Player Matchup

Rama
Rama
Bossoli
Rama
Level 129
God Stats
1W - 3L
1,772 SR
Queue Stats
88W - 92L
1,514 Elo+
Solo
Freya
Freya
Callit
Freya
Level 38
God Stats
10W - 14L
1,235 SR
Queue Stats
444W - 440L
1,450 Elo+
Solo
King Arthur
King Arthur
ElicioBoi
King Arthur
Level 113
God Stats
2W - 3L
1,475 SR
Queue Stats
331W - 328L
1,507 Elo+
Solo
Ares
Ares
Nilsan
Ares
Level 138
God Stats
2W - 1L
1,558 SR
Queue Stats
57W - 62L
1,541 Elo+
Solo
Achilles
Achilles
SpaceEcho
Achilles
Level 128
God Stats
2W - 1L
1,500 SR
Queue Stats
77W - 84L
1,519 Elo+
Solo
Team Averages
Level 109
1,508 SR
1,506 Elo+

VS

Team Averages
Level 89
1,473 SR
1,446 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thoth
Thoth
Manneo
Thoth
Level 129
God Stats
1W - 4L
1,100 SR
Queue Stats
482W - 507L
1,382 Elo+
Solo
Zhong Kui
Zhong Kui
QQQQ15723766140
Zhong Kui
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 46L
1,434 Elo+
Solo
Ganesha
Ganesha
TanksOP-
Ganesha
Level 29
God Stats
3W - 1L
1,684 SR
Queue Stats
158W - 147L
1,403 Elo+
Solo
Erlang Shen
Erlang Shen
ahmad_ah2020
Erlang Shen
Level 102
God Stats
2W - 0L
1,581 SR
Queue Stats
57W - 51L
1,511 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
Bossoli
Rama
20
6 / 5 / 9
12,678
746
21,367
19,071
7,872
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Freya
Callit
Freya
18
6 / 9 / 7
11,834
696
17,746
26,694
10,689
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

King Arthur
ElicioBoi
King Arthur
20
8 / 5 / 6
12,406
730
15,318
22,497
29,558
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ares
Nilsan
Ares
19
3 / 6 / 10
12,219
719
15,783
25,572
36,494
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Achilles
SpaceEcho
Achilles
17
1 / 7 / 14
11,760
692
6,435
27,542
40,103
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
20
14 / 2 / 15
14,617
860
39,208
14,572
9,426
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Thoth
Manneo
Thoth
15
0 / 8 / 15
10,113
595
9,230
15,085
7,293
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Zhong Kui
QQQQ15723766140
Zhong Kui
19
9 / 5 / 12
12,402
730
16,908
16,048
14,404
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Ganesha
TanksOP-
Ganesha
20
0 / 4 / 27
12,052
709
8,250
23,644
32,180
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Erlang Shen
ahmad_ah2020
Erlang Shen
20
7 / 6 / 19
12,873
757
21,891
26,717
26,084
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
118
24
Kills
30
32
Deaths
25
46
Assists
88
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
 
Kukulkan
14
2
15
10.75
L
Rama
Bossoli
Rama
6
5
9
2.1
L
Freya
Callit
Freya
6
9
7
1.06
L
King Arthur
ElicioBoi
King Arthur
8
5
6
2.2
W
Thoth
Manneo
Thoth
0
8
15
0.94
L
Ares
Nilsan
Ares
3
6
10
1.33
W
Zhong Kui
QQQQ15723766140
Zhong Kui
9
5
12
3
L
Achilles
SpaceEcho
Achilles
1
7
14
1.14
W
Ganesha
TanksOP-
Ganesha
0
4
27
3.38
W
Erlang Shen
ahmad_ah2020
Erlang Shen
7
6
19
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,649
Damage
95,487
121,376
Taken
96,066
124,716
Mitigated
89,387
38,284
Healing
33,246
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
 
Kukulkan
39,208
2,536
1,933
3,579
14,572
9,426
2,793
4,595
9,977
79,602
0
L
Rama
Bossoli
Rama
21,367
12,143
1,668
4,474
19,071
7,872
1,274
14,705
4,366
0
50,306
L
Freya
Callit
Freya
17,746
4,352
2,122
7,300
26,694
10,689
1,180
17,937
8,757
26,507
0
L
King Arthur
ElicioBoi
King Arthur
15,318
1,106
4,218
2,879
22,497
29,558
284
12,993
9,504
703
38,809
W
Thoth
Manneo
Thoth
9,230
1,209
1,238
1,978
15,085
7,293
660
6,609
8,476
20,374
0
L
Ares
Nilsan
Ares
15,783
653
804
4,283
25,572
36,494
491
13,161
12,411
20,168
0
W
Zhong Kui
QQQQ15723766140
Zhong Kui
16,908
2,878
891
3,098
16,048
14,404
1,615
4,750
11,298
28,011
0
L
Achilles
SpaceEcho
Achilles
6,435
1,612
3,796
6,740
27,542
40,103
845
14,800
12,742
117
16,268
W
Ganesha
TanksOP-
Ganesha
8,250
701
4,708
6,919
23,644
32,180
207
7,580
16,064
16,215
0
W
Erlang Shen
ahmad_ah2020
Erlang Shen
21,891
11,897
988
7,914
26,717
26,084
2,223
10,815
15,902
0
34,505

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,897
Gold Earned
62,057
149
Minions Killed
157
0
Camps Cleared
0
1,419,458
Distance Traveled
1,538,374
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
14,617
860
69
4
0
363,512
6
L
Rama
12,678
746
58
3
0
273,641
1
L
Freya
11,834
696
31
2
0
241,574
0
L
King Arthur
12,406
730
39
2
0
301,515
2
W
Thoth
10,113
595
26
2
0
269,786
3
L
Ares
12,219
719
7
0
0
299,770
0
W
Zhong Kui
12,402
730
43
3
0
270,116
0
L
Achilles
11,760
692
14
1
0
302,958
1
W
Ganesha
12,052
709
0
0
0
298,429
0
W
Erlang Shen
12,873
757
19
1
0
336,531
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role