Player Matchup

Vulcan
Vulcan
 
Vulcan
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
StanDarsh1
Ah Muzen Cab
Level 50
God Stats
3W - 0L
1,855 SR
Queue Stats
102W - 24L
1,861 Elo+
Party 1
Ra
Ra
StaySenpal
Ra
Level 122
God Stats
1W - 8L
1,211 SR
Queue Stats
324W - 313L
1,567 Elo+
Party 1
Shiva
Shiva
TheNordicMain
Shiva
Level 160
God Stats
4W - 5L
1,446 SR
Queue Stats
309W - 279L
1,591 Elo+
Party 1
Ne Zha
Ne Zha
Äxinyx
Ne Zha
Level 65
God Stats
3W - 1L
1,500 SR
Queue Stats
112W - 31L
1,855 Elo+
Party 1
Team Averages
Level 111
1,502 SR
1,675 Elo+

VS

Team Averages
Level 124
1,769 SR
1,658 Elo+
Horus
Horus
Chiconator12
Horus
Level 154
God Stats
0W - 3L
1,762 SR
Queue Stats
331W - 301L
1,689 Elo+
Solo
Hou Yi
Hou Yi
Lüda
Hou Yi
Level 105
God Stats
16W - 9L
1,809 SR
Queue Stats
158W - 117L
1,703 Elo+
Party 2
Fenrir
Fenrir
NotAudreyHepburn
Fenrir
Level 160
God Stats
11W - 15L
1,591 SR
Queue Stats
1,027W - 1,036L
1,592 Elo+
Solo
Anubis
Anubis
robotabo
Anubis
Level 135
God Stats
3W - 6L
1,948 SR
Queue Stats
399W - 360L
1,566 Elo+
Solo
Shiva
Shiva
vervvxkekw
Shiva
Level 66
God Stats
0W - 1L
1,736 SR
Queue Stats
163W - 82L
1,736 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
5
0 / 1 / 1
3,085
617
2,002
2,192
549
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Muzen Cab
StanDarsh1
Ah Muzen Cab
6
1 / 0 / 0
3,657
731
1,941
1,853
365
Morningstar

Morningstar

+7
Physical Power
+50
Mana

6
2 / 0 / 0
3,544
709
1,122
2,640
680
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

5
0 / 1 / 2
3,324
665
2,200
3,458
1,324
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ne Zha
Äxinyx
Ne Zha
7
1 / 1 / 0
3,550
710
1,004
3,778
1,151
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 1 / 0
2,979
596
927
4,051
1,492
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Hou Yi
Lüda
Hou Yi
2
0 / 0 / 0
2,527
505
559
1,165
195
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

5
0 / 1 / 1
3,268
654
1,248
4,605
1,687
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anubis
robotabo
Anubis
5
1 / 1 / 0
3,373
675
1,691
2,379
1,100
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shiva
6
1 / 1 / 1
3,760
752
1,793
3,499
1,477
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
4
4
Kills
2
3
Deaths
4
3
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Vulcan
 
Vulcan
0
1
1
0.5
L
0
1
0
0
L
Hou Yi
Lüda
Hou Yi
0
0
0
0
L
0
1
1
0.5
W
Ah Muzen Cab
StanDarsh1
Ah Muzen Cab
1
0
0
1
W
2
0
0
2
W
0
1
2
1
L
Anubis
robotabo
Anubis
1
1
0
1
L
Shiva
1
1
1
1.5
W
Ne Zha
Äxinyx
Ne Zha
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,269
Damage
6,218
13,921
Taken
15,699
4,069
Mitigated
5,951
4,574
Healing
7,759
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
 
Vulcan
2,002
919
0
500
2,192
549
0
813
1,379
11,977
0
L
927
489
0
1,197
4,051
1,492
0
0
4,051
0
8,240
L
Hou Yi
Lüda
Hou Yi
559
279
0
608
1,165
195
0
0
1,165
0
4,662
L
1,248
151
0
2,820
4,605
1,687
0
1,840
2,765
0
13,626
W
Ah Muzen Cab
StanDarsh1
Ah Muzen Cab
1,941
752
0
777
1,853
365
0
0
1,853
0
21,770
W
1,122
106
70
470
2,640
680
0
332
2,308
14,251
0
W
2,200
850
117
1,029
3,458
1,324
0
546
2,873
0
9,786
L
Anubis
robotabo
Anubis
1,691
258
0
1,194
2,379
1,100
0
1,284
1,095
17,413
0
L
Shiva
1,793
782
0
1,940
3,499
1,477
0
0
3,499
0
16,029
W
Ne Zha
Äxinyx
Ne Zha
1,004
318
0
1,611
3,778
1,151
0
0
3,612
0
16,721

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,160
Gold Earned
15,907
136
Minions Killed
127
0
Camps Cleared
0
520,212
Distance Traveled
419,854
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
3,085
617
19
4
0
105,500
2
L
Horus
2,979
596
16
3
0
96,552
1
L
Hou Yi
2,527
505
6
1
0
36,222
0
L
Fenrir
3,268
654
36
7
0
99,879
0
W
Ah Muzen Cab
3,657
731
35
7
0
98,643
0
W
Ra
3,544
709
33
7
0
104,629
2
W
Shiva
3,324
665
20
4
0
96,772
0
L
Anubis
3,373
675
35
7
0
82,836
1
L
Shiva
3,760
752
34
7
0
104,365
1
W
Ne Zha
3,550
710
29
6
0
114,668
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role