Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Izanami
Izanami
WTcP Crowder
Izanami
Level 8
God Stats
6W - 1L
1,676 SR
Queue Stats
19W - 11L
1,355 Elo+
Party 2
Hel
Hel
WTcP LitRoS
Hel
Level 42
God Stats
8W - 16L
1,386 SR
Queue Stats
131W - 142L
1,439 Elo+
Party 2
Team Averages
Level 52
1,521 SR
1,432 Elo+

VS

Team Averages
Level 96
1,278 SR
1,226 Elo+
Scylla
Scylla
arshiaamirirad
Scylla
Level 58
God Stats
0W - 2L
1,202 SR
Queue Stats
4W - 20L
1,062 Elo+
Party 1
Yu Huang
Yu Huang
dArK_wArLoCk92
Yu Huang
Level 160
God Stats
2W - 4L
1,380 SR
Queue Stats
14W - 17L
1,511 Elo+
Solo
Thanatos
Thanatos
phantom3knight3
Thanatos
Level 69
God Stats
0W - 1L
1,252 SR
Queue Stats
6W - 20L
1,104 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
15
2 / 0 / 9
9,483
729
10,348
17,472
19,756
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Izanami
WTcP Crowder
Izanami
13
3 / 0 / 5
8,762
674
6,932
8,729
4,708
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
6 / 1 / 5
9,552
735
9,696
12,198
6,680
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 4 / 1
7,148
550
5,583
9,157
3,293
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Yu Huang
13
0 / 2 / 1
7,489
576
16,834
9,784
4,213
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Thanatos
12
1 / 5 / 0
7,281
560
6,114
12,232
5,559
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
3
11
Kills
1
1
Deaths
11
19
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
2
0
9
6.5
W
Izanami
WTcP Crowder
Izanami
3
0
5
5.5
W
6
1
5
8.5
L
0
4
1
0.13
L
Yu Huang
0
2
1
0.25
L
Thanatos
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,976
Damage
28,531
38,399
Taken
31,173
31,144
Mitigated
13,065
24,459
Healing
11,227
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
10,348
3,390
3,681
6,482
17,472
19,756
443
8,841
8,631
28,042
0
W
Izanami
WTcP Crowder
Izanami
6,932
3,090
0
400
8,729
4,708
0
7,764
965
0
30,924
W
9,696
688
7,071
6,825
12,198
6,680
700
6,277
5,921
33,198
0
L
5,583
609
381
1,738
9,157
3,293
0
6,278
2,879
17,715
0
L
Yu Huang
16,834
1,630
0
4,005
9,784
4,213
0
6,155
3,629
44,096
0
L
Thanatos
6,114
1,372
319
4,784
12,232
5,559
0
8,232
4,000
0
17,939

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,797
Gold Earned
21,918
151
Minions Killed
123
6
Camps Cleared
6
712,509
Distance Traveled
613,447
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
9,483
729
38
3
1
228,834
2
W
Izanami
8,762
674
50
4
3
225,738
0
W
Hel
9,552
735
63
5
2
257,937
2
L
Scylla
7,148
550
37
3
1
188,230
1
L
Yu Huang
7,489
576
69
5
1
212,720
7
L
Thanatos
7,281
560
17
1
4
212,497
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role