Player Matchup

Hun Batz
Hun Batz
HAEADGAMEBOY
Hun Batz
Level 109
God Stats
1W - 1L
1,210 SR
Queue Stats
95W - 106L
1,557 Elo+
Party 1
Shiva
Shiva
NonvariableTrash
Shiva
Level 29
God Stats
2W - 1L
1,225 SR
Queue Stats
56W - 38L
1,602 Elo+
Party 1
Poseidon
Poseidon
victorcruz2
Poseidon
Level 89
God Stats
1W - 0L
1,627 SR
Queue Stats
14W - 23L
1,336 Elo+
Party 1
Team Averages
Level 76
1,354 SR
1,498 Elo+

VS

Team Averages
Level 86
1,573 SR
1,566 Elo+
Lancelot
Lancelot
Mildbill56
Lancelot
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
257W - 196L
1,564 Elo+
Party 2
Rama
Rama
alexstarkss
Rama
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 31L
1,581 Elo+
Solo
Thoth
Thoth
oozmak
Thoth
Level 21
God Stats
1W - 1L
1,719 SR
Queue Stats
5W - 4L
1,553 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
HAEADGAMEBOY
Hun Batz
16
6 / 6 / 10
10,982
732
16,186
19,104
7,688
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

18
11 / 0 / 9
12,476
832
15,446
19,987
21,207
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Poseidon
victorcruz2
Poseidon
17
5 / 4 / 14
11,549
770
8,423
11,679
4,301
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Mildbill56
Lancelot
13
0 / 9 / 6
9,363
624
4,188
17,865
12,181
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

13
1 / 6 / 6
9,746
650
11,808
13,645
6,201
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Thoth
oozmak
Thoth
16
9 / 7 / 1
11,565
771
24,645
14,229
5,397
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
23
22
Kills
10
10
Deaths
22
33
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
HAEADGAMEBOY
Hun Batz
6
6
10
1.83
L
Lancelot
Mildbill56
Lancelot
0
9
6
0.33
W
11
0
9
15.5
L
1
6
6
0.67
L
Thoth
oozmak
Thoth
9
7
1
1.36
W
Poseidon
victorcruz2
Poseidon
5
4
14
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,055
Damage
40,641
50,770
Taken
45,739
33,196
Mitigated
23,779
12,116
Healing
3,347
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
HAEADGAMEBOY
Hun Batz
16,186
4,355
0
3,442
19,104
7,688
0
8,948
10,156
0
43,829
L
Lancelot
Mildbill56
Lancelot
4,188
1,004
0
1,525
17,865
12,181
0
3,059
14,806
0
21,416
W
15,446
2,987
1,399
4,937
19,987
21,207
0
8,845
11,142
275
39,462
L
11,808
7,222
0
659
13,645
6,201
0
3,833
9,812
0
28,369
L
Thoth
oozmak
Thoth
24,645
396
0
1,163
14,229
5,397
632
1,954
12,275
57,466
0
W
Poseidon
victorcruz2
Poseidon
8,423
609
971
1,367
11,679
4,301
878
7,403
4,276
40,737
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,007
Gold Earned
30,674
171
Minions Killed
155
9
Camps Cleared
5
859,601
Distance Traveled
710,004
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
10,982
732
47
3
5
261,695
0
L
Lancelot
9,363
624
39
3
1
261,323
2
W
Shiva
12,476
832
77
5
3
323,112
2
L
Rama
9,746
650
37
2
2
194,769
4
L
Thoth
11,565
771
79
5
2
253,912
2
W
Poseidon
11,549
770
47
3
1
274,794
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role