Player Matchup

Osiris
Osiris
MANIATOPGAMER
Osiris
Level 64
God Stats
5W - 6L
1,274 SR
Queue Stats
121W - 199L
1,348 Elo+
Party 3
Ishtar
Ishtar
QUEUT66
Ishtar
Level 29
God Stats
8W - 14L
1,127 SR
Queue Stats
53W - 88L
1,289 Elo+
Party 3
Baron Samedi
Baron Samedi
cabalmaromba
Baron Samedi
Level 145
God Stats
3W - 9L
1,258 SR
Queue Stats
424W - 468L
1,428 Elo+
Party 1
Tsukuyomi
Tsukuyomi
dark-captain373
Tsukuyomi
Level 56
God Stats
3W - 8L
1,186 SR
Queue Stats
179W - 239L
1,345 Elo+
Party 1
Anubis
Anubis
drf_joao159
Anubis
Level 29
God Stats
16W - 14L
1,431 SR
Queue Stats
66W - 108L
1,272 Elo+
Party 1
Team Averages
Level 65
1,255 SR
1,336 Elo+

VS

Team Averages
Level 80
1,438 SR
1,373 Elo+
Bastet
Bastet
 
Bastet
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
Divasd3
Sobek
Level 65
God Stats
0W - 2L
1,343 SR
Queue Stats
54W - 85L
1,313 Elo+
Party 2
Anubis
Anubis
Facu_9527
Anubis
Level 59
God Stats
2W - 7L
1,445 SR
Queue Stats
74W - 119L
1,308 Elo+
Party 2
Poseidon
Poseidon
biga456edu
Poseidon
Level 104
God Stats
11W - 12L
1,572 SR
Queue Stats
720W - 714L
1,430 Elo+
Solo
Danzaburou
Danzaburou
centu_15
Danzaburou
Level 63
God Stats
5W - 10L
1,329 SR
Queue Stats
192W - 259L
1,316 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 4 / 1
6,539
409
5,220
15,217
7,855
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ishtar
QUEUT66
Ishtar
11
1 / 2 / 1
6,660
416
4,566
6,532
2,127
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Baron Samedi
cabalmaromba
Baron Samedi
15
3 / 1 / 4
8,943
559
11,825
9,419
5,624
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tsukuyomi
dark-captain373
Tsukuyomi
12
3 / 2 / 0
7,507
469
5,751
12,696
4,703
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Anubis
15
3 / 3 / 1
9,038
565
5,492
9,150
5,124
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
4
0 / 1 / 1
4,994
312
870
2,459
551
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sobek
Divasd3
Sobek
11
1 / 2 / 6
7,532
471
3,833
12,912
10,489
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Anubis
Facu_9527
Anubis
10
0 / 4 / 0
6,191
387
2,250
10,488
6,830
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Poseidon
biga456edu
Poseidon
14
5 / 3 / 0
8,293
518
9,130
13,757
3,963
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
centu_15
Danzaburou
12
6 / 0 / 0
7,787
487
7,208
5,071
1,896
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
19
10
Kills
12
12
Deaths
10
7
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Bastet
 
Bastet
0
1
1
0.5
L
Sobek
Divasd3
Sobek
1
2
6
2
L
Anubis
Facu_9527
Anubis
0
4
0
0
W
0
4
1
0.13
W
Ishtar
QUEUT66
Ishtar
1
2
1
0.75
L
Poseidon
biga456edu
Poseidon
5
3
0
1.67
W
Baron Samedi
cabalmaromba
Baron Samedi
3
1
4
5
L
Danzaburou
centu_15
Danzaburou
6
0
0
6
W
Tsukuyomi
dark-captain373
Tsukuyomi
3
2
0
1.5
W
Anubis
3
3
1
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,854
Damage
23,291
53,014
Taken
44,687
25,433
Mitigated
23,729
20,751
Healing
15,920
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
 
Bastet
870
296
0
931
2,459
551
0
442
2,017
0
5,468
L
Sobek
Divasd3
Sobek
3,833
529
203
5,436
12,912
10,489
220
2,541
10,371
11,764
0
L
Anubis
Facu_9527
Anubis
2,250
118
0
2,387
10,488
6,830
0
5,428
5,060
31,798
0
W
5,220
2,339
0
4,852
15,217
7,855
1,103
2,308
12,909
0
42,655
W
Ishtar
QUEUT66
Ishtar
4,566
3,477
0
2,228
6,532
2,127
899
1,014
5,518
0
29,991
L
Poseidon
biga456edu
Poseidon
9,130
1,757
0
5,459
13,757
3,963
136
7,163
6,594
65,654
0
W
Baron Samedi
cabalmaromba
Baron Samedi
11,825
654
625
4,215
9,419
5,624
306
2,618
6,801
62,841
0
L
Danzaburou
centu_15
Danzaburou
7,208
3,626
0
1,504
5,071
1,896
1,280
1,743
3,328
0
47,279
W
Tsukuyomi
dark-captain373
Tsukuyomi
5,751
1,141
0
4,855
12,696
4,703
0
4,716
7,980
0
42,321
W
Anubis
5,492
604
96
3,880
9,150
5,124
420
4,557
4,593
72,612
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,687
Gold Earned
34,797
391
Minions Killed
270
0
Camps Cleared
0
1,466,313
Distance Traveled
1,121,340
6
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
4,994
312
14
1
0
70,427
0
L
Sobek
7,532
471
20
1
0
287,603
3
L
Anubis
6,191
387
55
3
0
231,107
5
W
Osiris
6,539
409
62
4
0
306,141
0
W
Ishtar
6,660
416
48
3
0
299,945
0
L
Poseidon
8,293
518
106
7
0
265,966
5
W
Baron Samedi
8,943
559
91
6
0
257,455
5
L
Danzaburou
7,787
487
75
5
0
266,237
3
W
Tsukuyomi
7,507
469
73
5
0
344,583
0
W
Anubis
9,038
565
117
7
0
258,189
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role