Player Matchup

Hachiman
Hachiman
BoostFlik
Hachiman
Level 104
God Stats
1W - 1L
1,688 SR
Queue Stats
36W - 34L
1,537 Elo+
Party 3
Merlin
Merlin
BootyThief
Merlin
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 48L
1,526 Elo+
Party 3
Ah Puch
Ah Puch
CaptainB3AR
Ah Puch
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,538 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
DomiNater1016
Ah Muzen Cab
Level 24
God Stats
1W - 2L
1,526 SR
Queue Stats
18W - 10L
1,604 Elo+
Party 2
Yemoja
Yemoja
MattMR
Yemoja
Level 159
God Stats
0W - 1L
1,260 SR
Queue Stats
25W - 15L
1,592 Elo+
Party 2
Team Averages
Level 83
1,495 SR
1,560 Elo+

VS

Team Averages
Level 97
1,630 SR
1,621 Elo+
Janus
Janus
BairyHalls97
Janus
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 7L
1,740 Elo+
Party 1
Mulan
Mulan
Manga
Mulan
Level 65
God Stats
7W - 1L
1,792 SR
Queue Stats
259W - 261L
1,400 Elo+
Solo
Thoth
Thoth
MountainOysterz
Thoth
Level 141
God Stats
3W - 2L
1,473 SR
Queue Stats
214W - 149L
1,638 Elo+
Party 1
Erlang Shen
Erlang Shen
WIGBEINER69
Erlang Shen
Level 139
God Stats
15W - 5L
1,743 SR
Queue Stats
400W - 288L
1,657 Elo+
Party 1
Hel
Hel
warlord144365
Hel
Level 119
God Stats
6W - 4L
1,643 SR
Queue Stats
237W - 150L
1,672 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
BoostFlik
Hachiman
20
9 / 12 / 9
13,898
731
27,101
27,389
13,348
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Merlin
BootyThief
Merlin
19
3 / 8 / 11
12,297
647
17,249
22,964
11,224
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Puch
CaptainB3AR
Ah Puch
19
2 / 10 / 11
12,363
651
19,799
28,128
14,192
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ah Muzen Cab
DomiNater1016
Ah Muzen Cab
20
12 / 9 / 10
14,673
772
24,532
30,108
14,772
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Yemoja
MattMR
Yemoja
20
2 / 6 / 15
12,779
673
9,207
30,191
39,069
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 7 / 20
15,412
811
42,229
23,652
12,586
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mulan
Manga
Mulan
20
7 / 6 / 18
13,483
710
23,794
28,712
34,379
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mace

Mace

+10
Physical Power

20
20 / 7 / 14
16,693
879
42,483
24,337
11,953
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Erlang Shen
WIGBEINER69
Erlang Shen
20
7 / 5 / 27
14,193
747
19,256
34,735
48,872
Sigil of The Old Guard

Sigil of The Old Guard

+25
Physical Power
+35
Magical Power
+40
Physical Protection
+65
Magical Protection

PASSIVE - You gain 3% Damage Mitigation. Whenever you are hit by an ability you gain a stack of Rebuke, providing an additional 3% Damage Mitigation for 8s and healing for 2% of your Max Health. This occurs only once per ability cast. This can stack up to three times.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

18
0 / 4 / 17
11,546
608
981
19,747
12,168
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
140
28
Kills
44
45
Deaths
29
56
Assists
96
Player
Kills
Deaths
Assists
KDA
W
10
7
20
2.86
L
Hachiman
BoostFlik
Hachiman
9
12
9
1.13
L
Merlin
BootyThief
Merlin
3
8
11
1.06
L
Ah Puch
CaptainB3AR
Ah Puch
2
10
11
0.75
L
Ah Muzen Cab
DomiNater1016
Ah Muzen Cab
12
9
10
1.89
W
Mulan
Manga
Mulan
7
6
18
2.67
L
Yemoja
MattMR
Yemoja
2
6
15
1.58
W
20
7
14
3.86
W
Erlang Shen
WIGBEINER69
Erlang Shen
7
5
27
4.1
W
0
4
17
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,888
Damage
128,743
138,780
Taken
131,183
92,605
Mitigated
119,958
48,256
Healing
66,340
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
42,229
1,914
1,473
3,784
23,652
12,586
1,431
8,540
15,112
73,780
0
L
Hachiman
BoostFlik
Hachiman
27,101
17,141
1,723
2,431
27,389
13,348
1,266
14,327
13,062
0
34,346
L
Merlin
BootyThief
Merlin
17,249
1,466
3,035
4,677
22,964
11,224
637
16,820
6,144
38,056
0
L
Ah Puch
CaptainB3AR
Ah Puch
19,799
994
1,467
3,534
28,128
14,192
542
17,572
10,556
34,936
0
L
Ah Muzen Cab
DomiNater1016
Ah Muzen Cab
24,532
6,837
1,283
5,234
30,108
14,772
1,890
20,596
9,512
0
55,550
W
Mulan
Manga
Mulan
23,794
2,372
1,365
3,098
28,712
34,379
1,890
11,807
16,905
0
35,765
L
Yemoja
MattMR
Yemoja
9,207
2,747
17,595
7,277
30,191
39,069
240
16,378
13,813
21,141
0
W
42,483
1,519
1,294
2,056
24,337
11,953
1,419
8,622
14,930
74,343
0
W
Erlang Shen
WIGBEINER69
Erlang Shen
19,256
6,663
2,522
7,583
34,735
48,872
1,016
8,258
26,477
0
33,942
W
981
189
31,332
11,833
19,747
12,168
1,471
9,028
10,719
4,464
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,010
Gold Earned
71,327
177
Minions Killed
216
0
Camps Cleared
0
1,411,041
Distance Traveled
1,700,547
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
15,412
811
66
3
0
349,985
0
L
Hachiman
13,898
731
15
1
0
252,779
1
L
Merlin
12,297
647
57
3
0
305,339
1
L
Ah Puch
12,363
651
34
2
0
279,413
1
L
Ah Muzen Cab
14,673
772
52
3
0
301,610
1
W
Mulan
13,483
710
24
1
0
324,367
2
L
Yemoja
12,779
673
19
1
0
271,900
1
W
Thoth
16,693
879
68
4
0
302,178
0
W
Erlang Shen
14,193
747
34
2
0
360,654
0
W
Hel
11,546
608
24
1
0
363,363
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role