Player Matchup

Hercules
Hercules
Atromerr
Hercules
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 43L
1,461 Elo+
Party 3
Sun Wukong
Sun Wukong
Fujijim
Sun Wukong
Level 28
God Stats
1W - 1L
1,748 SR
Queue Stats
24W - 28L
1,418 Elo+
Party 3
Vulcan
Vulcan
MortenS3xHaver
Vulcan
Level 26
God Stats
0W - 2L
1,255 SR
Queue Stats
19W - 23L
1,440 Elo+
Party 3
Poseidon
Poseidon
bandelord2
Poseidon
Level 18
God Stats
1W - 2L
1,250 SR
Queue Stats
58W - 45L
1,637 Elo+
Party 2
Hun Batz
Hun Batz
megaed94
Hun Batz
Level 147
God Stats
4W - 4L
1,566 SR
Queue Stats
129W - 128L
1,489 Elo+
Party 2
Team Averages
Level 68
1,464 SR
1,489 Elo+

VS

Team Averages
Level 82
1,560 SR
1,489 Elo+
Sobek
Sobek
AnonymousSF
Sobek
Level 128
God Stats
2W - 1L
1,791 SR
Queue Stats
50W - 66L
1,478 Elo+
Party 1
Arachne
Arachne
Dankaxx97
Arachne
Level 43
God Stats
5W - 4L
1,500 SR
Queue Stats
124W - 113L
1,500 Elo+
Solo
Thoth
Thoth
DrErr
Thoth
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 33L
1,538 Elo+
Party 1
Ishtar
Ishtar
EXDGen
Ishtar
Level 120
God Stats
8W - 4L
1,510 SR
Queue Stats
49W - 62L
1,453 Elo+
Party 1
Guan Yu
Guan Yu
SaltySneke
Guan Yu
Level 14
God Stats
2W - 0L
1,500 SR
Queue Stats
7W - 11L
1,474 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Atromerr
Hercules
9
3 / 2 / 2
5,712
519
4,590
8,513
5,333
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sun Wukong
Fujijim
Sun Wukong
10
0 / 1 / 0
5,605
510
2,908
6,952
2,944
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
2 / 3 / 3
5,550
505
6,079
6,435
2,485
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Poseidon
bandelord2
Poseidon
11
2 / 0 / 0
6,405
582
5,446
4,378
1,611
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Hun Batz
megaed94
Hun Batz
9
0 / 2 / 1
5,378
489
344
9,308
3,127
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 2 / 5
5,806
528
4,073
8,680
6,005
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Arachne
Dankaxx97
Arachne
9
3 / 0 / 1
5,761
524
1,847
6,425
2,284
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thoth
DrErr
Thoth
10
0 / 2 / 0
5,778
525
1,369
4,975
1,721
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ishtar
EXDGen
Ishtar
9
5 / 3 / 0
5,932
539
7,568
7,463
2,681
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Guan Yu
SaltySneke
Guan Yu
10
0 / 0 / 1
6,041
549
3,482
6,528
5,906
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
15
7
Kills
8
8
Deaths
7
6
Assists
7
Player
Kills
Deaths
Assists
KDA
W
0
2
5
1.25
L
Hercules
Atromerr
Hercules
3
2
2
2
W
Arachne
Dankaxx97
Arachne
3
0
1
3.5
W
Thoth
DrErr
Thoth
0
2
0
0
W
Ishtar
EXDGen
Ishtar
5
3
0
1.67
L
Sun Wukong
Fujijim
Sun Wukong
0
1
0
0
L
2
3
3
1.17
W
Guan Yu
SaltySneke
Guan Yu
0
0
1
0.5
L
Poseidon
bandelord2
Poseidon
2
0
0
2
L
Hun Batz
megaed94
Hun Batz
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,367
Damage
18,339
35,586
Taken
34,071
15,500
Mitigated
18,597
10,575
Healing
9,236
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,073
530
0
3,699
8,680
6,005
0
3,846
4,834
11,919
3,628
L
Hercules
Atromerr
Hercules
4,590
1,743
0
2,476
8,513
5,333
0
1,709
6,804
0
10,169
W
Arachne
Dankaxx97
Arachne
1,847
1,372
0
947
6,425
2,284
742
2,103
4,322
0
23,172
W
Thoth
DrErr
Thoth
1,369
167
0
500
4,975
1,721
0
1,840
3,135
30,821
0
W
Ishtar
EXDGen
Ishtar
7,568
5,253
0
1,691
7,463
2,681
147
3,736
3,727
0
34,326
L
Sun Wukong
Fujijim
Sun Wukong
2,908
631
0
1,669
6,952
2,944
183
0
6,952
0
40,356
L
6,079
2,289
0
2,078
6,435
2,485
0
1,808
4,603
31,636
0
W
Guan Yu
SaltySneke
Guan Yu
3,482
594
75
2,324
6,528
5,906
542
0
6,528
0
38,907
L
Poseidon
bandelord2
Poseidon
5,446
1,032
0
450
4,378
1,611
0
1,124
3,152
49,366
0
L
Hun Batz
megaed94
Hun Batz
344
0
0
3,902
9,308
3,127
0
120
9,188
0
37,137

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,650
Gold Earned
29,318
295
Minions Killed
288
0
Camps Cleared
0
1,057,930
Distance Traveled
1,014,497
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
5,806
528
18
2
0
213,690
1
L
Hercules
5,712
519
11
1
0
218,286
2
W
Arachne
5,761
524
41
4
0
236,540
0
W
Thoth
5,778
525
82
7
0
186,858
1
W
Ishtar
5,932
539
65
6
0
180,597
1
L
Sun Wukong
5,605
510
70
6
0
216,917
2
L
Vulcan
5,550
505
44
4
0
195,662
0
W
Guan Yu
6,041
549
82
7
0
196,812
2
L
Poseidon
6,405
582
97
9
0
210,372
3
L
Hun Batz
5,378
489
73
7
0
216,693
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role