Player Matchup

Rama
Rama
Diamond I
 
Rama
Diamond I
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hera
Hera
Masters
Jamees100
Hera
Masters
Level 160
God Stats
8W - 12L
1,567 SR
Queue Stats
127W - 121L
2,521 MMR
Solo
Ganesha
Ganesha
Diamond II
Pharaoh III
Ganesha
Diamond II
Level 159
God Stats
4W - 7L
1,705 SR
Queue Stats
300W - 294L
2,367 MMR
Party 1
Tyr
Tyr
Diamond I
Pharaoh_robber
Tyr
Diamond I
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
121W - 99L
2,669 MMR
Solo
Bakasura
Bakasura
Diamond I
sevennnnnn
Bakasura
Diamond I
Level 148
God Stats
10W - 12L
1,699 SR
Queue Stats
252W - 231L
2,443 MMR
Party 1
Team Averages
Diamond I
Diamond I
Average Tier
Level 155
1,594 SR
2,300 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 130
1,598 SR
2,596 MMR
Mercury
Mercury
Grandmaster
BerkMсFly
Mercury
Grandmaster
Level 133
God Stats
4W - 4L
1,500 SR
Queue Stats
37W - 30L
3,500 MMR
Solo
Cabrakan
Cabrakan
Diamond IV
HOGINAMUG
Cabrakan
Diamond IV
Level 149
God Stats
33W - 20L
1,744 SR
Queue Stats
85W - 73L
2,293 MMR
Solo
Agni
Agni
Diamond V
SIBIRE_Dogs
Agni
Diamond V
Level 120
God Stats
2W - 0L
1,466 SR
Queue Stats
70W - 39L
2,393 MMR
Party 2
Kumbhakarna
Kumbhakarna
Diamond V
xqsza
Kumbhakarna
Diamond V
Level 160
God Stats
12W - 8L
1,683 SR
Queue Stats
107W - 80L
2,393 MMR
Party 2
Apollo
Apollo
Diamond I
ygattsu666
Apollo
Diamond I
Level 86
God Stats
10W - 6L
1,599 SR
Queue Stats
502W - 490L
2,401 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
20
3 / 6 / 6
12,592
504
12,127
21,536
10,016
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Hera
18
1 / 7 / 6
11,727
469
14,200
16,284
8,031
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Ganesha
Pharaoh III
Ganesha
16
0 / 6 / 10
11,234
449
5,059
21,444
28,187
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

19
5 / 5 / 5
12,550
502
13,501
29,876
30,750
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Bakasura
sevennnnnn
Bakasura
20
9 / 7 / 3
14,321
573
16,358
25,461
15,328
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Bans
LokiAtlasKali

VS

Bans
LancelotYu HuangGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
BerkMсFly
Mercury
20
18 / 4 / 7
17,202
688
32,918
30,149
16,523
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cabrakan
HOGINAMUG
Cabrakan
20
3 / 1 / 11
14,132
565
13,380
16,191
14,199
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

20
5 / 4 / 14
13,929
557
26,052
18,422
9,541
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Kumbhakarna
xqsza
Kumbhakarna
17
0 / 3 / 15
12,682
507
3,608
22,127
31,941
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Apollo
ygattsu666
Apollo
20
5 / 6 / 5
14,859
594
12,131
19,903
9,840
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
83
18
Kills
31
31
Deaths
18
30
Assists
52
Player
Kills
Deaths
Assists
KDA
L
Rama
 
Rama
3
6
6
1
W
Mercury
BerkMсFly
Mercury
18
4
7
5.38
W
Cabrakan
HOGINAMUG
Cabrakan
3
1
11
8.5
L
Hera
1
7
6
0.57
L
Ganesha
Pharaoh III
Ganesha
0
6
10
0.83
L
5
5
5
1.5
W
5
4
14
3
L
Bakasura
sevennnnnn
Bakasura
9
7
3
1.5
W
Kumbhakarna
xqsza
Kumbhakarna
0
3
15
2.5
W
Apollo
ygattsu666
Apollo
5
6
5
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,245
Damage
88,089
114,601
Taken
106,792
92,312
Mitigated
82,044
24,162
Healing
26,575
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
 
Rama
12,127
9,108
0
7,430
21,536
10,016
3,266
3,758
17,706
0
124,575
W
Mercury
BerkMсFly
Mercury
32,918
23,285
0
7,598
30,149
16,523
2,953
6,294
22,721
0
201,136
W
Cabrakan
HOGINAMUG
Cabrakan
13,380
1,090
0
6,284
16,191
14,199
565
1,993
13,784
91,077
0
L
Hera
14,200
2,834
0
630
16,284
8,031
388
6,963
9,286
112,778
0
L
Ganesha
Pharaoh III
Ganesha
5,059
331
0
1,934
21,444
28,187
32
8,424
12,884
35,806
97
L
13,501
2,444
0
9,958
29,876
30,750
0
14,523
14,613
264
79,926
W
26,052
3,195
0
4,769
18,422
9,541
2,050
5,707
12,315
145,477
0
L
Bakasura
sevennnnnn
Bakasura
16,358
9,802
0
4,210
25,461
15,328
586
8,315
17,072
56
121,872
W
Kumbhakarna
xqsza
Kumbhakarna
3,608
437
0
3,713
22,127
31,941
0
5,944
15,293
21,988
0
W
Apollo
ygattsu666
Apollo
12,131
7,464
0
4,211
19,903
9,840
2,483
2,717
16,871
0
128,682

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,424
Gold Earned
72,804
713
Minions Killed
803
0
Camps Cleared
0
2,362,511
Distance Traveled
2,515,389
23
Wards Purchased
37
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
12,592
504
190
8
0
398,476
5
W
Mercury
17,202
688
195
8
0
607,234
5
W
Cabrakan
14,132
565
189
8
0
469,838
6
L
Hera
11,727
469
201
8
0
461,034
8
L
Ganesha
11,234
449
20
1
0
464,708
6
L
Tyr
12,550
502
126
5
0
521,483
1
W
Agni
13,929
557
193
8
0
474,283
8
L
Bakasura
14,321
573
176
7
0
516,810
3
W
Kumbhakarna
12,682
507
24
1
0
484,133
14
W
Apollo
14,859
594
202
8
0
479,901
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role