Player Matchup

Kali
Kali
AC-Castillo
Kali
Level 65
God Stats
25W - 35L
1,327 SR
Queue Stats
259W - 317L
1,355 Elo+
Solo
Sun Wukong
Sun Wukong
CAPTAINWAKANDAA
Sun Wukong
Level 157
God Stats
2W - 1L
1,870 SR
Queue Stats
237W - 237L
1,518 Elo+
Party 2
Medusa
Medusa
PantherLily3714
Medusa
Level 145
God Stats
8W - 11L
1,557 SR
Queue Stats
395W - 410L
1,511 Elo+
Party 2
Baron Samedi
Baron Samedi
SelenO2730
Baron Samedi
Level 153
God Stats
1W - 4L
1,352 SR
Queue Stats
214W - 214L
1,459 Elo+
Party 2
Kuzenbo
Kuzenbo
izanami541
Kuzenbo
Level 104
God Stats
16W - 15L
1,539 SR
Queue Stats
280W - 262L
1,533 Elo+
Solo
Team Averages
Level 125
1,529 SR
1,475 Elo+

VS

Team Averages
Level 129
1,444 SR
1,495 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Charybdis
Charybdis
BigStepGaming
Charybdis
Level 128
God Stats
12W - 12L
1,475 SR
Queue Stats
445W - 389L
1,591 Elo+
Party 1
Janus
Janus
DSP Pineapple
Janus
Level 134
God Stats
5W - 5L
1,411 SR
Queue Stats
553W - 552L
1,501 Elo+
Party 1
Shiva
Shiva
SireBubblot
Shiva
Level 149
God Stats
23W - 14L
1,679 SR
Queue Stats
844W - 844L
1,499 Elo+
Solo
Thanatos
Thanatos
WarriorsRequiem
Thanatos
Level 107
God Stats
1W - 3L
1,157 SR
Queue Stats
189W - 199L
1,385 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 4 / 1
7,161
398
3,612
18,909
6,488
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
CAPTAINWAKANDAA
Sun Wukong
15
0 / 1 / 0
8,969
498
7,758
14,944
9,906
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

13
1 / 3 / 1
7,828
435
6,977
12,200
4,338
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Baron Samedi
SelenO2730
Baron Samedi
16
6 / 1 / 2
9,289
516
17,484
13,568
6,476
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Kuzenbo
izanami541
Kuzenbo
13
2 / 3 / 2
8,073
449
4,984
18,036
20,008
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
13
1 / 3 / 5
7,839
436
9,582
18,541
15,605
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Charybdis
BigStepGaming
Charybdis
16
7 / 1 / 1
10,192
566
13,647
11,681
4,542
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

13
0 / 1 / 1
8,531
474
9,047
10,007
4,213
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
1 / 0 / 2
9,876
549
14,064
9,518
12,186
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Thanatos
14
3 / 4 / 0
8,103
450
7,434
18,441
9,411
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
21
9
Kills
12
12
Deaths
9
6
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
1
3
5
1.17
L
0
4
1
0.13
W
Charybdis
BigStepGaming
Charybdis
7
1
1
7.5
L
Sun Wukong
CAPTAINWAKANDAA
Sun Wukong
0
1
0
0
W
0
1
1
0.5
L
1
3
1
0.5
L
Baron Samedi
SelenO2730
Baron Samedi
6
1
2
7
W
1
0
2
2
W
Thanatos
3
4
0
0.75
L
Kuzenbo
izanami541
Kuzenbo
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,815
Damage
53,774
77,657
Taken
68,188
47,216
Mitigated
45,957
21,833
Healing
33,737
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
9,582
2,863
1,461
6,530
18,541
15,605
0
8,902
9,639
39,993
20,398
L
3,612
1,448
0
3,149
18,909
6,488
0
1,708
16,787
0
55,066
W
Charybdis
BigStepGaming
Charybdis
13,647
8,095
0
5,968
11,681
4,542
870
1,934
9,747
0
91,193
L
Sun Wukong
CAPTAINWAKANDAA
Sun Wukong
7,758
1,178
0
6,438
14,944
9,906
0
328
13,382
0
73,776
W
9,047
1,060
215
3,343
10,007
4,213
0
5,054
4,953
75,107
0
L
6,977
3,021
0
3,505
12,200
4,338
0
2,491
9,657
0
64,341
L
Baron Samedi
SelenO2730
Baron Samedi
17,484
1,687
2,212
4,654
13,568
6,476
0
4,977
8,441
79,590
0
W
14,064
2,312
207
5,210
9,518
12,186
480
0
9,518
0
82,185
W
Thanatos
7,434
1,395
587
10,216
18,441
9,411
0
6,578
11,863
0
65,154
L
Kuzenbo
izanami541
Kuzenbo
4,984
1,932
0
1,875
18,036
20,008
81
6,894
10,896
25,964
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,320
Gold Earned
44,541
509
Minions Killed
628
0
Camps Cleared
0
1,697,914
Distance Traveled
1,594,702
22
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
7,839
436
92
5
0
305,820
3
L
Kali
7,161
398
92
5
0
373,323
2
W
Charybdis
10,192
566
146
8
0
318,561
5
L
Sun Wukong
8,969
498
157
9
0
344,221
6
W
Janus
8,531
474
152
8
0
325,734
4
L
Medusa
7,828
435
94
5
0
304,205
7
L
Baron Samedi
9,289
516
122
7
0
323,315
4
W
Shiva
9,876
549
147
8
0
344,884
5
W
Thanatos
8,103
450
91
5
0
299,703
1
L
Kuzenbo
8,073
449
44
2
0
352,850
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role