0
164,851
1
W
Olorun
8,406
934
53
6
1
155,586
3
W
Apollo
8,102
900
49
5
4
176,247
4
L
Scylla
5,973
664
26
3
1
167,574
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role