Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
 
Sol
Level 73
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
DaBhamster
Loki
Level 160
God Stats
2W - 3L
1,434 SR
Queue Stats
584W - 603L
1,449 Elo+
Solo
Baron Samedi
Baron Samedi
cubancocktail
Baron Samedi
Level 109
God Stats
2W - 3L
1,322 SR
Queue Stats
315W - 348L
1,426 Elo+
Party 1
Da Ji
Da Ji
vinosophus420
Da Ji
Level 156
God Stats
3W - 7L
1,467 SR
Queue Stats
158W - 165L
1,355 Elo+
Party 1
Team Averages
Level 113
1,445 SR
1,446 Elo+

VS

Team Averages
Level 91
1,470 SR
1,353 Elo+
Cthulhu
Cthulhu
Hanseas
Cthulhu
Level 121
God Stats
2W - 0L
1,371 SR
Queue Stats
25W - 49L
1,305 Elo+
Solo
Zhong Kui
Zhong Kui
ShadowAkamaru
Zhong Kui
Level 109
God Stats
1W - 1L
1,438 SR
Queue Stats
17W - 21L
1,355 Elo+
Party 2
Zeus
Zeus
Vokoun79
Zeus
Level 94
God Stats
2W - 0L
1,500 SR
Queue Stats
114W - 116L
1,414 Elo+
Solo
Achilles
Achilles
chunkzzzy
Achilles
Level 65
God Stats
1W - 0L
1,540 SR
Queue Stats
7W - 8L
1,351 Elo+
Party 2
Shiva
Shiva
yami-shinigami-
Shiva
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 20L
1,342 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
20
6 / 8 / 8
13,104
655
18,878
22,649
11,322
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Sol
 
Sol
20
2 / 8 / 7
12,285
614
20,701
23,576
10,131
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
5 / 8 / 7
11,464
573
12,368
20,238
13,588
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Baron Samedi
cubancocktail
Baron Samedi
18
2 / 9 / 11
11,609
580
16,533
22,389
12,450
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Magic Focus

Magic Focus

+20
Magical Power

17
2 / 8 / 7
10,065
503
13,194
18,655
9,121
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Hanseas
Cthulhu
20
2 / 3 / 26
13,506
675
13,667
21,220
23,299
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Zhong Kui
ShadowAkamaru
Zhong Kui
20
11 / 5 / 15
15,435
772
30,938
23,771
18,931
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Zeus
20
6 / 4 / 20
13,907
695
19,077
16,244
6,879
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Achilles
chunkzzzy
Achilles
20
15 / 3 / 23
15,069
753
29,305
30,175
22,674
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

20
6 / 3 / 25
13,728
686
8,872
30,070
40,693
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Earring

Mystical Earring

+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
149
17
Kills
40
41
Deaths
18
40
Assists
109
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
6
8
8
1.25
L
Sol
 
Sol
2
8
7
0.69
L
5
8
7
1.06
W
Cthulhu
Hanseas
Cthulhu
2
3
26
5
W
Zhong Kui
ShadowAkamaru
Zhong Kui
11
5
15
3.7
W
Zeus
6
4
20
4
W
Achilles
chunkzzzy
Achilles
15
3
23
8.83
L
Baron Samedi
cubancocktail
Baron Samedi
2
9
11
0.83
L
2
8
7
0.69
W
6
3
25
6.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,674
Damage
101,859
107,507
Taken
121,480
56,612
Mitigated
112,476
37,380
Healing
54,669
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
18,878
4,255
1,255
11,914
22,649
11,322
0
12,561
9,606
0
28,483
L
Sol
 
Sol
20,701
3,453
1,009
6,319
23,576
10,131
0
15,004
8,090
43,462
0
L
12,368
2,655
1,668
2,742
20,238
13,588
0
10,570
9,384
0
35,211
W
Cthulhu
Hanseas
Cthulhu
13,667
406
4,413
5,499
21,220
23,299
244
6,159
15,061
27,631
0
W
Zhong Kui
ShadowAkamaru
Zhong Kui
30,938
1,972
1,413
8,873
23,771
18,931
1,969
7,044
16,727
61,167
0
W
Zeus
19,077
630
3,095
2,352
16,244
6,879
1,566
3,569
12,675
41,747
0
W
Achilles
chunkzzzy
Achilles
29,305
10,219
3,893
11,581
30,175
22,674
3,680
11,134
19,041
0
51,643
L
Baron Samedi
cubancocktail
Baron Samedi
16,533
805
5,143
4,619
22,389
12,450
0
14,428
7,675
33,588
0
L
13,194
2,570
60
2,651
18,655
9,121
0
11,119
7,233
0
17,637
W
8,872
940
6,437
7,113
30,070
40,693
562
9,328
20,742
0
18,602

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,527
Gold Earned
71,645
162
Minions Killed
210
0
Camps Cleared
0
1,471,507
Distance Traveled
1,912,311
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
13,104
655
18
1
0
322,252
1
L
Sol
12,285
614
52
3
0
270,457
0
L
Loki
11,464
573
46
2
0
311,053
0
W
Cthulhu
13,506
675
22
1
0
367,005
0
W
Zhong Kui
15,435
772
76
4
0
375,657
2
W
Zeus
13,907
695
44
2
0
393,000
0
W
Achilles
15,069
753
52
3
0
405,300
0
L
Baron Samedi
11,609
580
38
2
0
243,468
1
L
Da Ji
10,065
503
8
0
0
324,277
1
W
Shiva
13,728
686
16
1
0
371,349
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role