Player Matchup

Cu Chulainn
Cu Chulainn
Dìamónd
Cu Chulainn
Level 103
God Stats
1W - 0L
1,364 SR
Queue Stats
18W - 17L
1,545 Elo+
Party 2
Pele
Pele
Emeraldimension
Pele
Level 28
God Stats
3W - 1L
1,284 SR
Queue Stats
176W - 211L
1,452 Elo+
Party 1
Hades
Hades
Leachism
Hades
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
70W - 74L
1,431 Elo+
Solo
Hachiman
Hachiman
ParanoidOpioid
Hachiman
Level 123
God Stats
2W - 2L
1,430 SR
Queue Stats
185W - 226L
1,452 Elo+
Party 1
King Arthur
King Arthur
elmexicano123-11
King Arthur
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 11L
1,464 Elo+
Party 2
Team Averages
Level 62
1,416 SR
1,469 Elo+

VS

Team Averages
Level 62
1,466 SR
1,510 Elo+
Hercules
Hercules
Acousticles
Hercules
Level 122
God Stats
3W - 4L
1,319 SR
Queue Stats
138W - 140L
1,431 Elo+
Party 3
Medusa
Medusa
Amped-117
Medusa
Level 116
God Stats
0W - 2L
1,296 SR
Queue Stats
212W - 265L
1,404 Elo+
Solo
Cabrakan
Cabrakan
Big Gems J
Cabrakan
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
192W - 242L
1,465 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
JUSTlNS_
Morgan Le Fay
Level 27
God Stats
1W - 2L
1,715 SR
Queue Stats
61W - 76L
1,493 Elo+
Solo
Freya
Freya
SirSpin21
Freya
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 8L
1,755 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Dìamónd
Cu Chulainn
20
5 / 6 / 14
14,248
750
23,502
37,916
39,656
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

20
9 / 10 / 10
13,161
693
23,110
27,971
18,841
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hades
Leachism
Hades
20
4 / 4 / 18
13,221
696
17,534
27,743
47,656
Lono's Mask

Lono's Mask

+250
Health
+200
Mana
+10%
Crowd Control Reduction

Gain 6 GP5 if you have the lowest gold on your team. Gain 5 stacks of <font color='#F44242'>Cowardice. Each stack reduces your damage dealt and healing output by 10%. For each 45 protections from items, remove a stack of <font color='#F44242'>Cowardice. When you remove a stack of <font color='#F44242'>Cowardice gain a stack of <font color='#42F46E'> Bravery. For each stack of <font color='#42F46E'>Bravery, gain +2% Damage Mitigation and provide 4 Physical and Magical Protections to all allied gods within 55 units.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Hachiman
20
10 / 2 / 17
14,776
778
41,168
19,453
11,119
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

King Arthur
elmexicano123-11
King Arthur
19
2 / 3 / 21
11,565
609
8,230
22,807
26,942
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Acousticles
Hercules
19
6 / 7 / 13
12,118
638
21,040
44,934
53,243
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

Medusa
Amped-117
Medusa
19
6 / 4 / 8
12,018
633
13,479
9,241
4,819
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cabrakan
Big Gems J
Cabrakan
18
0 / 10 / 12
11,714
617
5,557
29,203
46,332
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Morgan Le Fay
JUSTlNS_
Morgan Le Fay
20
8 / 3 / 12
14,125
743
42,519
18,487
12,585
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Freya
SirSpin21
Freya
20
4 / 6 / 13
12,425
654
23,751
25,131
14,555
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

110
Kill Participation
82
30
Kills
24
25
Deaths
30
80
Assists
58
Player
Kills
Deaths
Assists
KDA
L
Hercules
Acousticles
Hercules
6
7
13
1.79
L
Medusa
Amped-117
Medusa
6
4
8
2.5
L
Cabrakan
Big Gems J
Cabrakan
0
10
12
0.6
W
Cu Chulainn
Dìamónd
Cu Chulainn
5
6
14
2
W
9
10
10
1.4
L
Morgan Le Fay
JUSTlNS_
Morgan Le Fay
8
3
12
4.67
W
Hades
Leachism
Hades
4
4
18
3.25
W
Hachiman
10
2
17
9.25
L
Freya
SirSpin21
Freya
4
6
13
1.75
W
King Arthur
elmexicano123-11
King Arthur
2
3
21
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

113,544
Damage
106,346
135,890
Taken
126,996
144,214
Mitigated
131,534
53,671
Healing
50,759
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
Acousticles
Hercules
21,040
3,819
930
20,052
44,934
53,243
230
6,033
38,901
76
31,482
L
Medusa
Amped-117
Medusa
13,479
5,760
596
1,362
9,241
4,819
0
1,617
7,624
0
27,922
L
Cabrakan
Big Gems J
Cabrakan
5,557
725
699
3,259
29,203
46,332
459
3,523
25,680
12,531
0
W
Cu Chulainn
Dìamónd
Cu Chulainn
23,502
2,408
2,225
13,086
37,916
39,656
191
19,920
17,166
607
42,618
W
23,110
6,900
1,509
5,821
27,971
18,841
526
12,763
14,495
0
39,042
L
Morgan Le Fay
JUSTlNS_
Morgan Le Fay
42,519
5,486
3,182
9,225
18,487
12,585
737
2,773
15,714
81,845
0
W
Hades
Leachism
Hades
17,534
1,248
6,726
9,379
27,743
47,656
108
11,895
15,344
33,539
0
W
Hachiman
41,168
29,607
2,817
8,188
19,453
11,119
5,328
12,246
6,732
0
75,415
L
Freya
SirSpin21
Freya
23,751
7,039
604
10,850
25,131
14,555
0
4,360
20,771
36,212
0
W
King Arthur
elmexicano123-11
King Arthur
8,230
1,145
1,847
2,073
22,807
26,942
0
13,528
8,762
165
14,721

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,971
Gold Earned
62,400
197
Minions Killed
197
0
Camps Cleared
0
1,699,555
Distance Traveled
1,465,618
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
12,118
638
24
1
0
326,596
0
L
Medusa
12,018
633
31
2
0
242,711
0
L
Cabrakan
11,714
617
12
1
0
233,054
0
W
Cu Chulainn
14,248
750
21
1
0
311,488
1
W
Pele
13,161
693
42
2
0
331,431
0
L
Morgan Le Fay
14,125
743
90
5
0
337,306
5
W
Hades
13,221
696
39
2
0
352,636
3
W
Hachiman
14,776
778
83
4
0
349,514
0
L
Freya
12,425
654
40
2
0
325,951
0
W
King Arthur
11,565
609
12
1
0
354,486
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role