Player Matchup

Freya
Freya
BackwoodsB
Freya
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 33L
1,503 Elo+
Party 1
Da Ji
Da Ji
BoyNamedCrow
Da Ji
Level 89
God Stats
4W - 3L
1,797 SR
Queue Stats
90W - 88L
1,535 Elo+
Party 2
Hera
Hera
Highestbidder23
Hera
Level 62
God Stats
5W - 6L
1,201 SR
Queue Stats
62W - 63L
1,484 Elo+
Party 2
Cthulhu
Cthulhu
PidgeDouglas
Cthulhu
Level 142
God Stats
1W - 0L
1,500 SR
Queue Stats
183W - 152L
1,547 Elo+
Party 1
Nike
Nike
TheSwindler60
Nike
Level 47
God Stats
9W - 6L
1,379 SR
Queue Stats
38W - 35L
1,441 Elo+
Party 2
Team Averages
Level 77
1,475 SR
1,502 Elo+

VS

Team Averages
Level 56
1,433 SR
1,424 Elo+
Amaterasu
Amaterasu
COLEREX
Amaterasu
Level 49
God Stats
2W - 4L
1,514 SR
Queue Stats
36W - 44L
1,503 Elo+
Party 3
Hel
Hel
Etan
Hel
Level 28
God Stats
3W - 2L
1,716 SR
Queue Stats
55W - 65L
1,406 Elo+
Party 4
Apollo
Apollo
Hunterist
Apollo
Level 57
God Stats
1W - 7L
1,219 SR
Queue Stats
109W - 137L
1,451 Elo+
Party 4
Agni
Agni
howsthatfeel
Agni
Level 112
God Stats
0W - 2L
1,308 SR
Queue Stats
75W - 88L
1,403 Elo+
Party 3
Loki
Loki
z0mbie slayer66
Loki
Level 35
God Stats
3W - 8L
1,407 SR
Queue Stats
45W - 63L
1,358 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
15
4 / 1 / 0
9,163
539
11,201
10,720
4,552
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

16
9 / 3 / 1
9,961
586
11,425
16,166
7,652
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

15
2 / 1 / 2
9,314
548
4,113
5,537
2,261
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cthulhu
PidgeDouglas
Cthulhu
12
0 / 2 / 6
8,246
485
7,469
13,712
10,607
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
2 / 0 / 3
9,433
555
7,957
14,871
10,812
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
COLEREX
Amaterasu
14
0 / 4 / 0
7,567
445
7,004
16,922
11,253
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hel
Etan
Hel
10
0 / 4 / 2
6,843
403
3,267
13,182
9,739
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Apollo
Hunterist
Apollo
14
5 / 1 / 0
8,517
501
7,399
12,450
5,108
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
0 / 5 / 3
7,855
462
8,396
10,689
4,055
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

12
1 / 3 / 0
7,196
423
3,441
9,825
3,594
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
11
17
Kills
6
7
Deaths
17
12
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Freya
4
1
0
4
W
9
3
1
3.17
L
Amaterasu
COLEREX
Amaterasu
0
4
0
0
L
Hel
Etan
Hel
0
4
2
0.25
W
2
1
2
3
L
Apollo
Hunterist
Apollo
5
1
0
5
W
Cthulhu
PidgeDouglas
Cthulhu
0
2
6
1.5
W
2
0
3
3.5
L
0
5
3
0.3
L
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,165
Damage
29,507
61,006
Taken
63,068
35,884
Mitigated
33,749
25,680
Healing
23,991
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Freya
11,201
3,279
0
7,016
10,720
4,552
429
3,765
6,955
58,782
0
W
11,425
4,224
0
7,764
16,166
7,652
0
2,968
13,198
0
81,227
L
Amaterasu
COLEREX
Amaterasu
7,004
2,953
0
8,315
16,922
11,253
0
0
16,922
0
57,185
L
Hel
Etan
Hel
3,267
839
1,782
3,563
13,182
9,739
0
8,559
4,285
17,801
2,358
W
4,113
944
96
2,568
5,537
2,261
952
1,677
3,860
83,872
0
L
Apollo
Hunterist
Apollo
7,399
3,379
0
3,849
12,450
5,108
0
6,846
5,271
0
59,458
W
Cthulhu
PidgeDouglas
Cthulhu
7,469
479
512
3,904
13,712
10,607
251
2,556
11,156
39,293
1,711
W
7,957
2,751
0
3,820
14,871
10,812
59
1,316
13,555
0
64,026
L
8,396
1,357
304
2,020
10,689
4,055
128
3,757
6,854
63,349
0
L
3,441
451
0
4,158
9,825
3,594
0
2,479
7,334
0
53,578

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,117
Gold Earned
37,978
533
Minions Killed
411
0
Camps Cleared
0
1,675,329
Distance Traveled
1,658,945
20
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
9,163
539
104
6
0
334,818
0
W
Da Ji
9,961
586
108
6
0
356,167
2
L
Amaterasu
7,567
445
88
5
0
373,974
4
L
Hel
6,843
403
39
2
0
301,523
3
W
Hera
9,314
548
143
8
0
305,402
12
L
Apollo
8,517
501
97
6
0
324,194
2
W
Cthulhu
8,246
485
56
3
0
358,653
3
W
Nike
9,433
555
122
7
0
320,289
3
L
Agni
7,855
462
97
6
0
288,145
5
L
Loki
7,196
423
90
5
0
371,109
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role