Player Matchup

Achilles
Achilles
 
Achilles
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kali
Kali
EfficientData93
Kali
Level 26
God Stats
2W - 2L
1,500 SR
Queue Stats
180W - 181L
1,503 Elo+
Party 1
Yemoja
Yemoja
NSR Cloud
Yemoja
Level 123
God Stats
5W - 3L
1,500 SR
Queue Stats
184W - 184L
1,503 Elo+
Party 1
Scylla
Scylla
Nasramaxxus
Scylla
Level 108
God Stats
0W - 2L
1,290 SR
Queue Stats
60W - 60L
1,557 Elo+
Party 2
Fafnir
Fafnir
PentaSteeler
Fafnir
Level 29
God Stats
1W - 1L
1,703 SR
Queue Stats
10W - 13L
1,457 Elo+
Party 2
Team Averages
Level 71
1,499 SR
1,504 Elo+

VS

Team Averages
Level 76
1,589 SR
1,454 Elo+
Hera
Hera
LordKorgoth
Hera
Level 116
God Stats
2W - 0L
1,727 SR
Queue Stats
28W - 15L
1,588 Elo+
Party 3
Hun Batz
Hun Batz
RileyReidabook
Hun Batz
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 8L
1,277 Elo+
Party 3
Nike
Nike
chokemedani
Nike
Level 92
God Stats
5W - 2L
1,587 SR
Queue Stats
104W - 115L
1,382 Elo+
Solo
Cerberus
Cerberus
superchase2
Cerberus
Level 47
God Stats
2W - 2L
1,660 SR
Queue Stats
31W - 22L
1,558 Elo+
Party 3
Hel
Hel
vaypon97
Hel
Level 108
God Stats
1W - 0L
1,472 SR
Queue Stats
17W - 11L
1,465 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
19
7 / 6 / 6
11,891
699
20,516
28,392
28,293
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
3 / 10 / 7
11,963
704
14,451
28,125
12,814
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Bow

Short Bow

+15%
Attack Speed

Yemoja
NSR Cloud
Yemoja
17
0 / 4 / 8
10,615
624
3,381
22,203
26,060
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Scylla
20
4 / 3 / 6
11,417
672
32,680
17,351
10,087
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fafnir
19
3 / 4 / 8
12,144
714
11,116
27,939
45,760
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 2 / 14
13,334
784
41,847
15,300
8,801
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hun Batz
17
3 / 7 / 13
11,609
683
7,601
18,075
8,573
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

20
7 / 3 / 17
12,741
749
16,914
25,048
19,875
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mace

Mace

+10
Physical Power

Cerberus
superchase2
Cerberus
19
6 / 3 / 13
12,092
711
20,407
32,220
40,812
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

18
1 / 2 / 19
11,035
649
13,711
18,150
10,242
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
102
17
Kills
26
27
Deaths
17
35
Assists
76
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
7
6
6
1.67
L
3
10
7
0.65
W
9
2
14
8
L
Yemoja
NSR Cloud
Yemoja
0
4
8
1
L
Scylla
4
3
6
2.33
L
Fafnir
3
4
8
1.75
W
Hun Batz
3
7
13
1.36
W
7
3
17
5.17
W
Cerberus
superchase2
Cerberus
6
3
13
4.17
W
1
2
19
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,144
Damage
100,480
124,010
Taken
108,793
123,014
Mitigated
88,303
54,389
Healing
57,434
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
20,516
4,484
1,875
4,896
28,392
28,293
498
17,689
10,703
0
36,345
L
14,451
5,634
2,576
7,300
28,125
12,814
19
17,680
10,445
0
24,735
W
41,847
10,998
3,980
3,364
15,300
8,801
2,665
4,935
10,223
81,236
0
L
Yemoja
NSR Cloud
Yemoja
3,381
623
14,883
5,848
22,203
26,060
397
15,414
6,789
10,416
0
L
Scylla
32,680
3,201
3,953
4,310
17,351
10,087
1,719
12,601
4,750
77,632
0
L
Fafnir
11,116
4,542
2,021
6,727
27,939
45,760
105
12,581
15,358
25,843
0
W
Hun Batz
7,601
1,662
129
656
18,075
8,573
1,331
8,411
9,427
0
13,431
W
16,914
1,560
5,271
5,814
25,048
19,875
1,910
10,135
14,371
0
35,201
W
Cerberus
superchase2
Cerberus
20,407
1,389
1,100
10,451
32,220
40,812
903
13,906
17,592
34,383
0
W
13,711
1,759
16,646
10,023
18,150
10,242
336
9,790
8,211
22,535
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,030
Gold Earned
60,811
157
Minions Killed
170
0
Camps Cleared
0
1,550,424
Distance Traveled
1,688,681
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
11,891
699
22
1
0
321,822
0
L
Kali
11,963
704
10
1
0
297,220
0
W
Hera
13,334
784
66
4
0
309,687
1
L
Yemoja
10,615
624
12
1
0
317,570
0
L
Scylla
11,417
672
93
5
0
312,536
0
L
Fafnir
12,144
714
20
1
0
301,276
2
W
Hun Batz
11,609
683
14
1
0
297,342
0
W
Nike
12,741
749
34
2
0
372,647
2
W
Cerberus
12,092
711
38
2
0
331,051
0
W
Hel
11,035
649
18
1
0
377,954
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role