Player Matchup

Charybdis
Charybdis
 
Charybdis
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
Chakraz
Hades
Level 149
God Stats
5W - 2L
1,687 SR
Queue Stats
317W - 289L
1,489 Elo+
Party 1
Kuzenbo
Kuzenbo
MrsPepperoniTip
Kuzenbo
Level 98
God Stats
8W - 10L
1,468 SR
Queue Stats
1,027W - 1,034L
1,539 Elo+
Party 1
Anubis
Anubis
Nauturalis
Anubis
Level 151
God Stats
6W - 4L
1,583 SR
Queue Stats
831W - 890L
1,453 Elo+
Party 1
Gilgamesh
Gilgamesh
palatablezeus
Gilgamesh
Level 113
God Stats
8W - 6L
1,731 SR
Queue Stats
236W - 187L
1,504 Elo+
Solo
Team Averages
Level 127
1,594 SR
1,497 Elo+

VS

Team Averages
Level 124
1,502 SR
1,562 Elo+
Bakasura
Bakasura
Dlinquencious
Bakasura
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
71W - 49L
1,627 Elo+
Party 2
Charybdis
Charybdis
Lucas el Coolio
Charybdis
Level 160
God Stats
0W - 2L
1,594 SR
Queue Stats
186W - 151L
1,622 Elo+
Party 2
Thoth
Thoth
StankeyPickle
Thoth
Level 121
God Stats
3W - 1L
1,699 SR
Queue Stats
177W - 159L
1,581 Elo+
Party 2
Tyr
Tyr
agOnize1
Tyr
Level 160
God Stats
0W - 3L
1,216 SR
Queue Stats
140W - 109L
1,603 Elo+
Party 2
Fafnir
Fafnir
onao12
Fafnir
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,378 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
19
10 / 3 / 14
11,262
866
22,622
15,163
6,327
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hades
Chakraz
Hades
15
5 / 1 / 20
9,857
758
7,692
11,639
8,643
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

16
2 / 3 / 22
10,590
815
11,913
27,882
38,404
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Anubis
Nauturalis
Anubis
17
5 / 3 / 18
10,112
778
15,737
13,154
7,033
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
palatablezeus
Gilgamesh
19
6 / 0 / 21
12,194
938
16,629
22,070
13,436
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Dlinquencious
Bakasura
15
1 / 5 / 3
9,252
712
7,611
16,846
13,065
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charybdis
Lucas el Coolio
Charybdis
16
4 / 4 / 3
9,400
723
16,367
12,219
5,992
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
2 / 6 / 2
8,691
669
17,283
13,098
5,681
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
1 / 6 / 3
8,202
631
12,266
18,740
20,072
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fafnir
onao12
Fafnir
13
0 / 7 / 5
8,358
643
5,083
19,231
22,825
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

123
Kill Participation
24
28
Kills
8
10
Deaths
28
95
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Charybdis
 
Charybdis
10
3
14
5.67
W
Hades
Chakraz
Hades
5
1
20
15
L
Bakasura
Dlinquencious
Bakasura
1
5
3
0.5
L
Charybdis
Lucas el Coolio
Charybdis
4
4
3
1.38
W
2
3
22
4.33
W
Anubis
Nauturalis
Anubis
5
3
18
4.67
L
2
6
2
0.5
L
1
6
3
0.42
L
Fafnir
onao12
Fafnir
0
7
5
0.36
W
Gilgamesh
palatablezeus
Gilgamesh
6
0
21
16.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,593
Damage
58,610
89,908
Taken
80,134
73,843
Mitigated
67,635
52,967
Healing
22,622
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
 
Charybdis
22,622
8,787
1,341
5,040
15,163
6,327
2,052
4,750
8,537
0
48,754
W
Hades
Chakraz
Hades
7,692
1,086
2,097
1,843
11,639
8,643
2,381
3,056
8,208
18,154
0
L
Bakasura
Dlinquencious
Bakasura
7,611
5,660
2,997
5,217
16,846
13,065
0
9,191
7,655
0
10,814
L
Charybdis
Lucas el Coolio
Charybdis
16,367
3,293
1,783
1,986
12,219
5,992
0
5,603
6,616
0
35,438
W
11,913
4,991
6,562
9,951
27,882
38,404
846
4,799
22,379
18,501
0
W
Anubis
Nauturalis
Anubis
15,737
1,086
3,891
4,758
13,154
7,033
2,403
3,585
9,175
33,477
0
L
17,283
790
760
1,847
13,098
5,681
0
4,895
8,203
28,076
0
L
12,266
1,223
660
4,016
18,740
20,072
0
7,920
10,820
0
22,405
L
Fafnir
onao12
Fafnir
5,083
1,517
343
3,013
19,231
22,825
0
7,733
11,498
9,177
0
W
Gilgamesh
palatablezeus
Gilgamesh
16,629
3,958
5,548
11,936
22,070
13,436
1,345
4,669
16,582
0
28,020

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,015
Gold Earned
43,903
132
Minions Killed
136
0
Camps Cleared
0
1,257,299
Distance Traveled
1,105,974
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
11,262
866
43
3
0
235,998
2
W
Hades
9,857
758
20
2
0
239,405
0
L
Bakasura
9,252
712
23
2
0
244,654
1
L
Charybdis
9,400
723
58
4
0
212,389
0
W
Kuzenbo
10,590
815
13
1
0
270,210
4
W
Anubis
10,112
778
42
3
0
206,496
0
L
Thoth
8,691
669
21
2
0
208,974
0
L
Tyr
8,202
631
24
2
0
234,709
0
L
Fafnir
8,358
643
10
1
0
205,248
2
W
Gilgamesh
12,194
938
14
1
0
305,190
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role