Player Matchup

Awilix
Awilix
Platinum III
SpeedDemonTokyo
Awilix
Platinum III
Level 154
God Stats
159W - 148L
1,568 SR
Queue Stats
684W - 739L
1,511 MMR
Party 1
Xing Tian
Xing Tian
Platinum I
VinnyLV87
Xing Tian
Platinum I
Level 155
God Stats
16W - 9L
1,771 SR
Queue Stats
578W - 623L
1,833 MMR
Party 1
Vulcan
Vulcan
Bronze III
VulcanNeedsNerf
Vulcan
Bronze III
Level 72
God Stats
6W - 1L
1,847 SR
Queue Stats
13W - 1L
1,600 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 127
1,729 SR
1,648 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 68
1,459 SR
1,630 MMR
Discordia
Discordia
Platinum I
OogalyBooga
Discordia
Platinum I
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 23L
1,778 MMR
Party 2
Ymir
Ymir
Gold III
Qinxins
Ymir
Gold III
Level 112
God Stats
3W - 4L
1,371 SR
Queue Stats
204W - 220L
1,540 MMR
Solo
Mulan
Mulan
Gold V
YouGotFlatlined
Mulan
Gold V
Level 42
God Stats
1W - 6L
1,506 SR
Queue Stats
13W - 18L
1,572 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 3 / 10
11,654
777
10,867
14,923
7,786
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Xing Tian
VinnyLV87
Xing Tian
16
2 / 3 / 12
11,643
776
9,686
25,565
33,016
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

17
9 / 2 / 6
12,243
816
30,212
11,293
6,155
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Bans
AchillesAtlasNoxBaba YagaAh Muzen Cab

VS

Bans
AresKuzenboHou YiShivaChiron
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
OogalyBooga
Discordia
17
6 / 4 / 2
12,038
803
20,782
10,383
4,620
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Ymir
Qinxins
Ymir
14
0 / 6 / 5
9,960
664
5,360
24,578
25,160
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

13
2 / 7 / 4
9,899
660
10,088
21,314
18,636
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
19
17
Kills
8
8
Deaths
17
28
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Discordia
OogalyBooga
Discordia
6
4
2
1.75
L
Ymir
Qinxins
Ymir
0
6
5
0.42
W
6
3
10
3.67
W
Xing Tian
VinnyLV87
Xing Tian
2
3
12
2.67
W
9
2
6
6
L
2
7
4
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,765
Damage
36,230
51,781
Taken
56,275
46,957
Mitigated
48,416
6,508
Healing
5,945
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
OogalyBooga
Discordia
20,782
1,057
0
750
10,383
4,620
0
6,703
3,680
74,105
0
L
Ymir
Qinxins
Ymir
5,360
921
0
2,911
24,578
25,160
0
17,678
6,900
24,532
0
W
10,867
3,500
0
914
14,923
7,786
736
9,951
4,774
0
33,864
W
Xing Tian
VinnyLV87
Xing Tian
9,686
1,118
0
5,234
25,565
33,016
302
9,419
15,456
21,818
0
W
30,212
11,636
0
360
11,293
6,155
1,652
7,157
4,002
74,123
0
L
10,088
1,289
135
2,149
21,314
18,636
0
16,091
5,223
0
14,341

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,540
Gold Earned
31,897
177
Minions Killed
189
8
Camps Cleared
6
940,583
Distance Traveled
798,573
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
12,038
803
138
9
4
264,273
4
L
Ymir
9,960
664
37
2
2
269,840
1
W
Awilix
11,654
777
40
3
4
317,354
2
W
Xing Tian
11,643
776
20
1
0
302,987
4
W
Vulcan
12,243
816
117
8
4
320,242
2
L
Mulan
9,899
660
14
1
0
264,460
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role