Player Matchup

Raijin
Raijin
BloodLink
Raijin
Level 28
God Stats
0W - 1L
1,291 SR
Queue Stats
14W - 10L
1,595 Elo+
Party 1
Horus
Horus
ChocoLitThundahh
Horus
Level 145
God Stats
31W - 32L
1,521 SR
Queue Stats
198W - 180L
1,545 Elo+
Party 1
Charybdis
Charybdis
SergeantAnt
Charybdis
Level 148
God Stats
5W - 5L
1,336 SR
Queue Stats
213W - 192L
1,541 Elo+
Party 1
Ares
Ares
TheScaryGhost
Ares
Level 148
God Stats
0W - 1L
1,875 SR
Queue Stats
178W - 148L
1,604 Elo+
Party 1
Kukulkan
Kukulkan
TiJoeJoe
Kukulkan
Level 93
God Stats
10W - 13L
1,495 SR
Queue Stats
227W - 187L
1,550 Elo+
Party 1
Team Averages
Level 112
1,503 SR
1,567 Elo+

VS

Team Averages
Level 119
1,744 SR
1,686 Elo+
He Bo
He Bo
EgoWaffle
He Bo
Level 129
God Stats
1W - 0L
1,578 SR
Queue Stats
122W - 58L
1,694 Elo+
Party 2
Nemesis
Nemesis
JonathanKirk
Nemesis
Level 34
God Stats
5W - 0L
1,808 SR
Queue Stats
91W - 33L
1,659 Elo+
Party 2
Poseidon
Poseidon
KrunchyBacon
Poseidon
Level 151
God Stats
11W - 4L
1,744 SR
Queue Stats
146W - 60L
1,754 Elo+
Party 2
Ishtar
Ishtar
Masonfire
Ishtar
Level 125
God Stats
12W - 7L
1,697 SR
Queue Stats
154W - 63L
1,711 Elo+
Party 2
Ymir
Ymir
TAkkTikkA
Ymir
Level 156
God Stats
9W - 2L
1,896 SR
Queue Stats
247W - 184L
1,610 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
BloodLink
Raijin
14
1 / 2 / 1
7,941
467
3,209
10,582
7,347
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

12
1 / 4 / 8
8,222
484
10,140
17,880
15,822
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Charybdis
SergeantAnt
Charybdis
15
4 / 4 / 1
9,264
545
11,213
14,485
6,286
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

13
6 / 4 / 2
8,369
492
11,027
20,651
18,452
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kukulkan
TiJoeJoe
Kukulkan
14
1 / 3 / 4
8,443
497
9,637
8,910
4,565
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
EgoWaffle
He Bo
16
6 / 1 / 3
10,021
589
10,941
10,318
4,932
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Nemesis
JonathanKirk
Nemesis
14
0 / 4 / 6
8,609
506
5,546
15,205
6,817
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Poseidon
KrunchyBacon
Poseidon
17
8 / 1 / 5
10,556
621
21,680
6,484
2,812
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ishtar
Masonfire
Ishtar
16
3 / 4 / 4
9,787
576
13,427
14,991
5,275
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ymir
12
0 / 3 / 8
7,772
457
3,589
17,733
12,541
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
43
13
Kills
17
17
Deaths
13
16
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Raijin
BloodLink
Raijin
1
2
1
0.75
L
1
4
8
1.25
W
He Bo
EgoWaffle
He Bo
6
1
3
7.5
W
Nemesis
JonathanKirk
Nemesis
0
4
6
0.75
W
Poseidon
KrunchyBacon
Poseidon
8
1
5
10.5
W
Ishtar
Masonfire
Ishtar
3
4
4
1.25
L
Charybdis
SergeantAnt
Charybdis
4
4
1
1.13
W
Ymir
0
3
8
1.33
L
6
4
2
1.75
L
Kukulkan
TiJoeJoe
Kukulkan
1
3
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,226
Damage
55,183
72,508
Taken
64,731
52,472
Mitigated
32,377
18,363
Healing
15,557
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
BloodLink
Raijin
3,209
239
0
460
10,582
7,347
0
7,583
2,999
44,920
0
L
10,140
3,924
3,246
6,021
17,880
15,822
0
9,950
7,930
0
27,377
W
He Bo
EgoWaffle
He Bo
10,941
652
0
3,917
10,318
4,932
180
5,536
4,688
62,475
0
W
Nemesis
JonathanKirk
Nemesis
5,546
1,971
0
1,753
15,205
6,817
0
7,330
7,707
0
79,309
W
Poseidon
KrunchyBacon
Poseidon
21,680
4,442
0
1,884
6,484
2,812
446
2,811
3,631
99,723
0
W
Ishtar
Masonfire
Ishtar
13,427
8,718
0
3,727
14,991
5,275
1,247
1,531
13,436
0
87,487
L
Charybdis
SergeantAnt
Charybdis
11,213
5,903
0
5,003
14,485
6,286
1,657
2,536
11,949
0
81,968
W
Ymir
3,589
401
0
4,276
17,733
12,541
0
6,321
10,958
12,014
0
L
11,027
764
0
3,008
20,651
18,452
0
10,146
10,314
51,216
0
L
Kukulkan
TiJoeJoe
Kukulkan
9,637
836
0
625
8,910
4,565
0
5,995
2,915
67,625
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,239
Gold Earned
46,745
485
Minions Killed
574
0
Camps Cleared
0
1,610,642
Distance Traveled
1,730,295
26
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
7,941
467
95
6
0
279,380
9
L
Horus
8,222
484
31
2
0
359,492
1
W
He Bo
10,021
589
113
7
0
325,719
2
W
Nemesis
8,609
506
121
7
0
381,970
2
W
Poseidon
10,556
621
156
9
0
367,317
5
W
Ishtar
9,787
576
163
10
0
308,008
0
L
Charybdis
9,264
545
127
7
0
276,898
5
W
Ymir
7,772
457
21
1
0
347,281
9
L
Ares
8,369
492
71
4
0
358,067
6
L
Kukulkan
8,443
497
161
9
0
336,805
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role