Player Matchup

Discordia
Discordia
Anikaaa
Discordia
Level 65
God Stats
6W - 2L
1,490 SR
Queue Stats
66W - 35L
1,573 Elo+
Party 2
Nemesis
Nemesis
KaoticNeo
Nemesis
Level 126
God Stats
1W - 0L
1,356 SR
Queue Stats
9W - 5L
1,647 Elo+
Party 2
Heimdallr
Heimdallr
Tocci210
Heimdallr
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 35L
1,413 Elo+
Party 2
Xing Tian
Xing Tian
TreyIsKing
Xing Tian
Level 28
God Stats
2W - 0L
1,664 SR
Queue Stats
39W - 22L
1,596 Elo+
Party 2
Cthulhu
Cthulhu
mikerodz123
Cthulhu
Level 157
God Stats
1W - 0L
1,491 SR
Queue Stats
48W - 39L
1,586 Elo+
Party 2
Team Averages
Level 101
1,500 SR
1,563 Elo+

VS

Team Averages
Level 72
1,524 SR
1,441 Elo+
Jormungandr
Jormungandr
AuzyStephens
Jormungandr
Level 81
God Stats
2W - 5L
1,431 SR
Queue Stats
14W - 18L
1,432 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
BloodFeudInfamy
Ah Muzen Cab
Level 46
God Stats
0W - 2L
1,500 SR
Queue Stats
11W - 13L
1,441 Elo+
Party 1
Zeus
Zeus
Polyc0rn
Zeus
Level 94
God Stats
1W - 2L
1,589 SR
Queue Stats
63W - 55L
1,497 Elo+
Party 1
Horus
Horus
Zupanic
Horus
Level 97
God Stats
2W - 3L
1,500 SR
Queue Stats
67W - 65L
1,467 Elo+
Party 1
Agni
Agni
luluguru159
Agni
Level 44
God Stats
3W - 3L
1,599 SR
Queue Stats
46W - 67L
1,371 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Anikaaa
Discordia
19
1 / 0 / 14
12,521
963
18,236
11,596
6,039
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Nemesis
KaoticNeo
Nemesis
19
4 / 2 / 6
12,569
967
15,447
13,977
6,226
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Heimdallr
Tocci210
Heimdallr
19
10 / 1 / 8
13,722
1,056
41,528
14,454
9,055
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Xing Tian
TreyIsKing
Xing Tian
20
4 / 1 / 15
14,684
1,130
17,195
23,897
36,343
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cthulhu
mikerodz123
Cthulhu
19
4 / 1 / 16
13,956
1,074
21,449
20,087
31,084
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Team 1 Tickets

209

VS

Team 2 Tickets

129

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
AuzyStephens
Jormungandr
18
0 / 1 / 4
12,742
980
16,818
28,598
41,444
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Muzen Cab
BloodFeudInfamy
Ah Muzen Cab
17
3 / 6 / 2
12,208
939
17,898
18,827
10,742
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zeus
17
1 / 7 / 2
12,419
955
15,376
18,964
8,047
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Horus
Zupanic
Horus
17
1 / 1 / 4
12,141
934
12,801
30,614
46,065
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

17
0 / 8 / 2
11,759
905
10,310
21,120
10,804
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
19
23
Kills
5
5
Deaths
23
59
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Discordia
Anikaaa
Discordia
1
0
14
8
L
Jormungandr
AuzyStephens
Jormungandr
0
1
4
2
L
Ah Muzen Cab
BloodFeudInfamy
Ah Muzen Cab
3
6
2
0.67
W
Nemesis
KaoticNeo
Nemesis
4
2
6
3.5
L
Zeus
1
7
2
0.29
W
Heimdallr
Tocci210
Heimdallr
10
1
8
14
W
Xing Tian
TreyIsKing
Xing Tian
4
1
15
11.5
L
Horus
Zupanic
Horus
1
1
4
3
L
0
8
2
0.13
W
Cthulhu
mikerodz123
Cthulhu
4
1
16
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

113,855
Damage
73,203
84,011
Taken
118,123
88,747
Mitigated
117,102
27,238
Healing
13,304
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
Anikaaa
Discordia
18,236
1,847
265
5,094
11,596
6,039
0
6,518
5,078
40,909
0
L
Jormungandr
AuzyStephens
Jormungandr
16,818
3,785
0
1,574
28,598
41,444
0
13,823
14,775
36,260
0
L
Ah Muzen Cab
BloodFeudInfamy
Ah Muzen Cab
17,898
7,465
0
2,442
18,827
10,742
0
10,023
8,804
0
32,943
W
Nemesis
KaoticNeo
Nemesis
15,447
5,653
0
1,586
13,977
6,226
0
6,429
6,225
0
35,954
L
Zeus
15,376
2,345
0
88
18,964
8,047
0
8,434
10,530
53,058
0
W
Heimdallr
Tocci210
Heimdallr
41,528
23,542
0
4,179
14,454
9,055
0
6,663
7,791
0
62,711
W
Xing Tian
TreyIsKing
Xing Tian
17,195
1,681
0
5,158
23,897
36,343
0
12,072
10,580
26,814
0
L
Horus
Zupanic
Horus
12,801
4,796
2,640
4,452
30,614
46,065
0
14,483
16,131
0
21,794
L
10,310
1,092
0
2,108
21,120
10,804
0
10,117
11,000
35,410
0
W
Cthulhu
mikerodz123
Cthulhu
21,449
1,386
5,435
5,521
20,087
31,084
0
10,822
9,265
43,699
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,452
Gold Earned
61,269
245
Minions Killed
254
8
Camps Cleared
8
1,334,081
Distance Traveled
1,207,329
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
12,521
963
66
5
1
272,655
0
L
Jormungandr
12,742
980
45
3
0
254,751
0
L
Ah Muzen Cab
12,208
939
29
2
2
194,443
0
W
Nemesis
12,569
967
48
4
5
283,926
0
L
Zeus
12,419
955
99
8
6
239,523
0
W
Heimdallr
13,722
1,056
62
5
2
234,465
2
W
Xing Tian
14,684
1,130
21
2
0
278,673
1
L
Horus
12,141
934
21
2
0
297,536
0
L
Agni
11,759
905
60
5
0
221,076
0
W
Cthulhu
13,956
1,074
48
4
0
264,362
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role