Player Matchup

Ishtar
Ishtar
CobblerSus
Ishtar
Level 46
God Stats
4W - 2L
1,729 SR
Queue Stats
130W - 47L
1,761 Elo+
Party 1
Ra
Ra
Destrobuk
Ra
Level 39
God Stats
6W - 2L
1,778 SR
Queue Stats
80W - 44L
1,686 Elo+
Party 1
Gilgamesh
Gilgamesh
DevonZach
Gilgamesh
Level 40
God Stats
6W - 3L
1,901 SR
Queue Stats
158W - 79L
1,726 Elo+
Party 1
Mercury
Mercury
Reymeh1990
Mercury
Level 76
God Stats
5W - 3L
1,635 SR
Queue Stats
155W - 77L
1,644 Elo+
Party 1
Ares
Ares
parison123
Ares
Level 51
God Stats
27W - 9L
1,790 SR
Queue Stats
141W - 58L
1,713 Elo+
Party 1
Team Averages
Level 50
1,767 SR
1,706 Elo+

VS

Team Averages
Level 92
1,455 SR
1,469 Elo+
Achilles
Achilles
BlueRoseCult
Achilles
Level 45
God Stats
1W - 3L
1,479 SR
Queue Stats
67W - 64L
1,517 Elo+
Solo
Anubis
Anubis
East--Side--Web
Anubis
Level 118
God Stats
23W - 37L
1,455 SR
Queue Stats
314W - 337L
1,495 Elo+
Party 2
Khepri
Khepri
Gods420Handz
Khepri
Level 79
God Stats
122W - 126L
1,446 SR
Queue Stats
522W - 588L
1,512 Elo+
Party 2
Fenrir
Fenrir
a true weedhead
Fenrir
Level 60
God Stats
11W - 23L
1,418 SR
Queue Stats
100W - 136L
1,385 Elo+
Party 2
Charybdis
Charybdis
ohurleybird03o
Charybdis
Level 160
God Stats
115W - 122L
1,475 SR
Queue Stats
463W - 491L
1,435 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
CobblerSus
Ishtar
18
6 / 1 / 12
11,883
1,080
16,706
8,458
4,569
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

17
2 / 2 / 18
11,021
1,002
13,001
9,578
4,530
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gilgamesh
DevonZach
Gilgamesh
17
7 / 0 / 13
11,596
1,054
10,369
9,157
9,539
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mercury
Reymeh1990
Mercury
17
4 / 3 / 15
11,208
1,019
17,315
10,648
5,151
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

17
3 / 1 / 19
12,189
1,108
10,720
9,875
7,724
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Team 1 Tickets

224

VS

Team 2 Tickets

157

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
BlueRoseCult
Achilles
17
5 / 0 / 2
11,651
1,059
11,052
10,021
9,834
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Mace

Mace

+10
Physical Power

16
1 / 3 / 4
10,635
967
8,330
11,473
8,825
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Khepri
16
0 / 6 / 5
10,203
928
5,758
19,723
13,202
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
1 / 12 / 4
10,330
939
11,866
26,946
15,159
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charybdis
ohurleybird03o
Charybdis
16
0 / 1 / 0
10,461
951
6,597
5,388
2,728
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
22
22
Kills
7
7
Deaths
22
77
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Achilles
BlueRoseCult
Achilles
5
0
2
6
W
Ishtar
CobblerSus
Ishtar
6
1
12
12
W
2
2
18
5.5
W
Gilgamesh
DevonZach
Gilgamesh
7
0
13
13.5
L
1
3
4
1
L
Khepri
0
6
5
0.42
W
Mercury
Reymeh1990
Mercury
4
3
15
3.83
L
1
12
4
0.25
L
Charybdis
ohurleybird03o
Charybdis
0
1
0
0
W
3
1
19
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,111
Damage
43,603
47,716
Taken
73,551
31,513
Mitigated
49,748
7,689
Healing
6,098
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
BlueRoseCult
Achilles
11,052
1,412
0
1,005
10,021
9,834
0
3,649
6,372
0
19,443
W
Ishtar
CobblerSus
Ishtar
16,706
11,599
0
4,414
8,458
4,569
0
2,499
5,779
0
41,781
W
13,001
1,601
1,595
499
9,578
4,530
0
2,299
7,133
40,272
0
W
Gilgamesh
DevonZach
Gilgamesh
10,369
1,437
0
82
9,157
9,539
0
2,757
6,196
2,867
15,816
L
8,330
412
0
2,177
11,473
8,825
0
3,575
7,898
38,799
0
L
Khepri
5,758
121
0
742
19,723
13,202
0
8,538
11,185
16,105
0
W
Mercury
Reymeh1990
Mercury
17,315
9,010
0
0
10,648
5,151
0
2,136
8,446
0
38,578
L
11,866
4,288
0
1,653
26,946
15,159
0
8,615
18,331
0
16,893
L
Charybdis
ohurleybird03o
Charybdis
6,597
3,887
0
521
5,388
2,728
0
860
4,528
0
50,348
W
10,720
258
0
1,099
9,875
7,724
0
3,631
6,074
11,619
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,897
Gold Earned
53,280
205
Minions Killed
236
5
Camps Cleared
8
1,146,928
Distance Traveled
1,063,215
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
11,651
1,059
17
2
1
247,686
3
W
Ishtar
11,883
1,080
70
6
1
193,396
0
W
Ra
11,021
1,002
61
6
3
222,272
0
W
Gilgamesh
11,596
1,054
17
2
0
251,302
1
L
Anubis
10,635
967
64
6
0
193,613
0
L
Khepri
10,203
928
43
4
0
209,267
1
W
Mercury
11,208
1,019
53
5
1
249,009
0
L
Fenrir
10,330
939
7
1
3
222,878
2
L
Charybdis
10,461
951
105
10
4
189,771
0
W
Ares
12,189
1,108
4
0
0
230,949
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role