Player Matchup

Atlas
Atlas
KapuaKapua
Atlas
Level 120
God Stats
82W - 48L
1,648 SR
Queue Stats
293W - 227L
1,564 Elo+
Party 1
Janus
Janus
Rbn-Marjak
Janus
Level 124
God Stats
19W - 23L
1,503 SR
Queue Stats
301W - 304L
1,453 Elo+
Party 1
Danzaburou
Danzaburou
SoberDruid
Danzaburou
Level 88
God Stats
24W - 9L
1,609 SR
Queue Stats
140W - 129L
1,480 Elo+
Party 1
Team Averages
Level 111
1,587 SR
1,499 Elo+

VS

Team Averages
Level 123
1,376 SR
1,425 Elo+
Hel
Hel
 
Hel
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fafnir
Fafnir
Couta desu
Fafnir
Level 155
God Stats
5W - 5L
1,453 SR
Queue Stats
157W - 162L
1,581 Elo+
Solo
Artemis
Artemis
Spanktank112033
Artemis
Level 88
God Stats
1W - 4L
1,174 SR
Queue Stats
11W - 23L
1,194 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
11
0 / 0 / 5
7,263
726
3,493
5,953
4,770
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Janus
12
4 / 0 / 1
7,602
760
11,782
4,197
1,851
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Danzaburou
SoberDruid
Danzaburou
10
1 / 0 / 4
6,618
662
4,609
5,053
2,467
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
10
0 / 2 / 0
6,131
613
6,387
10,552
4,669
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Fafnir
Couta desu
Fafnir
8
0 / 1 / 0
6,115
612
2,386
7,691
6,308
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

10
0 / 2 / 0
5,845
585
4,062
8,582
3,900
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
0
5
Kills
0
0
Deaths
5
10
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Hel
 
Hel
0
2
0
0
L
Fafnir
Couta desu
Fafnir
0
1
0
0
W
Atlas
0
0
5
2.5
W
Janus
4
0
1
4.5
W
Danzaburou
SoberDruid
Danzaburou
1
0
4
3
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,884
Damage
12,835
15,203
Taken
26,825
9,088
Mitigated
14,877
5,230
Healing
11,107
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
 
Hel
6,387
182
3,041
5,898
10,552
4,669
0
5,984
4,568
24,817
0
L
Fafnir
Couta desu
Fafnir
2,386
421
0
2,168
7,691
6,308
0
4,311
3,380
6,760
0
W
Atlas
3,493
1,726
0
2,794
5,953
4,770
0
3,251
2,702
13,033
0
W
Janus
11,782
1,338
0
1,625
4,197
1,851
292
2,764
1,433
38,045
0
W
Danzaburou
SoberDruid
Danzaburou
4,609
3,341
0
811
5,053
2,467
549
2,976
2,077
0
15,605
L
4,062
1,004
0
0
8,582
3,900
0
5,503
3,079
0
18,233

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,483
Gold Earned
18,091
117
Minions Killed
90
5
Camps Cleared
4
517,934
Distance Traveled
451,013
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
6,131
613
46
5
2
182,492
3
L
Fafnir
6,115
612
9
1
1
110,068
1
W
Atlas
7,263
726
13
1
3
183,099
4
W
Janus
7,602
760
84
8
0
170,172
2
W
Danzaburou
6,618
662
20
2
2
164,663
3
L
Artemis
5,845
585
35
4
1
158,453
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role