Player Matchup

Cerberus
Cerberus
ChronicREM
Cerberus
Level 151
God Stats
3W - 5L
1,254 SR
Queue Stats
277W - 287L
1,560 Elo+
Solo
Odin
Odin
DarthSaedash
Odin
Level 110
God Stats
4W - 1L
1,923 SR
Queue Stats
154W - 124L
1,560 Elo+
Party 3
Tiamat
Tiamat
Shade5400
Tiamat
Level 154
God Stats
4W - 3L
1,473 SR
Queue Stats
240W - 216L
1,552 Elo+
Party 3
Sylvanus
Sylvanus
TheSonOfOden
Sylvanus
Level 39
God Stats
2W - 0L
1,704 SR
Queue Stats
9W - 16L
1,448 Elo+
Party 1
Da Ji
Da Ji
Yhoko
Da Ji
Level 103
God Stats
12W - 15L
1,415 SR
Queue Stats
668W - 674L
1,538 Elo+
Party 1
Team Averages
Level 111
1,554 SR
1,532 Elo+

VS

Team Averages
Level 134
1,500 SR
1,576 Elo+
Rama
Rama
 
Rama
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Serqet
Serqet
ANTl H3R0
Serqet
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
247W - 246L
1,471 Elo+
Solo
Izanami
Izanami
Broseph7
Izanami
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 27L
1,646 Elo+
Party 2
Ra
Ra
DireHydra
Ra
Level 139
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 27L
1,606 Elo+
Party 2
Cliodhna
Cliodhna
Narya99
Cliodhna
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 27L
1,657 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
ChronicREM
Cerberus
18
4 / 4 / 12
11,644
647
12,133
28,476
26,638
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

20
6 / 3 / 20
13,662
759
13,468
24,130
36,665
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tiamat
Shade5400
Tiamat
20
6 / 2 / 17
13,563
754
26,680
19,974
35,434
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
TheSonOfOden
Sylvanus
20
3 / 2 / 20
13,411
745
7,136
20,188
39,151
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Da Ji
Yhoko
Da Ji
20
10 / 4 / 10
12,761
709
19,437
15,694
11,467
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
17
2 / 7 / 7
11,037
613
19,130
18,667
7,698
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Serqet
ANTl H3R0
Serqet
17
0 / 6 / 9
9,792
544
9,271
16,544
22,387
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Izanami
Broseph7
Izanami
20
9 / 5 / 5
12,403
689
34,275
18,325
8,763
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

18
1 / 6 / 12
11,070
615
14,141
16,058
7,800
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cliodhna
Narya99
Cliodhna
19
3 / 6 / 8
11,781
655
10,700
17,842
8,258
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

108
Kill Participation
56
29
Kills
15
15
Deaths
30
79
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Rama
 
Rama
2
7
7
0.79
L
Serqet
ANTl H3R0
Serqet
0
6
9
0.75
L
Izanami
Broseph7
Izanami
9
5
5
2.3
W
Cerberus
ChronicREM
Cerberus
4
4
12
2.5
W
6
3
20
5.33
L
1
6
12
1.17
L
Cliodhna
Narya99
Cliodhna
3
6
8
1.17
W
Tiamat
Shade5400
Tiamat
6
2
17
7.25
W
Sylvanus
TheSonOfOden
Sylvanus
3
2
20
6.5
W
Da Ji
Yhoko
Da Ji
10
4
10
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,854
Damage
87,517
108,462
Taken
87,436
149,355
Mitigated
54,906
50,469
Healing
27,251
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
 
Rama
19,130
10,743
762
2,499
18,667
7,698
1,457
10,387
8,280
0
37,407
L
Serqet
ANTl H3R0
Serqet
9,271
1,582
584
1,721
16,544
22,387
0
5,725
10,819
0
9,468
L
Izanami
Broseph7
Izanami
34,275
15,659
1,886
2,612
18,325
8,763
1,593
12,109
6,216
0
62,371
W
Cerberus
ChronicREM
Cerberus
12,133
242
1,558
7,698
28,476
26,638
657
1,845
26,211
24,007
0
W
13,468
2,505
8,524
6,014
24,130
36,665
846
4,288
19,671
0
24,089
L
14,141
1,598
9,040
5,349
16,058
7,800
555
6,684
9,374
36,777
0
L
Cliodhna
Narya99
Cliodhna
10,700
675
429
2,369
17,842
8,258
0
11,044
6,798
0
21,133
W
Tiamat
Shade5400
Tiamat
26,680
1,539
2,211
7,127
19,974
35,434
2,556
3,600
16,104
78,710
0
W
Sylvanus
TheSonOfOden
Sylvanus
7,136
1,468
9,285
5,359
20,188
39,151
1,436
2,514
17,350
14,935
0
W
Da Ji
Yhoko
Da Ji
19,437
3,510
1,477
1,216
15,694
11,467
2,654
1,894
13,506
0
34,052

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,041
Gold Earned
56,083
191
Minions Killed
224
0
Camps Cleared
0
1,548,707
Distance Traveled
1,323,252
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
11,037
613
47
3
0
226,583
1
L
Serqet
9,792
544
8
0
0
285,191
0
L
Izanami
12,403
689
94
5
0
236,646
0
W
Cerberus
11,644
647
35
2
0
317,918
0
W
Odin
13,662
759
25
1
0
305,122
0
L
Ra
11,070
615
54
3
0
284,442
0
L
Cliodhna
11,781
655
21
1
0
290,390
0
W
Tiamat
13,563
754
93
5
0
317,539
4
W
Sylvanus
13,411
745
16
1
0
297,386
1
W
Da Ji
12,761
709
22
1
0
310,742
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role