Player Matchup

Hera
Hera
Dukenukem2000
Hera
Level 138
God Stats
1W - 1L
1,786 SR
Queue Stats
47W - 49L
1,572 Elo+
Party 2
Atlas
Atlas
PsychoCheeseCurd
Atlas
Level 128
God Stats
4W - 3L
1,623 SR
Queue Stats
85W - 87L
1,573 Elo+
Party 2
Rama
Rama
Rocksquisher
Rama
Level 97
God Stats
10W - 9L
1,472 SR
Queue Stats
48W - 41L
1,629 Elo+
Party 2
Merlin
Merlin
TyrionLanisteur
Merlin
Level 101
God Stats
18W - 26L
1,480 SR
Queue Stats
76W - 85L
1,432 Elo+
Solo
Bastet
Bastet
aPapaSmurf
Bastet
Level 83
God Stats
13W - 8L
1,626 SR
Queue Stats
45W - 31L
1,679 Elo+
Party 2
Team Averages
Level 109
1,597 SR
1,577 Elo+

VS

Team Averages
Level 147
1,460 SR
1,505 Elo+
Hades
Hades
 
Hades
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kali
Kali
Coatsworth
Kali
Level 123
God Stats
0W - 1L
1,538 SR
Queue Stats
5W - 7L
1,491 Elo+
Party 1
Neith
Neith
Dukes420
Neith
Level 158
God Stats
5W - 2L
1,477 SR
Queue Stats
13W - 20L
1,450 Elo+
Party 1
Poseidon
Poseidon
GeneKelly52
Poseidon
Level 154
God Stats
1W - 2L
1,571 SR
Queue Stats
19W - 20L
1,521 Elo+
Solo
Bacchus
Bacchus
Nailnut
Bacchus
Level 141
God Stats
1W - 1L
1,215 SR
Queue Stats
10W - 7L
1,563 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 1 / 8
9,000
900
9,265
4,070
1,938
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
4 / 0 / 13
8,703
870
5,299
8,576
8,593
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

15
4 / 1 / 11
8,001
800
6,073
5,791
2,659
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

14
1 / 1 / 13
7,745
775
4,964
3,600
1,562
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bastet
aPapaSmurf
Bastet
16
7 / 2 / 10
8,826
883
9,123
7,589
3,520
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
13
1 / 4 / 1
6,786
679
4,734
11,533
6,622
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
0 / 5 / 3
6,455
646
2,863
8,057
4,201
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Bow

Short Bow

+15%
Attack Speed

Neith
Dukes420
Neith
13
1 / 3 / 2
7,190
719
6,236
8,648
3,580
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Poseidon
GeneKelly52
Poseidon
14
3 / 6 / 1
7,570
757
5,442
8,266
3,391
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Bacchus
Nailnut
Bacchus
12
0 / 4 / 0
6,439
644
3,434
10,540
9,829
Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
12
22
Kills
5
5
Deaths
22
55
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Hades
 
Hades
1
4
1
0.38
L
0
5
3
0.3
W
6
1
8
10
L
Neith
Dukes420
Neith
1
3
2
0.67
L
Poseidon
GeneKelly52
Poseidon
3
6
1
0.58
L
Bacchus
Nailnut
Bacchus
0
4
0
0
W
4
0
13
10.5
W
4
1
11
9.5
W
1
1
13
7.5
W
Bastet
aPapaSmurf
Bastet
7
2
10
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,724
Damage
22,709
29,626
Taken
47,044
18,272
Mitigated
27,623
5,387
Healing
6,236
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hades
 
Hades
4,734
197
455
2,332
11,533
6,622
283
5,757
5,776
15,250
0
L
2,863
534
0
650
8,057
4,201
0
3,995
4,062
0
6,909
W
9,265
3,180
0
461
4,070
1,938
1,909
2,203
1,811
37,363
0
L
Neith
Dukes420
Neith
6,236
1,041
169
1,658
8,648
3,580
0
2,879
5,769
0
22,750
L
Poseidon
GeneKelly52
Poseidon
5,442
742
0
0
8,266
3,391
101
3,736
4,530
30,717
0
L
Bacchus
Nailnut
Bacchus
3,434
243
0
972
10,540
9,829
0
3,161
7,379
13,308
0
W
5,299
1,911
0
1,442
8,576
8,593
496
3,380
5,068
13,023
0
W
6,073
4,681
0
1,427
5,791
2,659
2,078
2,675
2,924
0
18,431
W
4,964
74
0
345
3,600
1,562
596
1,388
2,164
25,558
0
W
Bastet
aPapaSmurf
Bastet
9,123
2,740
0
1,712
7,589
3,520
996
3,418
4,049
0
21,351

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,275
Gold Earned
34,440
205
Minions Killed
180
0
Camps Cleared
0
1,016,899
Distance Traveled
944,975
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
6,786
679
35
4
0
185,770
2
L
Kali
6,455
646
6
1
0
195,064
0
W
Hera
9,000
900
77
8
0
196,445
0
L
Neith
7,190
719
44
4
0
186,898
3
L
Poseidon
7,570
757
68
7
0
178,529
0
L
Bacchus
6,439
644
27
3
0
198,714
3
W
Atlas
8,703
870
17
2
0
186,388
2
W
Rama
8,001
800
32
3
0
188,706
0
W
Merlin
7,745
775
51
5
0
203,268
2
W
Bastet
8,826
883
28
3
0
242,092
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role