Player Matchup

Ganesha
Ganesha
Diamond V
BabushkaYuuga
Ganesha
Diamond V
Level 46
God Stats
1W - 0L
1,780 SR
Queue Stats
52W - 36L
2,146 MMR
Party 1
Janus
Janus
Platinum I
Gongall
Janus
Platinum I
Level 158
God Stats
2W - 3L
1,192 SR
Queue Stats
130W - 121L
2,100 MMR
Solo
Ratatoskr
Ratatoskr
Masters
Isaiahlj
Ratatoskr
Masters
Level 160
God Stats
21W - 4L
1,891 SR
Queue Stats
326W - 249L
2,854 MMR
Solo
Pele
Pele
Diamond I
Kαte
Pele
Diamond I
Level 144
God Stats
4W - 8L
1,428 SR
Queue Stats
845W - 866L
2,175 MMR
Solo
Rama
Rama
Diamond III
Lun4ticsSong
Rama
Diamond III
Level 160
God Stats
8W - 6L
1,624 SR
Queue Stats
517W - 500L
2,025 MMR
Party 1
Team Averages
Diamond III
Diamond III
Average Tier
Level 134
1,583 SR
2,260 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 147
1,494 SR
2,087 MMR
Merlin
Merlin
Masters
 
Merlin
Masters
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ishtar
Ishtar
Diamond II
Eêyore
Ishtar
Diamond II
Level 160
God Stats
6W - 4L
1,931 SR
Queue Stats
659W - 667L
2,317 MMR
Solo
Bacchus
Bacchus
Diamond V
HBCentral
Bacchus
Diamond V
Level 160
God Stats
18W - 20L
1,562 SR
Queue Stats
689W - 686L
2,057 MMR
Solo
Awilix
Awilix
Diamond I
NOVOANDRES
Awilix
Diamond I
Level 149
God Stats
0W - 3L
1,226 SR
Queue Stats
199W - 196L
2,464 MMR
Solo
Tsukuyomi
Tsukuyomi
Diamond V
Thorboy99
Tsukuyomi
Diamond V
Level 160
God Stats
2W - 4L
1,253 SR
Queue Stats
473W - 457L
2,096 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
10
0 / 0 / 3
6,051
550
2,617
5,841
3,146
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Janus
Gongall
Janus
11
2 / 0 / 0
6,577
598
1,326
1,417
518
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ratatoskr
Isaiahlj
Ratatoskr
13
7 / 1 / 0
8,036
731
9,478
11,716
5,703
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Pele
Kαte
Pele
11
2 / 0 / 1
6,227
566
4,925
8,041
2,857
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

11
0 / 1 / 3
6,460
587
3,433
5,752
2,038
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Bans
CupidGuan YuHades

VS

Bans
KhepriLancelotDa Ji
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
10
0 / 1 / 1
5,744
522
2,394
3,837
1,244
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

Ishtar
Eêyore
Ishtar
9
1 / 2 / 0
5,513
501
4,466
6,241
1,944
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
HBCentral
Bacchus
9
1 / 1 / 1
5,986
544
2,654
6,170
4,094
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Earring

Mystical Earring

+15
Mp 5

Awilix
NOVOANDRES
Awilix
10
0 / 5 / 1
5,503
500
3,144
9,292
2,591
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Mystical Earring

Mystical Earring

+15
Mp 5

Tsukuyomi
Thorboy99
Tsukuyomi
9
0 / 2 / 0
5,124
466
2,148
6,852
2,519
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
5
11
Kills
2
2
Deaths
11
7
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
0
1
1
0.5
W
Ganesha
0
0
3
1.5
L
Ishtar
Eêyore
Ishtar
1
2
0
0.5
W
Janus
Gongall
Janus
2
0
0
2
L
Bacchus
HBCentral
Bacchus
1
1
1
1.5
W
Ratatoskr
Isaiahlj
Ratatoskr
7
1
0
7
W
Pele
Kαte
Pele
2
0
1
2.5
W
0
1
3
1.5
L
Awilix
NOVOANDRES
Awilix
0
5
1
0.1
L
Tsukuyomi
Thorboy99
Tsukuyomi
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,779
Damage
14,806
32,767
Taken
32,392
14,262
Mitigated
12,392
9,249
Healing
10,383
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
2,394
401
0
500
3,837
1,244
0
1,095
2,706
43,934
0
W
Ganesha
2,617
362
0
2,308
5,841
3,146
0
912
4,929
15,208
2,741
L
Ishtar
Eêyore
Ishtar
4,466
3,304
0
2,345
6,241
1,944
0
341
5,900
0
43,110
W
Janus
Gongall
Janus
1,326
194
0
441
1,417
518
0
114
1,303
48,855
0
L
Bacchus
HBCentral
Bacchus
2,654
967
0
2,202
6,170
4,094
0
1,390
4,714
13,842
0
W
Ratatoskr
Isaiahlj
Ratatoskr
9,478
3,110
0
3,543
11,716
5,703
0
1,115
10,601
0
60,795
W
Pele
Kαte
Pele
4,925
1,142
0
1,299
8,041
2,857
0
1,805
6,236
0
46,950
W
3,433
2,582
0
1,658
5,752
2,038
0
1,102
4,650
0
52,660
L
Awilix
NOVOANDRES
Awilix
3,144
813
0
2,386
9,292
2,591
0
0
9,292
0
36,791
L
Tsukuyomi
Thorboy99
Tsukuyomi
2,148
658
0
2,950
6,852
2,519
0
454
6,350
0
32,037

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,351
Gold Earned
27,870
440
Minions Killed
325
0
Camps Cleared
0
1,169,154
Distance Traveled
1,085,037
15
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
5,744
522
91
8
0
204,937
3
W
Ganesha
6,051
550
2
0
0
238,714
5
L
Ishtar
5,513
501
89
8
0
189,212
3
W
Janus
6,577
598
108
10
0
228,903
4
L
Bacchus
5,986
544
12
1
0
216,366
1
W
Ratatoskr
8,036
731
115
10
0
223,345
3
W
Pele
6,227
566
90
8
0
273,774
1
W
Rama
6,460
587
125
11
0
204,418
2
L
Awilix
5,503
500
60
5
0
225,618
5
L
Tsukuyomi
5,124
466
73
7
0
248,904
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role