Player Matchup

Kali
Kali
Gold II
 
Kali
Gold II
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Gold IV
AH3ARD0FJOOZ
Ah Muzen Cab
Gold IV
Level 63
God Stats
34W - 21L
1,599 SR
Queue Stats
465W - 488L
1,366 MMR
Solo
Chaac
Chaac
Silver I
PacificBlockade
Chaac
Silver I
Level 102
God Stats
2W - 0L
1,740 SR
Queue Stats
12W - 12L
1,519 MMR
Party 2
Janus
Janus
Gold V
SailingAnt876
Janus
Gold V
Level 121
God Stats
1W - 1L
1,268 SR
Queue Stats
28W - 38L
1,374 MMR
Solo
Ymir
Ymir
Gold V
maticjo
Ymir
Gold V
Level 132
God Stats
53W - 40L
1,552 SR
Queue Stats
287W - 302L
1,209 MMR
Party 2
Team Averages
Gold IV
Gold IV
Average Tier
Level 113
1,532 SR
1,394 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 110
1,611 SR
1,368 MMR
Achilles
Achilles
Bronze III
DivineK1A
Achilles
Bronze III
Level 44
God Stats
5W - 7L
1,597 SR
Queue Stats
11W - 14L
1,353 MMR
Solo
Thoth
Thoth
Silver IV
KaSH_PaTs
Thoth
Silver IV
Level 122
God Stats
1W - 1L
1,521 SR
Queue Stats
9W - 7L
1,376 MMR
Party 3
Thanatos
Thanatos
Gold V
MrGoonSavage
Thanatos
Gold V
Level 156
God Stats
4W - 4L
1,747 SR
Queue Stats
224W - 237L
1,365 MMR
Party 1
Bacchus
Bacchus
Silver II
TheNorthCole187
Bacchus
Silver II
Level 149
God Stats
2W - 4L
1,489 SR
Queue Stats
187W - 193L
1,360 MMR
Party 1
Xbalanque
Xbalanque
Gold IV
kneeedull
Xbalanque
Gold IV
Level 80
God Stats
52W - 30L
1,702 SR
Queue Stats
329W - 316L
1,384 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
 
Kali
19
7 / 0 / 6
13,173
599
14,220
20,890
12,191
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ah Muzen Cab
AH3ARD0FJOOZ
Ah Muzen Cab
20
6 / 1 / 4
13,688
622
17,928
17,393
8,280
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

18
2 / 1 / 2
12,706
578
10,778
18,874
18,373
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Mace

Mace

+10
Physical Power

17
4 / 2 / 4
12,198
554
11,317
14,936
6,215
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ymir
maticjo
Ymir
16
0 / 1 / 7
11,740
534
7,219
17,958
19,602
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bans
AwilixKing ArthurArachneLancelot

VS

Bans
The MorriganLokiNu WaHera
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
DivineK1A
Achilles
17
2 / 1 / 0
10,472
476
13,089
18,582
25,011
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Thoth
KaSH_PaTs
Thoth
16
1 / 5 / 2
9,877
449
8,124
12,383
5,232
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
MrGoonSavage
Thanatos
16
2 / 5 / 1
10,139
461
6,408
20,732
11,424
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
0 / 3 / 2
8,313
378
7,965
17,460
20,075
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Xbalanque
kneeedull
Xbalanque
14
0 / 6 / 1
9,070
412
13,164
20,805
7,111
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
11
19
Kills
5
5
Deaths
20
23
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Kali
 
Kali
7
0
6
10
W
Ah Muzen Cab
AH3ARD0FJOOZ
Ah Muzen Cab
6
1
4
8
L
Achilles
DivineK1A
Achilles
2
1
0
2
L
Thoth
KaSH_PaTs
Thoth
1
5
2
0.4
L
Thanatos
MrGoonSavage
Thanatos
2
5
1
0.5
W
2
1
2
3
W
4
2
4
3
L
0
3
2
0.33
L
Xbalanque
kneeedull
Xbalanque
0
6
1
0.08
W
Ymir
maticjo
Ymir
0
1
7
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,462
Damage
48,750
90,051
Taken
89,962
64,661
Mitigated
68,853
40,603
Healing
28,403
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kali
 
Kali
14,220
7,093
0
12,191
20,890
12,191
1,737
3,703
17,127
0
120,206
W
Ah Muzen Cab
AH3ARD0FJOOZ
Ah Muzen Cab
17,928
10,076
0
6,678
17,393
8,280
4,485
3,385
14,008
0
143,721
L
Achilles
DivineK1A
Achilles
13,089
2,895
0
3,201
18,582
25,011
588
2,198
16,228
0
83,951
L
Thoth
KaSH_PaTs
Thoth
8,124
422
0
500
12,383
5,232
183
6,209
5,824
92,254
0
L
Thanatos
MrGoonSavage
Thanatos
6,408
984
0
16,095
20,732
11,424
0
2,281
18,391
0
100,853
W
10,778
3,047
0
10,689
18,874
18,373
2,088
1,278
17,596
187
96,209
W
11,317
316
38
4,023
14,936
6,215
882
8,488
6,448
84,900
0
L
7,965
1,704
885
3,421
17,460
20,075
0
5,435
11,825
20,736
0
L
Xbalanque
kneeedull
Xbalanque
13,164
5,500
0
4,301
20,805
7,111
0
1,493
19,268
0
79,960
W
Ymir
maticjo
Ymir
7,219
1,796
0
6,984
17,958
19,602
108
3,569
12,781
40,631
2,245

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,505
Gold Earned
47,871
728
Minions Killed
652
0
Camps Cleared
0
2,284,504
Distance Traveled
2,144,138
20
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
13,173
599
151
7
0
491,791
3
W
Ah Muzen Cab
13,688
622
194
9
0
471,293
4
L
Achilles
10,472
476
139
6
0
411,157
4
L
Thoth
9,877
449
156
7
0
432,249
3
L
Thanatos
10,139
461
156
7
0
443,004
8
W
Chaac
12,706
578
190
9
0
449,027
5
W
Janus
12,198
554
149
7
0
444,173
6
L
Bacchus
8,313
378
38
2
0
444,703
5
L
Xbalanque
9,070
412
163
7
0
413,025
2
W
Ymir
11,740
534
44
2
0
428,220
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role