Player Matchup

Ne Zha
Ne Zha
Alekandros
Ne Zha
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 22L
1,486 Elo+
Party 2
Nike
Nike
PAIN Gordo
Nike
Level 29
God Stats
22W - 13L
1,564 SR
Queue Stats
52W - 36L
1,509 Elo+
Party 2
Sylvanus
Sylvanus
PAIN ORCO
Sylvanus
Level 137
God Stats
21W - 15L
1,618 SR
Queue Stats
106W - 76L
1,565 Elo+
Party 2
Chiron
Chiron
PAINUMPA
Chiron
Level 159
God Stats
6W - 3L
1,620 SR
Queue Stats
162W - 134L
1,589 Elo+
Party 2
Ra
Ra
laloteno94
Ra
Level 130
God Stats
4W - 1L
1,801 SR
Queue Stats
44W - 45L
1,505 Elo+
Party 2
Team Averages
Level 117
1,621 SR
1,531 Elo+

VS

Team Averages
Level 81
1,450 SR
1,447 Elo+
Geb
Geb
BearerOfIon2814
Geb
Level 122
God Stats
20W - 14L
1,583 SR
Queue Stats
185W - 225L
1,412 Elo+
Party 1
Hera
Hera
GooseBear
Hera
Level 91
God Stats
9W - 6L
1,495 SR
Queue Stats
202W - 238L
1,448 Elo+
Party 1
Nemesis
Nemesis
Olivertho
Nemesis
Level 47
God Stats
2W - 5L
1,343 SR
Queue Stats
72W - 113L
1,449 Elo+
Solo
Skadi
Skadi
Ur_dRuNkStePmOm
Skadi
Level 43
God Stats
9W - 6L
1,655 SR
Queue Stats
43W - 35L
1,502 Elo+
Party 1
Jormungandr
Jormungandr
idgafTHOR
Jormungandr
Level 104
God Stats
0W - 4L
1,173 SR
Queue Stats
217W - 218L
1,423 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Alekandros
Ne Zha
7
1 / 5 / 1
5,349
411
2,316
12,035
4,494
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

11
0 / 3 / 0
5,747
442
2,394
10,876
4,738
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Sylvanus
PAIN ORCO
Sylvanus
10
2 / 0 / 5
7,025
540
5,377
8,131
7,908
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chiron
PAINUMPA
Chiron
12
5 / 0 / 2
7,076
544
10,409
9,053
3,759
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

12
1 / 2 / 2
6,986
537
3,545
6,976
3,033
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 3 / 1
5,769
444
3,594
11,280
5,346
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Earring

Mystical Earring

+15
Mp 5

Hera
11
1 / 1 / 2
6,543
503
4,585
6,241
2,484
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Nemesis
Olivertho
Nemesis
12
2 / 2 / 3
6,949
535
2,765
8,996
2,816
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

9
1 / 3 / 1
5,674
436
5,617
7,759
1,671
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Jormungandr
idgafTHOR
Jormungandr
13
4 / 0 / 0
8,049
619
8,064
5,670
3,375
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
15
9
Kills
8
10
Deaths
9
10
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
Alekandros
Ne Zha
1
5
1
0.3
L
0
3
1
0.17
L
Hera
1
1
2
2
L
Nemesis
Olivertho
Nemesis
2
2
3
1.75
W
0
3
0
0
W
Sylvanus
PAIN ORCO
Sylvanus
2
0
5
4.5
W
Chiron
PAINUMPA
Chiron
5
0
2
6
L
1
3
1
0.5
L
Jormungandr
idgafTHOR
Jormungandr
4
0
0
4
W
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,041
Damage
24,625
47,071
Taken
39,946
23,932
Mitigated
15,692
15,223
Healing
8,922
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
Alekandros
Ne Zha
2,316
676
0
2,300
12,035
4,494
0
1,783
10,252
0
21,230
L
3,594
280
432
3,319
11,280
5,346
0
2,215
9,065
18,840
0
L
Hera
4,585
1,529
0
2,453
6,241
2,484
484
3,251
2,990
46,352
0
L
Nemesis
Olivertho
Nemesis
2,765
697
0
988
8,996
2,816
0
720
8,276
0
51,248
W
2,394
125
0
2,452
10,876
4,738
0
7,289
3,587
0
36,675
W
Sylvanus
PAIN ORCO
Sylvanus
5,377
1,068
1,284
3,456
8,131
7,908
279
1,847
6,284
22,923
5,208
W
Chiron
PAINUMPA
Chiron
10,409
5,336
470
3,049
9,053
3,759
692
2,413
6,640
0
62,041
L
5,617
2,131
313
426
7,759
1,671
0
2,059
5,700
0
34,550
L
Jormungandr
idgafTHOR
Jormungandr
8,064
4,034
0
991
5,670
3,375
0
0
5,670
58,760
0
W
3,545
636
249
1,963
6,976
3,033
0
2,911
4,065
61,103
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,183
Gold Earned
32,984
312
Minions Killed
368
0
Camps Cleared
0
1,164,221
Distance Traveled
1,252,005
12
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
5,349
411
19
1
0
215,151
0
L
Geb
5,769
444
26
2
0
261,873
6
L
Hera
6,543
503
77
6
0
223,544
5
L
Nemesis
6,949
535
104
8
0
299,770
6
W
Nike
5,747
442
48
4
0
230,261
2
W
Sylvanus
7,025
540
38
3
0
234,454
0
W
Chiron
7,076
544
95
7
0
232,065
4
L
Skadi
5,674
436
57
4
0
237,318
3
L
Jormungandr
8,049
619
104
8
0
229,500
3
W
Ra
6,986
537
112
9
0
252,290
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role