Player Matchup

Nemesis
Nemesis
Diamond III
Aurality
Nemesis
Diamond III
Level 123
God Stats
28W - 20L
1,749 SR
Queue Stats
357W - 333L
2,303 MMR
Party 1
Thoth
Thoth
Diamond III
EdderDM
Thoth
Diamond III
Level 158
God Stats
23W - 29L
1,633 SR
Queue Stats
271W - 263L
2,238 MMR
Solo
Ganesha
Ganesha
Platinum II
Royyal
Ganesha
Platinum II
Level 160
God Stats
3W - 5L
1,423 SR
Queue Stats
145W - 173L
2,052 MMR
Party 2
Izanami
Izanami
Diamond V
Whoa
Izanami
Diamond V
Level 157
God Stats
7W - 4L
1,822 SR
Queue Stats
149W - 144L
2,043 MMR
Party 1
Osiris
Osiris
Diamond IV
ΨFrog
Osiris
Diamond IV
Level 158
God Stats
3W - 4L
1,502 SR
Queue Stats
160W - 150L
2,112 MMR
Party 2
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 151
1,626 SR
2,149 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 112
1,680 SR
2,133 MMR
Susano
Susano
Platinum II
JesusOtaku123
Susano
Platinum II
Level 142
God Stats
7W - 1L
1,735 SR
Queue Stats
40W - 16L
2,235 MMR
Party 3
Tyr
Tyr
Diamond I
LuisFelnando
Tyr
Diamond I
Level 47
God Stats
3W - 2L
1,606 SR
Queue Stats
143W - 118L
2,432 MMR
Party 3
Xbalanque
Xbalanque
Diamond V
Maskking
Xbalanque
Diamond V
Level 128
God Stats
11W - 7L
1,602 SR
Queue Stats
157W - 142L
1,940 MMR
Solo
Ares
Ares
Platinum IV
TanakaJP
Ares
Platinum IV
Level 104
God Stats
2W - 0L
1,883 SR
Queue Stats
21W - 13L
2,006 MMR
Solo
Scylla
Scylla
Diamond IV
zolllie
Scylla
Diamond IV
Level 137
God Stats
36W - 38L
1,573 SR
Queue Stats
283W - 282L
2,052 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Aurality
Nemesis
19
8 / 5 / 5
12,942
518
15,521
26,348
11,781
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Thoth
EdderDM
Thoth
19
4 / 6 / 6
12,430
497
16,326
17,409
6,904
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ganesha
Royyal
Ganesha
15
0 / 9 / 11
10,205
408
9,457
25,787
31,346
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Izanami
Whoa
Izanami
19
1 / 5 / 1
12,401
496
9,692
18,561
7,146
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Osiris
ΨFrog
Osiris
16
2 / 8 / 6
11,098
444
11,209
30,616
33,065
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bans
RavanaCupidLancelotKhepri

VS

Bans
Guan YuCabrakanHadesFreya
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
17 / 0 / 7
17,451
698
31,456
24,426
13,061
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
3 / 5 / 15
14,028
561
18,451
26,161
29,949
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Xbalanque
Maskking
Xbalanque
20
4 / 4 / 7
15,098
604
13,246
20,083
9,787
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Ares
16
2 / 3 / 12
12,572
503
16,132
24,997
28,229
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Scylla
zolllie
Scylla
20
7 / 3 / 8
14,356
574
14,407
15,188
7,323
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
82
15
Kills
33
33
Deaths
15
29
Assists
49
Player
Kills
Deaths
Assists
KDA
L
Nemesis
Aurality
Nemesis
8
5
5
2.1
L
Thoth
EdderDM
Thoth
4
6
6
1.17
W
17
0
7
20.5
W
3
5
15
2.1
W
Xbalanque
Maskking
Xbalanque
4
4
7
1.88
L
Ganesha
Royyal
Ganesha
0
9
11
0.61
W
Ares
2
3
12
2.67
L
Izanami
Whoa
Izanami
1
5
1
0.3
W
Scylla
zolllie
Scylla
7
3
8
3.67
L
Osiris
ΨFrog
Osiris
2
8
6
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,205
Damage
93,692
118,721
Taken
110,855
90,242
Mitigated
88,349
15,991
Healing
41,843
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
Aurality
Nemesis
15,521
7,044
0
2,005
26,348
11,781
78
7,342
19,006
0
98,972
L
Thoth
EdderDM
Thoth
16,326
111
0
499
17,409
6,904
0
3,362
14,047
98,339
0
W
31,456
8,487
0
12,676
24,426
13,061
1,339
1,225
23,201
0
188,829
W
18,451
2,278
0
11,474
26,161
29,949
39
6,946
19,215
130
92,081
W
Xbalanque
Maskking
Xbalanque
13,246
6,125
0
6,618
20,083
9,787
8,286
6,208
13,875
100
156,973
L
Ganesha
Royyal
Ganesha
9,457
1,184
0
2,537
25,787
31,346
0
9,603
16,184
35,394
501
W
Ares
16,132
524
0
7,766
24,997
28,229
224
8,000
16,997
36,752
2,580
L
Izanami
Whoa
Izanami
9,692
4,978
0
3,908
18,561
7,146
146
3,265
15,296
0
133,213
W
Scylla
zolllie
Scylla
14,407
1,745
0
3,309
15,188
7,323
2,538
5,377
9,811
130,800
0
L
Osiris
ΨFrog
Osiris
11,209
5,137
0
7,042
30,616
33,065
768
6,926
23,690
0
83,332

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,076
Gold Earned
73,505
678
Minions Killed
760
0
Camps Cleared
0
2,324,300
Distance Traveled
2,557,520
34
Wards Purchased
41
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
12,942
518
110
4
0
555,568
3
L
Thoth
12,430
497
177
7
0
470,472
10
W
Susano
17,451
698
214
9
0
589,059
9
W
Tyr
14,028
561
130
5
0
536,243
8
W
Xbalanque
15,098
604
218
9
0
425,040
10
L
Ganesha
10,205
408
3
0
0
441,225
9
W
Ares
12,572
503
20
1
0
519,246
8
L
Izanami
12,401
496
255
10
0
419,851
10
W
Scylla
14,356
574
178
7
0
487,932
6
L
Osiris
11,098
444
133
5
0
437,184
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role