Player Matchup

Ra
Ra
LordKrein
Ra
Level 96
God Stats
1W - 1L
1,709 SR
Queue Stats
10W - 7L
1,632 Elo+
Party 2
Sobek
Sobek
nigel97
Sobek
Level 26
God Stats
0W - 2L
1,515 SR
Queue Stats
9W - 7L
1,589 Elo+
Party 2
Bakasura
Bakasura
spaz107
Bakasura
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 8L
1,703 Elo+
Party 2
Team Averages
Level 83
1,575 SR
1,641 Elo+

VS

Team Averages
Level 46
1,503 SR
1,478 Elo+
Hou Yi
Hou Yi
Icefuego
Hou Yi
Level 69
God Stats
54W - 55L
1,509 SR
Queue Stats
125W - 190L
1,392 Elo+
Party 1
Sobek
Sobek
Nureau
Sobek
Level 12
God Stats
3W - 3L
1,505 SR
Queue Stats
4W - 7L
1,625 Elo+
Party 1
Freya
Freya
PouchLoiterer
Freya
Level 56
God Stats
40W - 53L
1,494 SR
Queue Stats
154W - 233L
1,417 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 7 / 10
11,246
750
18,377
14,527
7,770
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sobek
nigel97
Sobek
14
2 / 4 / 4
9,905
660
5,346
19,691
20,271
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Bakasura
spaz107
Bakasura
16
8 / 9 / 4
11,432
762
21,307
18,514
12,051
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Icefuego
Hou Yi
18
13 / 3 / 6
12,800
853
20,305
18,978
9,246
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sobek
Nureau
Sobek
15
2 / 6 / 13
11,013
734
7,832
24,531
31,121
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

16
5 / 4 / 13
11,164
744
13,026
12,810
6,540
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
52
13
Kills
20
20
Deaths
13
18
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
Icefuego
Hou Yi
13
3
6
5.33
L
3
7
10
1.14
W
Sobek
Nureau
Sobek
2
6
13
1.42
W
5
4
13
2.88
L
Sobek
nigel97
Sobek
2
4
4
1
L
Bakasura
spaz107
Bakasura
8
9
4
1.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,030
Damage
41,163
52,732
Taken
56,319
40,092
Mitigated
46,907
9,096
Healing
16,618
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
Icefuego
Hou Yi
20,305
14,864
0
7,264
18,978
9,246
1,695
9,371
8,195
0
69,272
L
18,377
1,428
2,370
3,311
14,527
7,770
420
6,930
7,597
58,178
0
W
Sobek
Nureau
Sobek
7,832
1,486
0
5,257
24,531
31,121
0
9,318
12,597
21,967
0
W
13,026
4,748
0
4,097
12,810
6,540
1,041
5,625
6,565
38,562
0
L
Sobek
nigel97
Sobek
5,346
384
0
807
19,691
20,271
204
7,348
12,343
17,438
0
L
Bakasura
spaz107
Bakasura
21,307
12,899
0
2,608
18,514
12,051
666
6,834
11,680
0
22,991

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,583
Gold Earned
34,977
133
Minions Killed
171
3
Camps Cleared
7
714,974
Distance Traveled
771,620
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
12,800
853
93
6
5
253,927
2
L
Ra
11,246
750
80
5
2
237,941
2
W
Sobek
11,013
734
23
2
0
259,606
5
W
Freya
11,164
744
55
4
2
258,087
1
L
Sobek
9,905
660
26
2
0
227,982
0
L
Bakasura
11,432
762
27
2
1
249,051
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role