Player Matchup

Rama
Rama
AlarKahn
Rama
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
53W - 65L
1,438 Elo+
Solo
Hades
Hades
Kidtalisman
Hades
Level 66
God Stats
22W - 29L
1,426 SR
Queue Stats
46W - 86L
1,308 Elo+
Party 2
Achilles
Achilles
RevKill6
Achilles
Level 107
God Stats
3W - 6L
1,500 SR
Queue Stats
124W - 190L
1,326 Elo+
Party 2
Team Averages
Level 91
1,475 SR
1,358 Elo+

VS

Team Averages
Level 104
1,490 SR
1,351 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kali
Kali
JEFFLACLAIR
Kali
Level 82
God Stats
17W - 27L
1,286 SR
Queue Stats
40W - 64L
1,184 Elo+
Solo
Guan Yu
Guan Yu
xxCANIMANxx
Guan Yu
Level 106
God Stats
12W - 9L
1,684 SR
Queue Stats
278W - 391L
1,369 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
16
6 / 1 / 4
10,437
696
16,218
12,841
4,347
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
5 / 1 / 6
10,386
692
13,364
11,425
5,053
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

Achilles
RevKill6
Achilles
13
2 / 1 / 5
9,137
609
6,448
11,810
10,030
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
14
1 / 4 / 2
9,468
631
14,399
14,315
6,010
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

12
0 / 6 / 2
8,391
559
7,201
13,102
5,996
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Guan Yu
xxCANIMANxx
Guan Yu
14
2 / 3 / 1
9,344
623
7,231
14,547
17,625
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
8
13
Kills
3
3
Deaths
13
15
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
1
4
2
0.5
W
Rama
6
1
4
8
L
0
6
2
0.17
W
5
1
6
8
W
Achilles
RevKill6
Achilles
2
1
5
4.5
L
Guan Yu
xxCANIMANxx
Guan Yu
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,030
Damage
28,831
36,076
Taken
41,964
19,430
Mitigated
29,631
5,943
Healing
9,941
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
14,399
7,186
64
3,276
14,315
6,010
0
6,016
8,299
50,253
0
W
Rama
16,218
8,243
0
950
12,841
4,347
714
6,120
6,721
0
61,176
L
7,201
2,467
174
1,171
13,102
5,996
0
3,583
9,519
0
27,543
W
13,364
908
262
4,154
11,425
5,053
360
5,116
6,309
42,219
0
W
Achilles
RevKill6
Achilles
6,448
2,027
0
577
11,810
10,030
328
4,105
7,705
0
22,333
L
Guan Yu
xxCANIMANxx
Guan Yu
7,231
881
1,398
3,858
14,547
17,625
0
4,214
10,333
0
16,795

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,960
Gold Earned
27,203
190
Minions Killed
158
7
Camps Cleared
4
759,020
Distance Traveled
763,366
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
9,468
631
95
6
3
229,397
1
W
Rama
10,437
696
92
6
1
228,556
3
L
Kali
8,391
559
40
3
0
248,730
0
W
Hades
10,386
692
72
5
3
257,432
3
W
Achilles
9,137
609
26
2
3
273,032
1
L
Guan Yu
9,344
623
23
2
1
285,239
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role