Player Matchup

Erlang Shen
Erlang Shen
GodlyBlitz1
Erlang Shen
Level 22
God Stats
6W - 2L
1,779 SR
Queue Stats
16W - 7L
1,387 Elo+
Party 1
Merlin
Merlin
Skurgé
Merlin
Level 102
God Stats
4W - 6L
1,550 SR
Queue Stats
24W - 20L
1,616 Elo+
Party 1
Horus
Horus
Zzoldyck
Horus
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
62W - 44L
1,534 Elo+
Party 1
Team Averages
Level 81
1,609 SR
1,512 Elo+

VS

Team Averages
Level 37
1,488 SR
1,559 Elo+
Danzaburou
Danzaburou
ButterPeen
Danzaburou
Level 20
God Stats
2W - 1L
1,367 SR
Queue Stats
3W - 2L
1,660 Elo+
Party 2
Amaterasu
Amaterasu
GayHippo39
Amaterasu
Level 57
God Stats
1W - 0L
1,661 SR
Queue Stats
50W - 80L
1,387 Elo+
Solo
Yu Huang
Yu Huang
HeHasDoneItAgain
Yu Huang
Level 35
God Stats
1W - 3L
1,436 SR
Queue Stats
11W - 10L
1,628 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
GodlyBlitz1
Erlang Shen
13
2 / 4 / 7
9,153
610
7,790
21,014
17,256
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Merlin
Skurgé
Merlin
14
4 / 7 / 4
10,081
672
17,420
13,828
5,662
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Horus
Zzoldyck
Horus
14
5 / 5 / 5
10,244
683
16,133
22,619
18,856
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
ButterPeen
Danzaburou
13
3 / 8 / 5
10,360
691
12,548
17,865
7,622
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Amaterasu
GayHippo39
Amaterasu
16
1 / 2 / 15
11,387
759
8,053
24,017
26,249
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

18
12 / 1 / 4
12,700
847
28,293
9,971
4,460
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
40
11
Kills
16
16
Deaths
11
16
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
ButterPeen
Danzaburou
3
8
5
0.69
W
Amaterasu
GayHippo39
Amaterasu
1
2
15
4.25
L
Erlang Shen
GodlyBlitz1
Erlang Shen
2
4
7
1.38
W
12
1
4
14
L
Merlin
Skurgé
Merlin
4
7
4
0.86
L
Horus
Zzoldyck
Horus
5
5
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,343
Damage
48,894
57,461
Taken
51,853
41,774
Mitigated
38,331
11,842
Healing
15,383
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
ButterPeen
Danzaburou
12,548
7,296
0
3,459
17,865
7,622
998
6,303
10,744
0
30,254
W
Amaterasu
GayHippo39
Amaterasu
8,053
3,057
2,939
8,395
24,017
26,249
35
8,057
14,865
0
21,845
L
Erlang Shen
GodlyBlitz1
Erlang Shen
7,790
3,637
0
3,231
21,014
17,256
170
11,543
9,471
0
19,008
W
28,293
3,333
0
590
9,971
4,460
838
2,782
6,811
71,306
0
L
Merlin
Skurgé
Merlin
17,420
1,356
0
549
13,828
5,662
134
7,410
6,418
45,250
0
L
Horus
Zzoldyck
Horus
16,133
9,529
2,376
5,686
22,619
18,856
257
9,590
13,029
169
29,880

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,478
Gold Earned
34,447
131
Minions Killed
140
8
Camps Cleared
5
771,981
Distance Traveled
787,073
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
10,360
691
35
2
0
233,576
0
W
Amaterasu
11,387
759
13
1
0
277,593
5
L
Erlang Shen
9,153
610
25
2
2
283,194
3
W
Yu Huang
12,700
847
92
6
5
275,904
3
L
Merlin
10,081
672
82
5
5
229,365
5
L
Horus
10,244
683
24
2
1
259,422
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role